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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>Moving Actors</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3"><table class = "DocHeaderIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract"><span class = "shortdesc">
To move actors in the viewport:



</span>
</p>

</p></td></tr></table></td><td class = "DocHeader2"><table class = "DocTopicsSeeAlso" id = "table13"><tr><td class = "TopicsTitle">See Also</td></tr><tr><td><a title = "Use collaborative actors to enhance your models." href = "cps-t-GettingStarted-CollaborativeActorAdd.htm#cps-t-GettingStarted-CollaborativeActorAdd">Adding Collaborative Actors</a></td></tr></table></td></tr></table>
<div class = "body taskbody"><section><ol class = "ol steps"><li class = "li step stepexpand">
Drag the 
<span class = "ph uicontrol">initial</span> view to the viewport.</li><li class = "li step stepexpand">Click 
<span class = "ph menucascade"><span class = "ph uicontrol">Transform</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Move</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Free Drag <img class = "image" src = "../Icons3DVIA/I_CPSTransformFreeDragging.png" title = "Free Dragging"/></span></span>.<div class = "itemgroup stepresult">
<p>Free dragging lets you move actors to anywhere in the current plane.</p></div></li><li class = "li step stepexpand">
In the viewport, drag the 
<span class = "ph uicontrol">LPattern2</span> actor to a new position and then press 
<span class = "ph uicontrol">Esc</span> twice.<div class = "itemgroup stepresult">
<p>The first 
<span class = "ph uicontrol">Esc</span> clears your selection (unselects 
<span class = "ph uicontrol">LPattern2)</span>, and the second 
<span class = "ph uicontrol">Esc</span> exits free-dragging mode.</p><div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">Many Composer tools remain active until you exit the tool by pressing 
<span class = "ph uicontrol">Esc</span>. This behavior lets you perform operations multiple times without having to reselect the tool.</span></div>


</div></li><li class = "li step stepexpand">Click 
<span class = "ph uicontrol">Transform &gt;</span> 
<span class = "ph uicontrol">Move &gt;</span> 
<span class = "ph uicontrol">Translate</span> 
<img class = "image" src = "../Icons3DVIA/I_CPSTransformTranslation.png" title = "Translation"/>.<div class = "itemgroup stepresult">
<p>Translation mode lets you move actors along the x, y, and z axes and planes.</p></div></li><li class = "li step stepexpand">
In the viewport, select the two blue rails in the model.<div class = "itemgroup stepresult">
<p>A triad gizmo appears. Gizmos let you manipulate actors in 3D by dragging them. In this case, the red, green, and blue arrows indicate the directions you can move.</p>
<p>
<img class = "image" src = "../CpsUserImages/GizmoTranslation.png"/>

</p>
</div></li><li class = "li step stepexpand">
Drag the blue arrow.<div class = "itemgroup stepresult">
<p>You can only drag along the y-axis. When you drag the red or green arrows, you can drag along those axes. If you drag the fan area between two axes, you can drag anywhere along that plane.</p>
<p>
<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Actors other than the two blue rails you selected also move because kinematic links exist between actors. Composer lets you create kinematic relationships to create sophisticated animations.</span></div>
</p>
</div></li><li class = "li step stepexpand">
Press 
<span class = "ph uicontrol">Esc</span> twice.</li><li class = "li step stepexpand">
Click 
<span class = "ph uicontrol">Transform &gt;</span> 
<span class = "ph uicontrol">Move &gt;</span> 
<span class = "ph uicontrol">Rotate</span> 
<img class = "image" src = "../Icons3DVIA/I_CPSTransformRotation.png" title = "Rotation"/>.<div class = "itemgroup stepresult">
<p>Rotation mode lets you rotate one or more actors. Contrast this to viewport rotation (right mouse button), which rotates the entire model.</p>
</div></li><li class = "li step stepexpand">
In the viewport, click the 
<span class = "ph uicontrol">LPattern2</span> actor.<div class = "itemgroup stepresult">
<p>A spherical gizmo appears with red, green, and blue arcs for the different directions you can rotate.</p>
<p>
<img class = "image" src = "../CpsUserImages/GizmoRotational.png"/>

</p>
</div></li><li class = "li step stepexpand">
Drag each gizmo arc to rotate in different directions. Drag the center of the gizmo to rotate the part freely (in any direction).</li><li class = "li step stepexpand">Press 
<span class = "ph uicontrol">Esc</span> twice.</li></ol></section></div>
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