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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>高级设置</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3" colspan = "2"><table class = "DocThemeIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract">
    <span class = "shortdesc">“高级设置”页面允许您控制高级功能和解决问题。</span>

    <p>将讨论以下主题：</p>
  </p>
<p>此页面讨论： </p><ul><li><a href = "#c-DisplayCommands" id = "toc_rg" title = "页面顶部可用的图标允许您配置显示设置列表的方式。">显示命令</a></li><li><a href = "#c-Settings" id = "toc_rg" title = "高级设置允许您控制高级功能和解决问题。">设置</a></li></ul>
</p></td></tr></table></td></tr></table>
  

  
  <article class = "topic concept nested1" aria-labelledby = "ariaid-title2" id = "c-DisplayCommands">
    <h2 class = "title topictitle2">显示命令</h2>

    
    <div class = "body conbody"><p class = "abstract">
      <span class = "shortdesc">页面顶部可用的图标允许您配置显示设置列表的方式。</span>

    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "c-DisplayCommands__entry__1">图标</th>
              <th class = "entry" id = "c-DisplayCommands__entry__2">命令名称</th>
              <th class = "entry" id = "c-DisplayCommands__entry__3">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "c-DisplayCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSCategorized.png"/>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__2">
                <span class = "ph uicontrol">分类</span>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__3">按类别列出设置。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-DisplayCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSAlphabeticOrder.png"/>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__2">
                <span class = "ph uicontrol">按字母顺序</span>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__3">按字母顺序列出设置。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-DisplayCommands__entry__1">
                <img class = "image" src = "../Icons3DVIA/I_CPSShowAdvancedPreferencesOnly.png"/>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__2">
                <span class = "ph uicontrol">仅显示高级首选项</span>
              </td>
              <td class = "entry" headers = "c-DisplayCommands__entry__3">仅显示高级设置。要列示其他“（默认）文档属性”页面上的可用设置，请清除此选项。</td>
            </tr>
          </tbody></table>
    </div>

  </article>
  <article class = "topic concept nested1" aria-labelledby = "ariaid-title3" id = "c-Settings">
    <p><map name = "FPMap1"><area href = "#hj-top" title = "返回页面顶部" shape = "rect" coords = "416, 0, 435, 10"/></map><span class = "itemsprite"/></p><h2 class = "title topictitle2">设置</h2>

    
    <div class = "body conbody"><p class = "abstract">
      <span class = "shortdesc">高级设置允许您控制高级功能和解决问题。</span>

    </p>

      <table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead">
            <tr class = "row">
              <th class = "entry" id = "c-Settings__entry__1">类别</th>
              <th class = "entry" id = "c-Settings__entry__2">首选项</th>
              <th class = "entry" id = "c-Settings__entry__3">描述</th>
            </tr>
          </thead><tbody class = "tbody">
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "8"/>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">CreateAsChildIfPossible</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">使用完全爆炸文件，将实体放置在根目录下（而不是作为所选零件的子项）以避免破坏完全爆炸结构。通常用于 CSZ、光源和网格。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">CrossHighlighting</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">启用产品制造信息 (PMI) 及其关联几何图形的预选择和选择交叉突出显示功能。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOSaveSmgGeomAs</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">仅供内部使用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ProfilesLoadOnDemand</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">
                <p>仅按需加载工作间配置文件（即选择给定工作间“配置文件”列表中的特定配置文件时）。这对于定义了多个配置文件的情况或者一个网络上存储的配置文件非常有用。</p>
                <p>默认情况下，此选项已选定，并且配置文件按需加载。如果希望所有工作间的所有配置文件在工作间打开时加载，则取消选择此框。</p>
                <p>如要更改此选项，您需要重启 Composer 才可将此更改考虑在内。</p>
                <div class = "note"><span class = "run-in.note">注:
			</span><span class = "notecontent">根据要加载的配置文件的数量和位置，一次加载所有配置文件可能很耗时。</span></div>

