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<a name = "hj-top"> </a><a name = "ix-简化工作间"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>简化工作间</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3" colspan = "2"><table class = "DocThemeIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract">
    <span class = "shortdesc">简化可减小模型大小，提高模型的图形性能。</span>

    <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">一旦单击<span class = "ph uicontrol">应用所有修改</span>后，就无法撤销简化。<p>要显示此工作间，请单击<span class = "ph menucascade"><span class = "ph uicontrol">工作间</span><abbr> &gt; </abbr><span class = "ph uicontrol">几何图形</span><abbr> &gt; </abbr><span class = "ph uicontrol">简化 <img class = "image" src = "../Icons3DVIA/I_CPSWorkshopsSimplification.png"/></span></span>。</p></span></td></tr></table>

    <p>将讨论以下主题：</p>
    
  </p>
<p>此页面讨论： </p><ul><li><a href = "#r-MainArea" id = "toc_rg" title = "简化工作间的主区域允许您使用配置文件存储设置并管理高分辨率。">主区域</a></li><li><a href = "#r-DecimationTab" id = "toc_rg" title = "抽选将减少模型中三角形的数量，这在大多数情况下（但并不总是这样）将减小文件大小结束。">“抽选”选项卡</a></li><li><a href = "#r-OcclusionTab" id = "toc_rg" title = "遮挡基于零件大小或者零件是否为内部零件（因而不可见）将零件从模型中移除。">“遮挡”选项卡</a></li><li><a href = "#r-ClonesDetectionTab" id = "toc_rg" title = "复制检测会确定具有相同或类似几何图形的零件，并将重复几何图形转换为实例（参考）。复制检测可减小文件大小。">“复制检测”选项卡</a></li><li><a href = "#r-Statistics" id = "toc_rg" title = "“简化”窗格底部的统计资料显示您已实现的缩小量。">统计资料</a></li></ul>
</p></td></tr></table></td></tr></table>
  

  
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title2" id = "r-MainArea">
    <h2 class = "title topictitle2">主区域</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">简化工作间的主区域允许您使用配置文件存储设置并管理高分辨率。</span>

    </p>

      <div class = "section" id = "r-MainArea__rs-Profile"><h3 class = "title sectiontitle">配置文件</h3>
        
        <p>配置文件可存储设置，以供将来使用。有关详细信息，请参见 <a class = "xref" href = "cps-c-ad-WorkshopProfiles.htm#cps-c-ad-WorkshopProfiles" title = "配置文件存储工作间设置以供未来适用，并促进用户之间共享设置。">关于工作间设置的配置文件</a>。</p>
        <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
              <tr class = "row">
                <th class = "entry" id = "r-MainArea__rs-Profile__entry__1">命令名称</th>
                <th class = "entry" id = "r-MainArea__rs-Profile__entry__2">描述</th>
              </tr>
            </thead><tbody class = "tbody">
              <tr class = "row">
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__1">
                  <span class = "ph uicontrol">重新初始化</span>
                </td>
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__2">将模型重置到开始状态（抽选或遮挡之前）。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">不适用于复制检测。</span></div>
</td>
              </tr>
              <tr class = "row">
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__1">
                  <span class = "ph uicontrol">刷新</span>
                </td>
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__2">在模型中显示抽选或遮挡结果。在您执行抽选或遮挡时，Composer 将自动更新模型，这样就不需要手动刷新了。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">不适用于复制检测。</span></div>
</td>
              </tr>
              <tr class = "row">
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__1">
                  <span class = "ph uicontrol">应用所有修改</span>
                </td>
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__2">将抽选或遮挡结果永久应用于您的模型。<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">一旦单击<span class = "ph uicontrol">应用所有修改</span>后，就无法撤销简化。</span></td></tr></table>
<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">不适用于复制检测。</span></div>
</td>
              </tr>
              <tr class = "row">
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__1">
                  <span class = "ph uicontrol">分析</span>
                </td>
                <td class = "entry" headers = "r-MainArea__rs-Profile__entry__2">指定简化范围：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">可视角色</span></li><li class = "li"><span class = "ph uicontrol">选定对象</span></li><li class = "li"><span class = "ph uicontrol">所有角色</span></li></ul>进度条显示抽选或遮挡分析进度。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">不适用于复制检测。</span></div>
</td>
              </tr>
            </tbody></table>
      </div>

    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title3" id = "r-DecimationTab">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">“抽选”选项卡</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">抽选将减少模型中三角形的数量，这在大多数情况下（但并不总是这样）将减小文件大小结束。</span>

