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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>Advanced Settings</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3" colspan = "2"><table class = "DocThemeIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract"><span class = "shortdesc">The Advanced Settings page lets you control advanced features and resolve issues.</span>

    
    
  </p>
<p>This page discusses: </p><ul><li><a href = "#c-DisplayCommands" id = "toc_rg" title = "The icons available at the top of the page let you configure how the settings list is displayed.">Display Commands</a></li><li><a href = "#c-Settings" id = "toc_rg" title = "Advanced settings let you control advanced features and resolve issues.">Settings</a></li></ul>
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  <article class = "topic concept nested1" aria-labelledby = "ariaid-title2" id = "c-DisplayCommands">
    <h2 class = "title topictitle2">Display Commands</h2>

    
    <div class = "body conbody"><p class = "abstract"><span class = "shortdesc">The icons available at the top of the page let you configure how the settings list is displayed.</span>

    	
    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead"><tr class = "row"><th class = "entry" id = "c-DisplayCommands__entry__1">Icon</th><th class = "entry" id = "c-DisplayCommands__entry__2">Command Name</th><th class = "entry" id = "c-DisplayCommands__entry__3">Description</th></tr></thead><tbody class = "tbody"><tr class = "row"><td class = "entry" headers = "c-DisplayCommands__entry__1"><img class = "image" src = "../Icons3DVIA/I_CPSCategorized.png"/></td><td class = "entry" headers = "c-DisplayCommands__entry__2"><span class = "ph uicontrol">Categorized</span></td><td class = "entry" headers = "c-DisplayCommands__entry__3">Lists settings by category.</td></tr><tr class = "row"><td class = "entry" headers = "c-DisplayCommands__entry__1"><img class = "image" src = "../Icons3DVIA/I_CPSAlphabeticOrder.png"/></td><td class = "entry" headers = "c-DisplayCommands__entry__2"><span class = "ph uicontrol">Alphabetic</span></td><td class = "entry" headers = "c-DisplayCommands__entry__3">Lists settings alphabetically.</td></tr><tr class = "row"><td class = "entry" headers = "c-DisplayCommands__entry__1"><img class = "image" src = "../Icons3DVIA/I_CPSShowAdvancedPreferencesOnly.png"/></td><td class = "entry" headers = "c-DisplayCommands__entry__2"><span class = "ph uicontrol">Show Advanced Preferences Only</span></td><td class = "entry" headers = "c-DisplayCommands__entry__3">Displays advanced settings only. To list settings available from other (Default) Document Properties pages, clear this option.
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  <article class = "topic concept nested1" aria-labelledby = "ariaid-title3" id = "c-Settings">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "Back to Top" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">Settings</h2>

    
    <div class = "body conbody"><p class = "abstract"><span class = "shortdesc">Advanced settings let you control advanced features and resolve issues.</span>

      
    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead"><tr class = "row"><th class = "entry" id = "c-Settings__entry__1">Category
</th><th class = "entry" id = "c-Settings__entry__2">Preference
</th><th class = "entry" id = "c-Settings__entry__3">Description
</th></tr></thead><tbody class = "tbody"><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "8"/><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">CreateAsChildIfPossible</span></td><td class = "entry" headers = "c-Settings__entry__3">With fully-shattered files, places entities under the root instead of as children of the selected part to avoid breaking the fully-shattered structure. Typically used for CSZ, lights, and grids.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">CrossHighlighting</span></td><td class = "entry" headers = "c-Settings__entry__3">Enables pre-selection and selection cross highlighting of product manufacturing information (
PMI) and their associated geometry.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOSaveSmgGeomAs</span></td><td class = "entry" headers = "c-Settings__entry__3">For internal use only.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">
ProfilesLoadOnDemand</span></td><td class = "entry" headers = "c-Settings__entry__3"><p>Loads workshop profiles on demand only (that is when selecting a particular profile in the Profile list of a given workshop). This can be useful when many profiles are defined, or for profiles stored on a network.</p><p>By default, this option is selected and profiles are loaded on demand. Clear the box if you want all profiles in all workshops to be loaded once the workshop is opened.</p><p>If you change this option, you need to restart Composer for this change to be taken into account.</p><div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">Depending on the number and location of profiles to load, loading all profiles at once can be time-consuming.</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__PropertiesValueNbOfDecimal">
PropertiesValueNbOfDecimal</span></td><td class = "entry" headers = "c-Settings__entry__3">Specifies the number of decimal places displayed for floating-point values, including meta-properties of type 
<span class = "ph uicontrol">Float</span>, in the Properties pane. Valid values are 0 to 6.
