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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>协同窗格</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3" colspan = "2"><table class = "DocThemeIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract">
    <span class = "shortdesc">“协同”窗格列出按类型存储的协同角色。</span>

  </p>
<p>此页面讨论： </p><ul><li><a href = "#r-ToolbarCommands" id = "toc_rg" title = "工具栏命令允许您管理装配体和选择组。">工具栏命令</a></li><li><a href = "#r-CollaborationPaneIcons" id = "toc_rg" title = "本节描述“协同”窗格中所用的图标。">协同窗格图标</a></li><li><a href = "#r-Right-clickCommands" id = "toc_rg" title = "右键单击组或者角色，以显示上下文菜单。">右键单击命令</a></li></ul>
</p></td></tr></table></td></tr></table>
  

  
  <article class = "topic reference nested1" aria-labelledby = "r-ToolbarCommands__AssemblyTreeToolbarCommands" id = "r-ToolbarCommands">
    <h2 class = "title topictitle2">工具栏命令</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">工具栏命令允许您管理装配体和选择组。</span>

      <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">提示:
				</span><span class = "notecontent">您可以通过从窗格拖动装配体/选择组来管理它们。</span></td></tr></table>

    </p>

      <table class = "table"><caption/><colgroup><col style = "width:33.33333333333333%"/><col style = "width:33.33333333333333%"/><col style = "width:33.33333333333333%"/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-ToolbarCommands__entry__1">图标</th>
              <th class = "entry" id = "r-ToolbarCommands__entry__2">命令名称</th>
              <th class = "entry" id = "r-ToolbarCommands__entry__3">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSAssySelectionMode.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">装配选择模式</span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">在装配体树或视口中选择角色时，选择父装配体节点，而不是叶片（几何图形）节点。在默认模式（在没有选择装配体选择模式时，也称为零件选择模式）中，将选择选定对象下的所有几何图形。当处于装配体选择模式中时，视口将有蓝色的边界。此外，当处于默认模式中时，还可以按照如下所示选择装配体：<ul class = "ul"><li class = "li">按 <span class = "ph uicontrol">Alt</span> 键的同时在视口中进行选择。</li><li class = "li">在视口中选择角色后，按左箭头键。以此选择包含选定角色的装配体。继续按左或右箭头键以更改选择。</li></ul>选定对象和突出功能颜色取决于选择模式。从<span class = "keyword wintitle">文档属性 - 选定对象</span>中选择颜色。请参见 <a class = "xref" href = "cps-r-DocumentProperties-Selection.htm#cps-r-DocumentProperties-Selection" title = "“选择”页面允许您指定在默认和装配体选择模式中的选择和突出显示属性的颜色，以及产品制造信息 (PMI) 交叉突出功能的选定对象和突出功能属性。">选定对象</a>。只要可能，就可使用装配体选择模式来改进性能和创建更易于维护的动画（因为角色会继承装配体关键帧）。例如，您有一个包含 10,000 个零件的装配体。要在动画期间更改整个装配体的不透明度，请启用装配体选择模式，选择装配体，然后更改不透明度。此操作创建一个动画关键帧。另一种方法是使用默认模式，选择装配体（从而选择所有 10,000 个零件），然后更改不透明度。此操作创建 10,000 个关键帧。使用一个关键帧的性能比使用 10,000 关键帧要好。此外，如果您向装配体添加其他零件，则装配体关键帧将自动应用于新零件。您也可以使用装配体选择模式来执行复合运动，此时角色在多个方向上运动。复合运动的一个常见例子是，您将螺母或螺栓的装配体的平移与各个螺母或螺栓的旋转相结合。这使得螺母或螺栓可以在整组螺母或螺栓移动时围绕自身的轴旋转。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">装配体的可用属性可能与各个几何图形角色的可用属性不同。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSFilterKinemetricTreeItems.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">仅显示带有运动机构链接的角色</span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">在装配体树中只列出带有运动机构链接的角色。请参见 <a class = "xref" href = "cps-r-Ribbon-Transform.htm#r-KinematicCommands" title = "“运动机构”命令允许您管理装配体树结构和使用运动机构约束来以动画显示装配体。您可以为零件和装配体应用运动机构链接。">“运动机构”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCreateSelection.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">创建选择集 </span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">创建一个包含所选角色的选择集。