      <p>抽选会降级模型几何图形，但是通常会采用少量抽选，同时改变视觉质量。</p>
      <div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">抽选会移除面片化顶点而不会影响精确度。要通过移动顶点来保护您的文档（此操作会影响模型精确度），请使用 <span class = "ph uicontrol">3D Secure 刷</span>或<span class = "ph uicontrol">降低精确度</span>选项。请参见 <a class = "xref" href = "cps-c-ui-DialogBoxes-Secure3DBrush.htm#cps-c-ui-DialogBoxes-Secure3DBrush" title = "“Secure 3D 刷”通过对几何图形级别的信息进行降解、同时保持总体模型连贯性来保护您的知识产权 (IP)。">Secure 3D 刷</a> 和 <a class = "xref" href = "cps-r-DocumentProperties-Security.htm#cps-r-DocumentProperties-Security" title = "“安全性”页面允许您管理 Composer 文档密码和降低防盗保护的模型精确度。">安全性</a>。</span></div>

      <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">一旦单击<span class = "ph uicontrol">应用所有修改</span>后，就无法撤销简化。</span></td></tr></table>

    </p>

      <table class = "table"><caption/><colgroup><col style = "width:33.33333333333333%"/><col style = "width:33.33333333333333%"/><col style = "width:33.33333333333333%"/></colgroup><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry">
                <br/><img class = "image" src = "../CpsUserImages/ExampleDecimation1.png"/><br/>
              </td>
              <td class = "entry">
                <br/><img class = "image" src = "../CpsUserImages/ExampleDecimation2.png"/><br/>
              </td>
              <td class = "entry">
                <br/><img class = "image" src = "../CpsUserImages/ExampleDecimation3.png"/><br/>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry">原始模型文件大小：180 KB</td>
              <td class = "entry">50% 减小文件大小：90 KB</td>
              <td class = "entry">90% 减小文件大小：18 KB</td>
            </tr>
          </tbody></table>
      <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-DecimationTab__entry__7">命令名称</th>
              <th class = "entry" id = "r-DecimationTab__entry__8">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-DecimationTab__entry__7">
                <span class = "ph uicontrol">准备抽选</span>
              </td>
              <td class = "entry" headers = "r-DecimationTab__entry__8">计算所有角色的初始显示状态。对于大模型，这可能需要很长时间。一旦初始化完毕，应用不同抽选场景的速度相对较快。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">如果您在运行抽选之前未单击<span class = "ph uicontrol">初始化</span>，则将自动执行初始化。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-DecimationTab__entry__7">
                <span class = "ph uicontrol">分布函数</span>
              </td>
              <td class = "entry" headers = "r-DecimationTab__entry__8">指定如何简化模型：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">常量</span>（常量分布）- 将相同减少比率用于每个角色。</li><li class = "li"><span class = "ph uicontrol">花费</span>（花费分配） - 以不同方式将减少比率用于场景中的角色，以首先减少细节。这种方式通常可提供更好的视觉效果。</li></ul></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-DecimationTab__entry__7">
                <span class = "ph uicontrol">减少滑块</span>
              </td>
              <td class = "entry" headers = "r-DecimationTab__entry__8">指定在抽选后应保持的三角形总数量的百分比。例如，如果您的模型有 100,000 个三角形，您指定的值为 70%，则结果是 70,000 个三角形。在选择百分比时，场景随同抽选的效果更新（请参阅<span class = "ph uicontrol">自动刷新</span>），<span class = "ph uicontrol">预计大小</span>更新，以显示预计的生成文件的大小。选择平衡模型质量和文件大小的减少百分比。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">要求的（减少的）数量和三角形总数量出现在<span class = "ph uicontrol">统计资料</span>下方。</span></div>
<p><table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">提示:
				</span><span class = "notecontent">您可以有选择地抽选部分模型，以为某些零件保持细节，同时减少其他零件的细节。在指定减小百分比之前，选择您的模型中的零件，然后选择要<span class = "ph uicontrol">分析</span>的<span class = "ph uicontrol">选定对象</span>。</span></td></tr></table>
</p></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-DecimationTab__entry__7">
                <span class = "ph uicontrol">自动刷新</span>
              </td>
              <td class = "entry" headers = "r-DecimationTab__entry__8">在您拖动减少滑块时利用抽选修改实时更新场景。清除此选项后，仅在您拖动滑块时更新场景。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">如果自动刷新计算的时间过长，则场景仅在您搁置滑块时才会更新。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-DecimationTab__entry__7">
                <span class = "ph uicontrol">预计大小</span>
              </td>
              <td class = "entry" headers = "r-DecimationTab__entry__8">显示在通过选定减少百分比进行抽选之后的预计文件大小。您也可以输入期望的文件大小，然后按下 <span class = "ph uicontrol">Enter</span>。Composer 会应用与达到您要求的文件大小最接近的所需减小百分比。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title4" id = "r-OcclusionTab">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">“遮挡”选项卡</h2>

