Align Commands
Align commands help you position geometry actors in your models.
For example, you can move an actor so an edge aligns with the edge of another actor. You can also copy the location or transformation of one actor to another.
| Icon | Command Name | Description | ||||||
|---|---|---|---|---|---|---|---|---|
| Align Point to Point | Moves actors by aligning two points. | |||||||
| Align Line/Axis to Line/Axis | Moves actors by aligning a line or axis with a line or axis. | |||||||
| Align Point to Plane | Moves actors by aligning a point and a plane. | |||||||
| Align Line/Axis to Plane | Moves actors by aligning a line or axis with a plane. | |||||||
| Align Plane to Plane | Moves actors by aligning two planes. | |||||||
| Lock Pivot Position Mode | Changes actor orientation (rotation) but not position (x-, y-, and z-coordinates) during alignment operations. Example:
| |||||||
| Copy Transformation in World Coordinate System | Copies actor translation and rotation changes relative to its neutral position. To copy transformations, select one or more actors, activate this tool, and then click the actor whose transformation you are copying.
For a comparison of Copy Transformation and Copy Location commands, see Copy Location and Copy Transformation Examples. | |||||||
| Copy Transformation in Parent | Copies actor translation and rotation changes relative to its parent. To copy transformations, select one or more actors, activate this tool, and then click the actor whose transformation you are copying.
For a comparison of Copy Transformation and Copy Location commands, see Copy Location and Copy Transformation Examples. | |||||||
| Copy Transformation Between 2 Actors | Transforms the selected geometry actors based on the transformation represented by the starting and ending coordinate systems you select. This command cannot transform collaborative actors. To specify the coordinate systems, you can select geometry actors (to use their local coordinate systems) or coordinate system collaborative actors. | |||||||
| Copy Location in World Coordinate System | Copies actor location (position and rotation) in the world coordinate system. To copy locations, select one or more actors, activate this tool, and then click the actor whose location you are copying.
For a comparison of Copy Transformation and Copy Location commands, see Copy Location and Copy Transformation Examples. | |||||||
| Copy Location in Parent | Copies actor location (position and rotation) in the parent coordinate system. To copy locations, select one or more actors, activate this tool, and then click the actor whose location you are copying. For a comparison of Copy Transformation and Copy Location commands, see Copy Location and Copy Transformation Examples. |





when positioned for explosion.
when positioned for free dragging.


when positioned for rotating.






) in the Assembly tree.