选择选择集以选择该集中的所有角色，并在“属性”窗格中显示该集中所有角色常用的属性。使用选择集以便对相同的角色进行重复操作。如果选择集仅包含几何图形角色，则在装配体窗格中列出选择集，如果选择集包含至少一个协同角色，则在协同窗格中列出选择集。在您创建选择集时，其名称已选定，以便您可以输入其他名称。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCreateHotspotSet.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">创建热点 </span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">创建一个包含所选角色的热点。热点是角色组，类似于选定对象集，具有共享的突出功能、工具提示以及可以取代个别角色的链接属性。尽管热点在视口中处于活动状态，但其主要目的是在向量输出中定义自定义热点（请参见 <a class = "xref" href = "cps-r-Workshops-TechnicalIllustration.htm#r-HotspotsTab" title = "“热点”选项卡允许您管理向量输出中的热点。">“热点”选项卡</a>）。热点可能包含几何图形角色和大多数协同角色（而非地面、切除面和其他非向量化角色）。<div class = "notes collapse"><span class = "run-in.notes">注:
    		</span><span class = "notecontent">热点始终在“装配体”窗格中列示，即使热点包含协同角色。要创建热点：<ol class = "ol"><li class = "li">选择一个或多个角色。</li><li class = "li">单击<span class = "ph uicontrol">创建热点</span><img class = "image" src = "../Icons3DVIA/I_CPSCreateHotspotSet.png"/>。<p>新热点出现在装配体树中的<span class = "ph uicontrol">热点</span><img class = "image" src = "../CpsUserImages/PanelAssemblyTreeHotspots.png"/> 下方，热点属性出现在“属性”窗格中。请参见<a class = "xref" href = "cps-r-Properties-Hotspot.htm#cps-r-Properties-Hotspot" title = "可以在“属性”窗格中设置热点属性。">属性</a>。</p></li><li class = "li">可以输入热点名称，或者按 <span class = "ph uicontrol">Enter</span> 键，接受默认名称。</li><li class = "li">在属性窗格中指定热点属性。</li></ol></span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSAlphabeticOrder.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">按字母排序 </span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">按字母顺序对树进行排序。默认情况下，SOLIDWORKS 和  装配体的角色顺序与 CAD 系统的角色顺序相符。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSTreeColumns.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">配置列</span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">显示<span class = "keyword wintitle">配置列</span>对话框，您可以在此对话框中选择要显示的列。请参见<a class = "xref" href = "cps-c-ui-DialogBoxes-ConfigureColumns.htm#cps-c-ui-DialogBoxes-ConfigureColumns" title = "配置列对话框允许您配置“装配体”和 BOM 窗格中的列。">配置列</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSSearchObjects.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">搜索角色</span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">显示<span class = "keyword wintitle">搜索</span>窗格，从中可以搜索角色。请参见<a class = "xref" href = "cps-c-ui-DialogBoxes-Search.htm#cps-c-ui-DialogBoxes-Search" title = "搜索窗格允许您基于属性和元属性值查找角色。">搜索</a>。<p>单击 <img class = "image" src = "../Icons3DVIA/I_CPSRibbonMenu.png"/> 以访问<span class = "ph uicontrol">搜索下一个角色</span>和<span class = "ph uicontrol">搜索上一个角色</span>命令，此操作使用当前搜索标准来搜索下一个或上一个角色。</p></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-ToolbarCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSSelectObjects.png"/>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__2">
                <span class = "ph uicontrol">选择角色</span>
              </td>
              <td class = "entry" headers = "r-ToolbarCommands__entry__3">显示<span class = "keyword wintitle">选择</span>窗格，您可以使用高级功能在该窗格中选择角色。请参见<a class = "xref" href = "cps-c-ui-DialogBoxes-Select.htm#cps-c-ui-DialogBoxes-Select" title = "选择窗格允许您根据零件和装配体在装配体树中的层次结构级别选择零件和装配体。">选择</a>。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title3" id = "r-CollaborationPaneIcons">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">协同窗格图标</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">本节描述“协同”窗格中所用的图标。</span>