<div class = "notes collapse"><span class = "run-in.notes">Notes:
    		</span><span class = "notecontent"/></div>
<ul class = "ul"><li class = "li">Floating-point properties with slider controls always display 2 decimal places and are not affected by this option.</li><li class = "li">To specify the number of decimals for floating-point values displayed in the viewport, set 
<span class = "ph uicontrol">Number of decimals</span> on the 
<span class = "keyword wintitle">[Default] Document Properties - Units</span> page.
See <a class = "xref" href = "cps-r-DocumentProperties-Units.htm#cps-r-DocumentProperties-Units" title = "The Units page lets you specify 3D measurement units.">Units</a>.</li></ul></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">ShowDiggerCP</span></td><td class = "entry" headers = "c-Settings__entry__3">Displays the Digger tool cutting plane. To show the cross section without the plane, clear this option.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">SimplificationMethod</span></td><td class = "entry" headers = "c-Settings__entry__3">For internal use only.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">SplitVideoFiles</span></td><td class = "entry" headers = "c-Settings__entry__3">Creates multiple video files, each no larger than 2 gigabytes (GB). An 
<span class = "ph filepath filepath">.avi</span> file cannot exceed 2 GB. When this option is cleared, long animations might exceed 2 GB, resulting in no file being created.
<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Because the application does not know what video codec you are using and at what compression level, the 2 GB limit is computed using raw video (before compression). Enabling this option when generating compressed video might produce sub-parts smaller than 2G (after compression).
</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "7"><span class = "ph uicontrol">General</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AdvancedCurvesDetection</span></td><td class = "entry" headers = "c-Settings__entry__3">Increases the precision of radius measurements for some models and improves detection for models with very high tessellation (low chordal error). This option negatively impacts performance, so enable it only when you have problems.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AutoSave</span></td><td class = "entry" headers = "c-Settings__entry__3">Automatically backs up the currently open Composer files in a <span class = "ph filepath filepath">Bak</span> folder, at the interval specified by the <span class = "ph uicontrol">AutoSaveInterval</span> setting. The <span class = "ph filepath filepath">Bak</span> folder is located in the <span class = "ph filepath filepath">User</span> folder specified in the Application Paths page.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AutoSaveInterval</span></td><td class = "entry" headers = "c-Settings__entry__3"> Specifies the interval, in minutes, at which the currently open Composer files are to be backed up in the <span class = "ph filepath filepath">Bak</span> folder.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AutoSaveVersioning</span></td><td class = "entry" headers = "c-Settings__entry__3">Allows versioning by creating  an additional backup version of the currently open Composer files in the <span class = "ph filepath filepath">Bak</span> folder,  at the interval specified by the <span class = "ph uicontrol">AutoSaveInterval</span> setting. In this case,  for a given Composer file, backup versions are saved in a  dedicated folder in the <span class = "ph filepath filepath">User\Bak</span> folder (the folder name being the same as the file name). The file name format is  filename_YYYYMMDD_HHMM (current year, month, day, hour, minute).<p>Clear if you want each backup to overwrite the previous one.</p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AutoSaveVersioningMaxNumberOfFiles</span></td><td class = "entry" headers = "c-Settings__entry__3">When <span class = "ph uicontrol">AutoSaveVersioning</span> is selected, specifies the maximum number of backup files to keep. The higher the number, the more disk space will be required.<div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">You must enter a value between 1 and 100.</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__DisableMatchingProperties">
DisableMatchingProperties</span></td><td class = "entry" headers = "c-Settings__entry__3">Defines properties as read-only to prevent value modification in the Properties pane. Specify a regular expression (regexp) that matches the properties to disable. For example, to prevent changes to CAD metadata and geometry actor names, specify:
<span class = "ph filepath filepath">(Meta\..*)|(Actor\.Name)</span>This regexp matches all properties starting with 
<span class = "ph filepath filepath">Meta.</span> and the property 
<span class = "ph filepath filepath">Actor.Name</span>.