              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">PropertiesValueNbOfDecimal</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">在“属性”窗格中指定浮点值显示的小数位数，包括 <span class = "ph uicontrol">Float</span> 类型的元属性。有效值为 0 至 6。<div class = "notes collapse"><span class = "run-in.notes">注:
    		</span><span class = "notecontent"/></div>
<ul class = "ul"><li class = "li">滑块控制的浮点数属性始终显示 2 个小数位，不受此选项的影响。</li><li class = "li">要指定视口中浮点数值显示的小数位数，请在<span class = "keyword wintitle">[默认]文档属性 - 单位</span>页面上设置<span class = "ph uicontrol">小数位</span>。请参见<a class = "xref" href = "cps-r-DocumentProperties-Units.htm#cps-r-DocumentProperties-Units" title = "“单位”页面允许您指定 3D 测量单位。">单位</a>。</li></ul></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ShowDiggerCP</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">显示 Digger 工具切除面。要显示不带平面的横断面，请清除此选项。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">SimplificationMethod</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">仅供内部使用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">SplitVideoFiles</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">创建多个视频文件，每个文件不得超过 2 千兆字节 (GB)。<span class = "ph filepath filepath">.avi</span> 文件不能超过 2 GB。清除此选项后，如果长动画超过 2 GB，则不会创建任何文件。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">由于应用程序不知道正在使用哪种视频编解码器和压缩级别，2 GB 限制是使用原始视频（压缩前）计算出来的。在生成压缩视频可能产生小于 2G（压缩后）的子零件时，启用此选项。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "7">
                <span class = "ph uicontrol">常规</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AdvancedCurvesDetection</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">提高某些模型半径测量精确度，并以极高的画面化（低弦高误差）来提升模型检测功能。此选项会对性能造成负面影响，因此仅当出现问题时才启用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AutoSave</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">自动按照 <span class = "ph uicontrol">AutoSaveInterval</span> 设置中指定的时间间隔，在 <span class = "ph filepath filepath">Bak</span> 文件夹中备份当前打开的 Composer 文件。<span class = "ph filepath filepath">Bak</span> 文件夹位于“应用程序路径”页面中指定的 <span class = "ph filepath filepath">User</span> 文件夹中。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AutoSaveInterval</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定以分钟为单位的时间间隔，当前打开的 Composer 文件将按照此间隔备份在 <span class = "ph filepath filepath">Bak</span> 文件夹中。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AutoSaveVersioning</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">允许按照 <span class = "ph uicontrol">AutoSaveInterval</span> 设置中指定的时间间隔，通过为 <span class = "ph filepath filepath">Bak</span> 文件夹中当前打开的 Composer 文件创建额外备份版本进行版本控制。在此情况下，对于指定的 Composer 文件，备份版本将保存在 <span class = "ph filepath filepath">User\Bak</span> 文件夹中的专用文件夹内（文件夹名称与文件名称相同）。文件名格式为 filename_YYYYMMDD_HHMM（当前的年、月、日、小时、分钟）。<p>如果您希望每次备份都覆盖前一个备份，请清除此选项。</p></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AutoSaveVersioningMaxNumberOfFiles</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">选择 <span class = "ph uicontrol">AutoSaveVersioning</span> 时，可指定要保留的最大备份文件数量。数量越多，需要的磁盘空间就越大。<div class = "note"><span class = "run-in.note">注:
			</span><span class = "notecontent">您必须输入一个介于 1 至 100 之间的值。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">DisableMatchingProperties</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">将属性定义为只读以防止修改“属性”窗格中的值。指定与要禁用的属性相匹配的正则表达式 (regexp)。例如，要防止更改 CAD 元数据和几何图形角色名称，请指定：<span class = "ph filepath filepath">(Meta\..*)|(Actor\.Name)</span> 此正则表达式匹配以 <span class = "ph filepath filepath">Meta.</span> 开头的所有属性和属性 <span class = "ph filepath filepath">Actor.Name</span>。有关正则表达式的更多信息，请参阅 <cite class = "cite">Composer 用户指南）：参考信息：正则表达式语法</cite>。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">禁用 <span class = "ph filepath filepath">Actor.Name</span> 还会禁用“属性”窗格中的重命名协同角色功能。要重命名协同角色，访问“协同”窗格，右键单击角色名称并单击<span class = "ph uicontrol">重命名角色 (F2)</span>。</span></div>
<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.tip">提示:
				</span><span class = "notecontent">要获得内部属性名称（例如 <span class = "ph filepath filepath">Actor.Name</span>），请使用“文本”窗格上的<span class = "ph uicontrol">插入属性</span>，或者使用<span class = "ph menucascade"><span class = "ph uicontrol">文件</span><abbr> &gt; </abbr><span class = "ph uicontrol">属性 <img class = "image" src = "../Icons3DVIA/I_CPSFileProperties.png"/></span><abbr> &gt; </abbr><span class = "ph uicontrol"> 显示 XML <img class = "image" src = "../Icons3DVIA/I_CPSFileShowXml.png"/></span></span>。管理员可创建下列字符串注册表值以禁用计算机上的所有用户属性：<span class = "ph filepath filepath">HKEY_LOCAL_MACHINE\Software\[</span><span class = "ph filepath filepath">Wow6432Node\]</span><span class = "ph filepath filepath">Dassault Systemes\Composer\Preferences\DisableMatchingProperties</span>This <span class = "ph filepath filepath">HKEY_LOCAL_MACHINE</span> 值将覆盖所有用户指定值。</span></td></tr></table>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">SupportEmailDump</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">如果 Composer 应用程序崩溃，可使用转储和日志文件附件来编写和发送电子邮件消息。然后，可以提供收件人列表并发送电子邮件。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "15">
                <span class = "ph uicontrol">输入</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ForceNetGUIDResolutionAtLoading</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">仅供内部使用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOCV5FullyShatteredInCacheMode</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">允许在完全爆炸模式下进行转换的过程中保存内存。但是，有些 CATProducts 可能无法进行转换。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOCheckTesselation</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">如果转换原本文件产生不良结果，请选择此选项，尤其对于模型边界框外的网格的点或三角形。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOErrorLevel</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定 Composer Converter（以及在调用 Composer Converter 时指定 Sync）仅为成功转换创建输出文件。要在发生非致命错误后创建输出文件（例如在找不到资源时），请清除此选项。有关 Composer Converter 返回值的详细信息，请参见 <cite class = "cite">Composer 编程指南</cite>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOGenerateUnicodeOBJ</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">当保存为 Alias Wavefront (.obj) 格式时，生成包含 Unicode 编码的文件。要生成包含 ANSI 编码的 Wavefront 文件（供不支持 Unicode 的应用程序使用），请清除此选项。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">几何图形名称中的任何 Unicode 字符都将丢失。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOPreview</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">控制生成已打开文件的预览缩略图：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">0</span>：无预览</li><li class = "li"><span class = "ph uicontrol">1</span>：在硬件上生成预览（以避免显卡问题）</li><li class = "li"><span class = "ph uicontrol">2</span>：使用图形加速器生成预览</li></ul></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOProERemoveRevisionNumber</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">从 Pro/ENGINEER 文件转换生成的文件名中删除版本号。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">
                