      <a name = "ix-"> </a>
      <p>要在视口中显示或隐藏角色，请选定或清除角色名称旁边的复选框。</p>
      <table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">提示:
				</span><span class = "notecontent">您还可以通过选择角色并按下 <span class = "ph uicontrol">H</span> 来在视口中隐藏该角色。单击角色名称以选择该角色。右键单击角色以访问各项功能，例如复制、粘贴和删除。</span></td></tr></table>

      <div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">如果节点没有任何角色，则无法展开或选择该节点。</span></div>

    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-CollaborationPaneIcons__entry__1">图标</th>
              <th class = "entry" id = "r-CollaborationPaneIcons__entry__2">命令名称</th>
              <th class = "entry" id = "r-CollaborationPaneIcons__entry__3">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSAnnotationLabel.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">标注</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出场景注解，如标签和链接。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-AnnotationsCommands" title = "“标注”命令允许您向模型添加标签、编号、链接和其他标注。">“标注”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSAnnotationCallout.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">编号</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出标注。您可以从 BOM 工作间自动创建 BOM ID 和标注。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-AnnotationsCommands" title = "“标注”命令允许您向模型添加标签、编号、链接和其他标注。">“标注”命令</a> 和 <a class = "xref" href = "cps-r-Workshops-BOM.htm#r-DefinitionTab" title = "“定义”选项卡允许您指定如何将 BOM ID 分配给几何图形角色。">“定义”选项卡</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCameraKey.png" title = "Create Camera key"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">照相机</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出照相机角色。照相机允许您从不同视角查看您的场景。<span class = "ph filepath filepath">Camera</span> 角色在默认情况下已定义，并且无法删除。利用<span class = "ph uicontrol">添加照相机</span><img class = "image" src = "../Icons3DVIA/I_CPSCameraCreate.png"/> 来创建其他照相机。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCoordinateSystem.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">坐标系</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出用户定义的坐标系。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-MeasurementsCommands" title = "测量命令允许您创建模型尺寸的标签，例如角度和距离。">“测量”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCuttingPlaneCreate.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">切除面</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">
                <p>列出切除面。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-CuttingPlanesCommands" title = "“切除面”命令允许您创建和管理模型的横截面（剖面）视图。">“切除面”命令</a>。</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSEnvironment.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">环境</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出以下环境角色：<ul class = "ul"><li class = "li"><a class = "xref" href = "cps-c-Viewport.htm#cps-c-Viewport__Compass">罗盘</a><img class = "image" src = "../Icons3DVIA/I_CPSCompass.png"/></li><li class = "li"><a class = "xref" href = "cps-c-Viewport.htm#cps-c-Viewport__Ground">地面</a><img class = "image" src = "../Icons3DVIA/I_CPSRenderGround.png"/></li></ul><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">要选择这些角色（例如，要在“属性”窗格中编辑它们的属性），请在“协同”窗格中单击<span class = "ph uicontrol">罗盘</span>或<span class = "ph uicontrol">地面</span>。您也可以通过拖动一个选择框在视口中选择这些角色，但仅当它们是仅有的所选角色时才能采用这种方法。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSIntersectionLines.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">相交线</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">
                <p>列示从碰撞测试保存的相交线。请参见<a class = "xref" href = "cps-r-Workshops-Clearance.htm#cps-r-Workshops-Clearance" title = "间隙检查工作间执行静态碰撞检测、间隙检查和最小距离检测。">间隙检查</a>。</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSLightPositional.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">照明</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出照明。请参见 <a class = "xref" href = "cps-r-Ribbon-Render.htm#r-LightingCommands" title = "“照明”命令允许您控制模型照明的方式。您可以从多种标准（预定义）照明模式进行选择，创建自定义光源和应用照明效果。">“照明”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSMagneticLines.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">磁力线</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出磁力线。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-ToolsCommands" title = "网格和磁力线帮助您放置和对齐场景中的角色。">“工具”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSMarkupRedlining.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">标记</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出场景标记角色，如箭头、红线、圆和折线。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-MarkupsCommands" title = "“标记”命令允许您创建和管理增强模型的角色，例如箭头和红线标注。">“标记”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSMeasurementLinearLength.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">测量</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出测量角色。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-MeasurementsCommands" title = "测量命令允许您创建模型尺寸的标签，例如角度和距离。">“测量”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSMarkupImage2D.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">面板</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出 2D 和 3D 面板，包括 BOM 表格。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-PanelsCommands" title = "“面板”命令允许您将图像（2D 和 3D）和 2D 文本框插入 3D 场景。">“面板”命令</a> 和 <a class = "xref" href = "cps-r-Workshops-BOM.htm#cps-r-Workshops-BOM" title = "BOM 工作间允许您管理材料明细表 (BOM) 和表格。BOM 是一个零件列表，它是大多数产品的设计和生产的基础部分。">BOM 工作间</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSPathCreateNonAssociativePath.png"/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">路径</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出关联和非关联路径。请参见 <a class = "xref" href = "cps-r-Ribbon-Author.htm#r-PathsCommands" title = "“路径”命令允许您创建关联和非关联直线，这些直线显示角色在视图或动画期间的位移。">“路径”命令</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">
                