    
    <div class = "body refbody"><p class = "abstract">
        <span class = "shortdesc">遮挡基于零件大小或者零件是否为内部零件（因而不可见）将零件从模型中移除。</span>

        <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">一旦单击<span class = "ph uicontrol">应用所有修改</span>后，就无法撤销简化。</span></td></tr></table>

        <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><tbody class = "tbody">
              <tr class = "row">
                <td class = "entry">
                  <br/><img class = "image" src = "../CpsUserImages/ExampleOcclusion1.png"/><br/>
                </td>
                <td class = "entry">
                  <br/><img class = "image" src = "../CpsUserImages/ExampleOcclusion2.png"/><br/>
                </td>
                <td class = "entry">
                  <br/><img class = "image" src = "../CpsUserImages/ExampleOcclusion3.png"/><br/>
                </td>
              </tr>
              <tr class = "row">
                <td class = "entry">原有模型</td>
                <td class = "entry" colspan = "2">检测的内部零件</td>
              </tr>
            </tbody></table>
      </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-OcclusionTab__entry__6">命令名称</th>
              <th class = "entry" id = "r-OcclusionTab__entry__7">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">移除小零件</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">移除其大小比总体场景大小的指定百分比小的零件。计算使用边界框的体积，而不是实际零件体积。例如，如果您指定 10%，则只移除适合边界框且体积为整个场景 10% 的零件。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">移除内部零件</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">移除内部（因而不可见）的零件。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">应用对象</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">（在选定<span class = "ph uicontrol">移除内部零件</span>时可用。）在以下各项上运行遮挡：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">当前视口</span></li><li class = "li"><span class = "ph uicontrol">视图</span></li><li class = "li"><span class = "ph uicontrol">动画</span></li><li class = "li"><span class = "ph uicontrol">全部</span></li></ul><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">对于带有不透明度、位移或者透明纹理属性关键帧的角色，不应考虑遮挡。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">3D</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">（在选定<span class = "ph uicontrol">移除内部零件</span>时可用。）在 3D 模型上执行遮挡。从视图的不同点获取快照。对于动画模式，沿着照相机动画获取快照。选择下列内容之一：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">速度</span> - 使用较少的照相机位置会导致计算速度加快。</li><li class = "li"><span class = "ph uicontrol">质量</span> - 使用更多照相机位置。</li></ul>要在 2D 视图上执行遮挡，请清除此选项。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">切除三角形</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">（在选定<span class = "ph uicontrol">移除内部零件</span>时可用。）在角色三角形而不是角色上运行遮挡。在分析之后，您可以移除隐藏三角形。轮廓仍然可见，直至文件重新打开。</td>
            </tr>
            
            
            <tr class = "row">
              <td class = "entry" headers = "r-OcclusionTab__entry__6">
                <span class = "ph uicontrol">计算并选择</span>
              </td>
              <td class = "entry" headers = "r-OcclusionTab__entry__7">
                <p>执行遮挡计算，然后选择满足标准的所有角色。使用以下图标来控制结果：<table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><tbody class = "tbody"><tr class = "row"><td class = "entry"><img class = "image" src = "../Icons3DVIA/I_CPSOcclusionSelect.png"/></td><td class = "entry"><span class = "ph uicontrol">选择被遮挡的角色</span></td></tr><tr class = "row"><td class = "entry"><img class = "image" src = "../Icons3DVIA/I_CPSOcclusionHide.png"/></td><td class = "entry"><span class = "ph uicontrol">隐藏被遮挡的角色</span></td></tr><tr class = "row"><td class = "entry"><img class = "image" src = "../Icons3DVIA/I_CPSOcclusionView.png"/></td><td class = "entry"><span class = "ph uicontrol">仅显示被遮挡的角色</span></td></tr><tr class = "row"><td class = "entry"><img class = "image" src = "../Icons3DVIA/I_CPSOcclusionOriginal.png"/></td><td class = "entry"><span class = "ph uicontrol">返回原始状态</span></td></tr><tr class = "row"><td class = "entry"><img class = "image" src = "../Icons3DVIA/I_CPSOcclusionRemove.png"/></td><td class = "entry"><span class = "ph uicontrol">移除被遮挡的角色</span></td></tr></tbody></table></p>
              </td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title5" id = "r-ClonesDetectionTab">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">“复制检测”选项卡</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">复制检测会确定具有相同或类似几何图形的零件，并将重复几何图形转换为实例（参考）。复制检测可减小文件大小。</span>