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOSolidWorksTimeOut</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定在从 SOLIDWORKS 启动另一个转换之前要等待的时间（以秒为单位）。默认值为 120。在完全爆炸模式下，为大型装配体增加此时间。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">此参数在用户界面中不可用。必须将它设置为注册表设置。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOU3dQualityOutput</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定 U3D 输出质量：<ul class = "ul"><li class = "li"><span class = "ph uicontrol">0</span>：输出很快，但文件较大</li><li class = "li"><span class = "ph uicontrol">1</span>：输出缓慢，但文件较小</li><li class = "li"><span class = "ph uicontrol">2</span>：在上述两种情况之间进行折衷</li></ul></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOVRMLExportNaming</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">将包含以数字开头的节点的文件另存为 VRML 时，在第一位数字之前添加下划线字符“_”（而不是只将该数字替换为下划线字符“_”）。例如，默认情况下，名称为 <kbd class = "ph userinput userinput">12345</kbd> 的角色将重命名为 <kbd class = "ph userinput userinput">_12345</kbd>，而不是 <kbd class = "ph userinput userinput">_2345</kbd>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOVRMLExportWriteNormals</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">当以 VRML 格式保存时，可将所有面的法线方向写入到 VRML (<span class = "ph filepath filepath">.wrl</span>) 文件。要省略法线，使生成的文件更小，请清除此选项。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOVRMLExportZIP</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">当以 VRML 格式保存时，创建压缩 VRML (<span class = "ph filepath filepath">.wrl</span>) 文件，它通常远远小于未压缩文件。并非所有应用程序都能读取压缩 VRML。<div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">压缩和未压缩的 VRML 文件都具有 <span class = "ph filepath filepath">.wrl</span> 文件扩展名。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">IOWriteStatisticsFile</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">仅供内部使用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">VertexWelding</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">以角色边界框的百分比形式指定顶点之间的距离，以便 Composer 将这些顶点视为相同并将其合并。如果网格中的小孔导致轮廓（包括矢量输出）中出现多余的线条，请使用此选项。例如，指定为 0.01 即可将间距小于边界框 0.01% 的顶点合并。要禁用此选项，请指定为 0。<table class = "Remark" id = "table132"><tr><td class = "Remark"><span class = "run-in.important">重要:
				</span><span class = "notecontent"><ul class = "ul"><li class = "li">V6R2011 中更改了轮廓计算的算法，可改进大多数情况下的向量化，但当网格中存在小孔时，将产生多余的线条。将该值指定为 0.01，即可恢复 V6R2011 之前的轮廓计算。</li><li class = "li">加载文件时（轮廓计算之前）进行顶点焊接，并持续进行。保存文档时，几何图形将不同于其原始图形。建议仅当轮廓出现问题时才使用此选项。</li></ul></span></td></tr></table>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "3">
                <span class = "ph uicontrol">视口</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">AnnotationRelativeComposer </span>
                <span class = "ph uicontrol">AnnotationRelativePlayer</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">默认情况下，将为从 Composer (<span class = "ph uicontrol">AnnotationRelativeComposer</span>) 和 Composer Player (<span class = "ph uicontrol">AnnotationRelativePlayer</span>) 生成的新标注和测量角色启用<span class = "ph uicontrol">纸张空间中的尺寸</span>文本属性。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">CurvesHighLighting</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">当使用需要曲线检测的命令时突出功能角色曲线。主要用于调试。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">PickingDepth</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">如果出现 3D 选择问题，请增大此值。虽然较大值可增加选择精确性，但会影响性能。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "6">
                <span class = "ph uicontrol">硬件</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.Advanced</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">等同于<span class = "keyword wintitle">硬件支持</span>页面上的<span class = "ph uicontrol">高级</span>。请参见<a class = "xref" href = "cps-c-cu-ApplicationPreferences-HardwareSupport.htm#cps-c-cu-ApplicationPreferences-HardwareSupport" title = "“硬件支持”页面允许您修改显卡设置。">硬件支持</a>。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.DedicatedDepthBuffer</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">允许 Composer 创建其自己的深度缓冲区。如果环境光遮挡或轮廓渲染效果不理想，请启用此选项。选择显卡所支持的模式。<ul class = "ul"><li class = "li"><span class = "ph uicontrol">禁用</span> - 使用显卡的内置深度缓冲区。选择此选项，除非出现渲染问题。</li><li class = "li"><span class = "ph uicontrol">RGBA8</span> - 某些旧卡的最佳选择。</li><li class = "li"><span class = "ph uicontrol">R32F</span> - 大多数新卡的最佳选择。</li><li class = "li"><span class = "ph uicontrol">RGBA32F</span> - 不支持 <span class = "ph uicontrol">R32F</span> 的新卡的最佳选择。</li></ul><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">如果视口变成黑色，请尝试其他设置。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.HighLightEffect</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">