                
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__1">
                <br/><img class = "image" src = "../CpsUserImages/PanelAssemblyTreeSelections.png"/><br/>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__2">
                <span class = "ph uicontrol">选择集</span>
              </td>
              <td class = "entry" headers = "r-CollaborationPaneIcons__entry__3">列出包含至少一个协同角色的选择集。请参见 <a class = "xref" href = "cps-r-LeftPane-Assembly.htm#cps-r-LeftPane-Assembly" title = "“装配体”窗格允许您查看和管理模型的结构。">装配体窗格</a>。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic reference nested1" aria-labelledby = "ariaid-title4" id = "r-Right-clickCommands">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">右键单击命令</h2>

    
    <div class = "body refbody"><p class = "abstract">
      <span class = "shortdesc">右键单击组或者角色，以显示上下文菜单。</span>

      <p>
        <div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">您也可以利用 <span class = "ph uicontrol">Ctrl+C</span>、<span class = "ph uicontrol">Ctrl+X</span> 和 <span class = "ph uicontrol">Ctrl+V</span> 分别复制、剪切和粘贴协同角色。有关详细信息，请参见 <a class = "xref" href = "cps-c-CopyPaste.htm#cps-c-CopyPaste" title = "“复制/粘贴”命令允许您复制、剪切和粘贴协同角色和几何图形角色。您也可以将文本和图像从其他应用程序粘贴到 Composer 中，以便分别创建标签和 2D 面板。">关于复制/粘贴</a>。</span></div>

      </p>
    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "r-Right-clickCommands__entry__1">命令名称</th>
              <th class = "entry" id = "r-Right-clickCommands__entry__2">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">删除角色</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">删除选定的角色。<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent">删除一个角色会将该角色从所有视图中移除。考虑隐藏角色，而不是删除角色。</span></td></tr></table>
<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">提示:
				</span><span class = "notecontent">要删除同一类型的所有角色，请右键单击父节点（例如<span class = "ph uicontrol">标注</span>或<span class = "ph uicontrol">编号</span>），然后单击<span class = "ph uicontrol">删除角色</span>。</span></td></tr></table>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">重命名角色</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">重命名选定角色。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">从选择集添加角色</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">（在右键单击选择集时可用。）将选定角色添加到选择集。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">从选择集移除角色</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">（在右键单击选择集下的角色时可用。）从选择集移除选定角色。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">删除选择集</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">（在右键单击选择集时可用）删除所选选择集。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">选择具有损坏关联的角色</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">选择其关联几何图形角色已被删除的所有协同角色。有关关联性的详细信息，请参见 <a class = "xref" href = "cps-c-Actors.htm#cps-c-Actors" title = "“作者”命令允许您通过 3D 红线标注、注解、尺寸和其他协同角色增强模型。">关于角色和关联性</a>。<p>例如，利用几何图形已被删除的 CAD 文件来更新 Composer 文档会导致协同角色（例如测量和标签）具有损坏关联。使用此命令来选择这些协同角色，然后删除它们或将其与不同几何图形角色关联起来。</p></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">全部展开</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">显示所有树节点。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "r-Right-clickCommands__entry__1">
                <span class = "ph uicontrol">全部折叠</span>
              </td>
              <td class = "entry" headers = "r-Right-clickCommands__entry__2">仅显示顶层树节点。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
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