For more information about regular expressions, see <a class = "xref" href = "cps-r-ReferenceInformation-RegularExpressionSyntax.htm#cps-r-ReferenceInformation-RegularExpressionSyntax" title = "Regular expressions can be used in the Filters workshop and the Search pane, as well as for the DisableMatchingProperties advanced setting. This topic lists the regular expression syntax and abbreviations.">Reference Information: Regular Expression Syntax</a>.<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Disabling 
<span class = "ph filepath filepath">Actor.Name</span> also disables renaming of collaborative actors in the Properties pane. To rename collaborative actors, visit the Collaboration pane, right-click the actor name and click 
<span class = "ph uicontrol">Rename Actor (F2)</span>.
</span></div>
<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">Tip:
				</span><span class = "notecontent"> To get internal property names (for example, 
<span class = "ph filepath filepath">Actor.Name</span>), use 
<span class = "ph uicontrol">Insert Property</span> on the Text pane, or use 
<span class = "ph menucascade"><span class = "ph uicontrol">File</span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol">Properties <img class = "image" src = "../Icons3DVIA/I_CPSFileProperties.png"/></span><abbr title = "and then"> &gt; </abbr><span class = "ph uicontrol"> Show XML  <img class = "image" src = "../Icons3DVIA/I_CPSFileShowXml.png"/></span></span>.
Administrators can create the following string registry value to disable properties for all users on the computer:
<span class = "ph filepath filepath">HKEY_LOCAL_MACHINE\Software\[</span><span class = "ph filepath filepath">Wow6432Node\]</span><span class = "ph filepath filepath">Dassault Systemes\Composer\Preferences\DisableMatchingProperties</span>This 
<span class = "ph filepath filepath">HKEY_LOCAL_MACHINE</span> value overrides all user-specified values.
</span></td></tr></table>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__SupporEmailDump">
SupportEmailDump</span></td><td class = "entry" headers = "c-Settings__entry__3">Prepares and email message with dump and log file attachments when a Composer application crashes. You can then provide a recipient list and send the email.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "15"><span class = "ph uicontrol">Input</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">ForceNetGUIDResolutionAtLoading</span></td><td class = "entry" headers = "c-Settings__entry__3">For internal use only.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOCV5FullyShatteredInCacheMode</span></td><td class = "entry" headers = "c-Settings__entry__3">Lets memory be saved during conversion in fully-shattered mode. However, some CATProducts might not be converted.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOCheckTesselation</span></td><td class = "entry" headers = "c-Settings__entry__3">Select this option if converting a native file yields bad results, specifically a point or triangle of the mesh outside the bounding box of the model.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOErrorLevel</span></td><td class = "entry" headers = "c-Settings__entry__3">Specifies that the Composer Converter (and Sync when calling Composer Converter) creates output files for successful translations only. To create output files following non-fatal errors, such as when a resource is not found, clear this option.
For details about Composer Converter return values, see the 
<cite class = "cite">Composer Programming Guide</cite>.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOGenerateUnicodeOBJ</span></td><td class = "entry" headers = "c-Settings__entry__3">When saving to Alias Wavefront (.obj) format, generates files with Unicode encoding. To generate Wavefront files with ANSI encoding (for use by applications that do not support Unicode), clear this option. 
<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Any Unicode characters in geometry names will be lost.
</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOPreview</span></td><td class = "entry" headers = "c-Settings__entry__3">Controls generating a preview thumbnail of the opened file:
<ul class = "ul"><li class = "li">
<span class = "ph uicontrol">0</span>: No preview</li><li class = "li">
<span class = "ph uicontrol">1</span>: Preview generated on hardware (to avoid graphics card issues)</li><li class = "li">
<span class = "ph uicontrol">2</span>: Preview generated using the graphics accelerator</li></ul></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOProERemoveRevisionNumber</span></td><td class = "entry" headers = "c-Settings__entry__3">Removes revision numbers from the file names generated from a Pro/ENGINEER file conversion.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"/><td class = "entry" headers = "c-Settings__entry__3"/></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOSolidWorksTimeOut</span></td><td class = "entry" headers = "c-Settings__entry__3">Specifies the time, in seconds, to wait before starting another conversion from SOLIDWORKS. The default is 120. Increase this time for large assemblies in fully-shattered mode.
