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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>Translating and Rotating Actors</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3"><table class = "DocHeaderIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract"><span class = "shortdesc">You can translate and rotate actors in the scene using Move commands.
    </span>

    
  <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">Tip:
				</span><span class = "notecontent">When 
<span class = "ph uicontrol">Free Dragging Mode</span>
				<img class = "image" src = "../Icons3DVIA/I_CPSTransformFreeDragging.png" title = "Free Dragging"/> is disabled, you can move or rotate actors only by dragging the gizmo. When 
<span class = "ph uicontrol">Free Dragging Mode</span>
				<img class = "image" src = "../Icons3DVIA/I_CPSTransformFreeDragging.png" title = "Free Dragging"/> is enabled, you also drag actor.</span></td></tr></table>
</p>
<p>This task shows you how to:
					</p><ul><li><a href = "#t-TranslateActors" id = "toc_rg" title = "The translation mode lets you move actors in 3D space.">Translate Actors</a></li><li><a href = "#t-RotateActors" id = "toc_rg" title = "The rotation mode lets you rotate actors in 3D space.">Rotate Actors</a></li></ul>
</p></td></tr></table></td><td class = "DocHeader2"><table class = "DocTopicsSeeAlso" id = "table13"><tr><td class = "TopicsTitle">See Also</td></tr><tr><td><a title = "Move commands translate and rotate actors in the scene." href = "cps-r-Ribbon-Transform.htm#r-MoveCommands">Move Commands</a></td></tr></table></td></tr></table>
  

  

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  <div class = "related-links"/>

  <article class = "topic task nested1" aria-labelledby = "ariaid-title2" id = "t-TranslateActors">
    <h2 class = "title topictitle2">Translate Actors</h2>

    
    <div class = "body taskbody"><p class = "abstract"><span class = "shortdesc">The translation mode lets you move actors in 3D space.
      </span>

    	
    </p>

      <section><ol class = "ol steps"><li class = "li step stepexpand">
          
            Click <span class = "ph menucascade"><span class = "ph uicontrol">Transform</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Move</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol" id = "t-TranslateActors__Translation">Translation Mode</span></span> <img class = "image" src = "../Icons3DVIA/I_CPSTransformTranslation.png" title = "Translation"/>
          
          
        </li><li class = "li step stepexpand">
          
            Select one or more actors.
          
          
          <div class = "itemgroup stepresult">
            A triad gizmo appears.

            <br/><img class = "image" src = "../CpsUserImages/GizmoTranslation.png"/><br/>
          <div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">The mouse pointer changes to 
<img class = "image" src = "../CpsUserImages/MouseTranslation.png"/> when positioned for translating.</span></div>
</div>
        </li><li class = "li step stepexpand">To move actors along an axis, drag a gizmo axis. As you drag, a line indicates the linear displacement.</li><li class = "li step stepexpand">To move actors along a plane, drag a gizmo web (the colored region between two axes). As you drag, a grid indicates the linear displacement.</li><li class = "li step stepexpand">To move actors relative to a model edge or normal (indicated by a red arrow), press 
<span class = "ph uicontrol">Alt</span> (
<span class = "ph uicontrol">Curve Detection Mode</span>) while dragging.</li><li class = "li step stepexpand">To type a displacement value, click the gizmo, then type a 
<span class = "ph uicontrol">Length</span> in the Properties pane and press 
<span class = "ph uicontrol">Enter</span>.
</li></ol></section>
      
    </div>

  </article>

  <article class = "topic task nested1" aria-labelledby = "ariaid-title3" id = "t-RotateActors">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "Back to Top" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">Rotate Actors</h2>

    
    <div class = "body taskbody"><p class = "abstract"><span class = "shortdesc">The rotation mode lets you rotate actors in 3D space.
      </span>

      
    </p>

      <section><ol class = "ol steps"><li class = "li step stepexpand">
          
            Click <span class = "ph menucascade"><span class = "ph uicontrol">Transform</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Move</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Rotation Mode</span></span> <img class = "image" src = "../Icons3DVIA/I_CPSTransformRotation.png" title = "Rotation"/>
          
          
        </li><li class = "li step stepexpand">
          
            Select one or more actors.
          
          
          <div class = "itemgroup stepresult">
            A spherical gizmo appears.

            <br/><img class = "image" src = "../CpsUserImages/GizmoRotational.png"/><br/>
          <div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">The mouse pointer changes to 
<img class = "image" src = "../CpsUserImages/MouseRotation.png"/> when positioned for rotating.
</span></div>
</div>
        </li><li class = "li step stepexpand">To rotate actors along an arc, drag a gizmo arc.<div class = "itemgroup stepresult">As you drag, the angular displacement in degrees is displayed. When 
<span class = "ph uicontrol">Grid Mode</span> is enabled, rotation snaps to 45 degree increments.
See <a class = "xref" href = "cps-r-ui-StatusBar.htm#cps-r-ui-StatusBar" title = "The status bar is located at the bottom of the Composer window. It displays instructions for using commands and other useful information, and it contains several commands.">Status Bar</a>.</div></li><li class = "li step stepexpand">To rotate freely (in any direction), drag the center of the gizmo.</li><li class = "li step stepexpand">To rotate actors around a model edge or normal (indicated by a red arrow), press 
<span class = "ph uicontrol">Alt</span> (
<span class = "ph uicontrol">Curve Detection Mode</span>) while dragging.</li><li class = "li step stepexpand">To type a displacement value, click the gizmo, then type an 
<span class = "ph uicontrol">Angle</span> in the Properties pane and press 
<span class = "ph uicontrol">Enter</span>.</li></ol></section>
      <p class = "result">
        
      </p>
    </div>

  </article>
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