      <p>您也可以从<span class = "ph menucascade"><span class = "ph uicontrol">几何图形</span><abbr> &gt; </abbr><span class = "ph uicontrol">几何图形</span><abbr> &gt; </abbr><span class = "ph uicontrol">检测复制 <img class = "image" src = "../Icons3DVIA/I_CPSGeometryClonesDetection.png"/></span></span> 来启动复制检测。</p>
      <p>对于许多文件格式，Composer 在导入期间自动检测复制：</p>
      <ul class = "ul">
        <li class = "li">对于 SOLIDWORKS 文件，在文件导入期间采用<span class = "ph uicontrol">检测复制</span><img class = "image" src = "../Icons3DVIA/I_CPSGeometryClonesDetection.png"/> 算法。</li>
        <li class = "li">对于其他 CAD 格式和 3DXML，复制检测仅在输入文件包含实例定义时发生。</li>
        <li class = "li">对于非 CAD 格式，在导入期间不会发生复制检测。</li>
      </ul>
      <p>如果在导入期间没有自动执行复制检测，请使用<span class = "ph uicontrol">简化 - 复制检测</span>工作间（或者<span class = "ph uicontrol">检测复制</span><img class = "image" src = "../Icons3DVIA/I_CPSGeometryClonesDetection.png"/> 命令）。但是，有些情况下无法检测复制。请参见 <a class = "xref" href = "cps-c-ClonesDetectionExample.htm#cps-c-ClonesDetectionExample" title = "本示例阐明了为何无法始终检测到复制。">复制检测示例</a>。</p>
      <p>在以下示例中，两个扇形和四个杆开始时是单独的零件。在复制检测之后，它们是同一个零件的实例 (<img class = "image" src = "../CpsUserImages/PanelAssemblyTreeInstance.png"/>)。</p>
    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" rowspan = "2">
                <p>
                  <br/><img class = "image" src = "../CpsUserImages/ExampleClone1.png"/><br/>
                </p>
              </td>
              <td class = "entry">
                <br/><img class = "image" src = "../CpsUserImages/ExampleClone2.png"/><br/>
              </td>
              <td class = "entry">
                <br/><img class = "image" src = "../CpsUserImages/ExampleClone3.png"/><br/>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry">之前</td>
              <td class = "entry">之后</td>
            </tr>
          </tbody></table>
      <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-ClonesDetectionTab__entry__6">命令名称</th>
              <th class = "entry" id = "r-ClonesDetectionTab__entry__7">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__6">
                <span class = "ph uicontrol">精确检测</span>
              </td>
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__7">指定仅相同的几何零件是复制。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">由于复制检测会检查几何图形和坐标系，因此采用不同坐标系的相同几何图形不会视为复制。接受检查的坐标系是用于创建零件的坐标系。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__6">
                <span class = "ph uicontrol">相似度检测</span>
              </td>
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__7">指定类似、但是不相同的几何图形为复制。选择从<span class = "ph uicontrol">低</span>到<span class = "ph uicontrol">高</span>的相似度。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__6">
                <span class = "ph uicontrol">计算</span>
              </td>
              <td class = "entry" headers = "r-ClonesDetectionTab__entry__7">应用复制检测。<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">复制检测一旦应用，则无法撤销。</span></td></tr></table>
</td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title6" id = "r-Statistics">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">统计资料</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">“简化”窗格底部的统计资料显示您已实现的缩小量。</span>

    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-Statistics__entry__1">命令名称</th>
              <th class = "entry" id = "r-Statistics__entry__2">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-Statistics__entry__1">
                <span class = "ph uicontrol">总缩小比率</span>
              </td>
              <td class = "entry" headers = "r-Statistics__entry__2">显示使用“抽选”选项卡实现的缩小量。100% 表示没有缩小。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Statistics__entry__1">
                <span class = "ph uicontrol">三角形数量</span>
              </td>
              <td class = "entry" headers = "r-Statistics__entry__2">显示用于显示角色的三角形数量。Composer 将所有角色渲染为许多三角形（也称为多边形）。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Statistics__entry__1">
                <span class = "ph uicontrol">选定零件数量</span>
              </td>
              <td class = "entry" headers = "r-Statistics__entry__2">显示参与分析的几何图形角色的数量，该数量基于<span class = "ph uicontrol">分析</span>选定对象。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Statistics__entry__1">
                <span class = "ph uicontrol">小的/被遮挡角色数量</span>
              </td>
              <td class = "entry" headers = "r-Statistics__entry__2">显示使用“遮挡”选项卡发现的角色数量。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
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