<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> This parameter is not available in the user interface. It must be set as a registry setting.
</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOU3dQualityOutput</span></td><td class = "entry" headers = "c-Settings__entry__3">Specifies U3D output quality:
<ul class = "ul"><li class = "li">
<span class = "ph uicontrol">0</span>: Fast export but larger file size</li><li class = "li">
<span class = "ph uicontrol">1</span>: Slow export but smaller file size</li><li class = "li">
<span class = "ph uicontrol">2</span>: Compromise between the two
</li></ul></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOVRMLExportNaming</span></td><td class = "entry" headers = "c-Settings__entry__3">When saving as VRML a file that contains nodes starting with a digit, adds an underscore
                character '_' before the first digit (instead of just replacing the digit with an
                underscore character '_'). For example, an actor called <kbd class = "ph userinput userinput">12345</kbd>
                will be renamed <kbd class = "ph userinput userinput">_12345</kbd> instead of
                  <kbd class = "ph userinput userinput">_2345</kbd> as is the case by default.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOVRMLExportWriteNormals</span></td><td class = "entry" headers = "c-Settings__entry__3">When saving as VRML, writes normal directions for all faces to VRML (
                  <span class = "ph filepath filepath">.wrl</span>) files. To omit normals, which produces smaller files,
                clear this option.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOVRMLExportZIP</span></td><td class = "entry" headers = "c-Settings__entry__3">When saving as VRML, creates compressed VRML (<span class = "ph filepath filepath">.wrl</span>) files, which are typically much smaller than uncompressed files. Not all applications can read compressed VRML.
<div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Both compressed and uncompressed VRML files have 
<span class = "ph filepath filepath">.wrl</span> file extensions.
</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">IOWriteStatisticsFile</span></td><td class = "entry" headers = "c-Settings__entry__3">For internal use only.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">VertexWelding</span></td><td class = "entry" headers = "c-Settings__entry__3">Specifies the distance between vertices as a percentage of an actor's bounding box for which Composer considers vertices to be the same and merges them. Use this option when there are extra lines in outlines (including vector output) caused by small holes in the mesh.
For example, specify 0.01 to merge vertices closer than 0.01% of the bounding box. To disable this option, specify 0.
<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">Important:
				</span><span class = "notecontent"><ul class = "ul"><li class = "li">A change to the outline calculation algorithm in V6R2011 improved vectorization in most cases but could produce extra lines for mesh with small holes. Specify a value of 0.01 to restore pre-V6R2011 outline calculation.</li><li class = "li">Vertex welding is performed at file load time (before outline calculation) and is persistent. When you save your document, the geometry is different from the original. It is recommended that you use this option only when there is a problem with outlines.
</li></ul></span></td></tr></table>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "3"><span class = "ph uicontrol">Viewport</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">AnnotationRelativeComposer
</span><span class = "ph uicontrol">AnnotationRelativePlayer</span></td><td class = "entry" headers = "c-Settings__entry__3">Enables the 
<span class = "ph uicontrol">Size in paper space</span> text property by default for new annotation and measurement actors created from Composer (<span class = "ph uicontrol">AnnotationRelativeComposer</span>) and Composer Player (<span class = "ph uicontrol">AnnotationRelativePlayer</span>). 
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">CurvesHighLighting</span></td><td class = "entry" headers = "c-Settings__entry__3">Highlights actor curves when using commands requiring curve detection. Used primarily for debugging.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">PickingDepth</span></td><td class = "entry" headers = "c-Settings__entry__3">Increase this value if you have 3D selection issues. A larger value increases selection accuracy but affects performance.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "6"><span class = "ph uicontrol">Hardware</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__HardwareSupportAdvanced">

HardwareSupport.Advanced</span></td><td class = "entry" headers = "c-Settings__entry__3">Same as 
<span class = "ph uicontrol">Advanced</span> on the 
<span class = "keyword wintitle">Hardware Support</span> page.
See <a class = "xref" href = "cps-c-cu-ApplicationPreferences-HardwareSupport.htm#cps-c-cu-ApplicationPreferences-HardwareSupport" title = "The Hardware Support page lets you modify graphics card settings.">Hardware Support</a>.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">HardwareSupport.DedicatedDepthBuffer</span></td><td class = "entry" headers = "c-Settings__entry__3">Allows Composer to create its own depth buffer. Enable this option if ambient occlusion or silhouettes render poorly. Choose a format that is supported by your graphics card.
<ul class = "ul"><li class = "li">
<span class = "ph uicontrol">Disabled</span> - Uses your graphics card's built-in depth buffer. Choose this option unless you have rendering problems.
</li><li class = "li">
<span class = "ph uicontrol">RGBA8</span> - Best choice for some older cards.</li><li class = "li">
<span class = "ph uicontrol">R32F</span> - Best choice for most newer cards.
</li><li class = "li">
<span class = "ph uicontrol">RGBA32F</span> - Best choice for newer cards that do not support 
<span class = "ph uicontrol">R32F</span>.
</li></ul><div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> If the viewport becomes black, try another setting.
</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">HardwareSupport.HighLightEffect</span></td><td class = "entry" headers = "c-Settings__entry__3"><p>Displays bright green lines around highlighted actors.
<table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><tbody class = "tbody"><tr class = "row"><td class = "entry"><img class = "image" src = "../CpsUserImages/HardwareSupportHighlightEffectOff.png"/></td><td class = "entry"><img class = "image" src = "../CpsUserImages/HardwareSupportHighlightEffectOn.png"/></td></tr><tr class = "row"><td class = "entry">Disabled</td><td class = "entry">Enabled</td></tr></tbody></table></p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">HardwareSupport.MirrorBufferSize</span></td><td class = "entry" headers = "c-Settings__entry__2">Specifies the size of the mirror buffer. Reducing the value can improve performance but might result in mirror reflection pixelation.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">HardwareSupport.ShadowBufferSize</span></td><td class = "entry" headers = "c-Settings__entry__2">Specifies the size of the shadow-map buffer. Reducing the value can improve performance but might result in decreased shadow quality and artifacts.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">HardwareSupport.SilhouetteShader</span></td><td class = "entry" headers = "c-Settings__entry__2"><p>Uses the OpenGL silhouette shader to provide fast silhouette rendering. To use Composer's internal silhouette rendering technique, clear this option.
<table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead"><tr class = "row"><th class = "entry" id = "c-Settings__entry__91">
</th><th class = "entry" id = "c-Settings__entry__92">Disabled</th><th class = "entry" id = "c-Settings__entry__93">Enabled</th></tr></thead><tbody class = "tbody"><tr class = "row"><td class = "entry" headers = "c-Settings__entry__91"><span class = "ph uicontrol">Speed
</span></td><td class = "entry" headers = "c-Settings__entry__92">Slower (depends on model size)
</td><td class = "entry" headers = "c-Settings__entry__93">Faster</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__91"><span class = "ph uicontrol">Line color and width
</span></td><td class = "entry" headers = "c-Settings__entry__92">Obeys outline settings
</td><td class = "entry" headers = "c-Settings__entry__93">Black, fixed width</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__91"><span class = "ph uicontrol">Accuracy
</span></td><td class = "entry" headers = "c-Settings__entry__92">Accurate (no hardware dependencies)</td><td class = "entry" headers = "c-Settings__entry__93">Possible unwanted artifacts or hatch lines with older graphics cards, such as NVidia Quadro series 5 (FX [x]5xx) and older (for example: FX 1400, FX 3450, FX 4000, FX 1500, FX 4500)</td></tr></tbody></table><div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Due to a technical limitation, the OpenGL silhouette shader draws silhouette lines for 3D panels.
</span></div>
</p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "2"><span class = "ph uicontrol">Views</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">Cache.ViewsImages</span></td><td class = "entry" headers = "c-Settings__entry__3">Generates an image file for each created view.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">ViewScale</span></td><td class = "entry" headers = "c-Settings__entry__2">Specifies the scale of view thumbnails.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">Interactive clash detection</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">ClashInteractiveRatio</span></td><td class = "entry" headers = "c-Settings__entry__3">For internal use only.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "5"><span class = "ph uicontrol">Technical Illustration</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__ExternalVectorViewWindow">DetailLevel</span></td><td class = "entry" headers = "c-Settings__entry__3">Improves the precision of the color region for vector images published using the Technical Illustration workshop. Enter a value  above 100 to use this option rather than the less precise <span class = "ph uicontrol">Level of Detail</span> slider available in the <span class = "ph uicontrol">Color Region</span> tab of the <span class = "ph uicontrol">Technical Illustration</span> workshop, which uses a value range of 0 to100. A value lower than or equal to 100 is not taken into account. <div class = "note"><span class = "run-in.note">Note:
			</span><span class = "notecontent">Increasing the value increases the precision but may affect performance when generating technical illustrations. The maximum value allowed by this option depends on your graphics card, therefore, it is recommended to test various values to find the proper balance between precision and performance.</span></div>
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">ExternalVectorViewWindow</span></td><td class = "entry" headers = "c-Settings__entry__3">Displays SVG previews (from the Technical Illustration workshop) in an Internet Explorer window. To display SVG previews in the Composer viewport vector pane, clear this option. 
<p><div class = "note collapse"><span class = "run-in.note">Note:
    		</span><span class = "notecontent"> Because a 64-bit version of Adobe® SVG Viewer is not available, 
<span class = "ph uicontrol">ExternalVectorViewWindow</span> is ignored on 64-bit operating systems. SVG previews are always displayed in Internet Explorer.</span></div>
</p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">SvgOutput.ShowPaper</span></td><td class = "entry" headers = "c-Settings__entry__2">Includes only the portion of the viewport scene within the paper space in SVG images. To include the entire scene, clear this option.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol" id = "c-Settings__SvgOutputShowTooltip">

SvgOutput.ShowTooltip</span></td><td class = "entry" headers = "c-Settings__entry__2"><p>Includes hotspot tooltips in SVG output. To suppress tooltips, clear this option.
<table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><tbody class = "tbody"><tr class = "row"><td class = "entry"><img class = "image" src = "../CpsUserImages/SvgOutputShowTooltipOff.png"/></td><td class = "entry"><img class = "image" src = "../CpsUserImages/SvgOutputShowTooltipOn.png"/></td></tr><tr class = "row"><td class = "entry">Disabled</td><td class = "entry">Enabled</td></tr></tbody></table></p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">VectoShowEllipsesInBlue</span></td><td class = "entry" headers = "c-Settings__entry__2">Displays ellipses generated by the 
<span class = "ph uicontrol">Ellipses generation</span> option (Technical Illustration workshop) in blue. Useful for debugging.</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1" rowspan = "2"><span class = "ph uicontrol">Geometry</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol">CuttingLinesPrecision</span></td><td class = "entry" headers = "c-Settings__entry__3"><p>Specifies the geometry simplification factor which manages how cutting lines are displayed. By default, this simplification factor is 1/2500 of the cutting line width.</p></td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol" id = "c-Settings__MergeKeepDraws">
MergeKeepDraws</span></td><td class = "entry" headers = "c-Settings__entry__2">Improves performance of geometrical operations on geometry resulting from the 
<span class = "ph uicontrol">Merge Geometry</span> <img class = "image" src = "../Icons3DVIA/I_CPSGeometryMerge.png"/> command at the cost of slower rendering. This option affects internal details of the merge operation; the result as shown in the Assembly pane is the same.
</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__1"><span class = "ph uicontrol">Debug information</span></td><td class = "entry" headers = "c-Settings__entry__2"><span class = "ph uicontrol" id = "c-Settings__ShowDebugPropertiesInPropertiesPane">
ShowDebugPropertiesInPropertiesPane</span></td><td class = "entry" headers = "c-Settings__entry__3">Includes 
debug properties in the <span class = "keyword wintitle">Properties</span> pane. Debug properties are informational only and do not change the 3D scene. <span class = "ph">See <a class = "xref" href = "cps-r-Properties-Debug.htm#cps-r-Properties-Debug" title = "Debug properties give information about the selected actor, or the model if the background is selected, that can aid debugging.">Debug Properties</a>.</span></td></tr></tbody></table>
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