                <p>显示突出功能角色周围的明亮绿色线。</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.MirrorBufferSize</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定镜像缓冲区的大小。减少该值可提高性能，但可能会生成镜像反射像素。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.ShadowBufferSize</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">指定阴影贴图缓冲区的大小。减少该值可提高性能，但可能会造成阴影品质和人工效果降低。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">HardwareSupport.SilhouetteShader</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">
                <p>使用 OpenGL 轮廓着色器可提供快速的轮廓渲染。要使用 Composer 的内部轮廓渲染技术，请清除此选项。<table class = "table frame-none"><caption/><colgroup><col/><col/><col/></colgroup><thead class = "thead"><tr class = "row"><th class = "entry" id = "c-Settings__entry__87"/><th class = "entry" id = "c-Settings__entry__88">已禁用</th><th class = "entry" id = "c-Settings__entry__89">已启用</th></tr></thead><tbody class = "tbody"><tr class = "row"><td class = "entry" headers = "c-Settings__entry__87"><span class = "ph uicontrol">速度</span></td><td class = "entry" headers = "c-Settings__entry__88">较慢（取决于模型大小）</td><td class = "entry" headers = "c-Settings__entry__89">较快</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__87"><span class = "ph uicontrol">线条颜色和线宽</span></td><td class = "entry" headers = "c-Settings__entry__88">遵循轮廓设置</td><td class = "entry" headers = "c-Settings__entry__89">黑色，固定宽度</td></tr><tr class = "row"><td class = "entry" headers = "c-Settings__entry__87"><span class = "ph uicontrol">准确度</span></td><td class = "entry" headers = "c-Settings__entry__88">准确（不依赖于硬件）</td><td class = "entry" headers = "c-Settings__entry__89">采用 NVIDIA Quadro 系列 5 (FX [x]5xx) 和FX 1400、FX 3450、FX 4000、FX 1500、FX 4500 等旧显卡可能会出现多余的伪影和剖面线。</td></tr></tbody></table><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">由于技术限制，OpenGL 轮廓渲染着色器会为 3D 面板绘制轮廓渲染线。</span></div>
</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "2">
                <span class = "ph uicontrol">视图</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">Cache.ViewsImages</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">为所创建的每个视图生成图像文件。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">ViewScale</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">指定视图缩略图的比例。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">交互式碰撞检测</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ClashInteractiveRatio</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">仅供内部使用。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "5">
                <span class = "ph uicontrol">技术图解</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">DetailLevel</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">使用技术图解工作间提升已发布向量图像的色域精度。输入大于 100 的值来使用该选项，而非<span class = "ph uicontrol">技术图解</span>工作间的<span class = "ph uicontrol">色域</span>选项卡中提供的不太精确的<span class = "ph uicontrol">细节级别</span>滑块，该滑块使用 0 到 100 之间的值。小于或等于 100 的值不在考虑范围内。 <div class = "note"><span class = "run-in.note">注:
			</span><span class = "notecontent">增加值将增加精度，但可能在生成技术图解时影响性能。该选项允许的最大值取决于您的显卡，因此建议测试不同的值以找到精度和性能之间的适当平衡。</span></div>
</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ExternalVectorViewWindow</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">在 Internet Explorer 窗口中显示 SVG 预览（从技术图解工作间）。要在 Composer 视口向量窗格中显示 SVG 预览，请清除此选项。<p><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">由于 Adobe® SVG Viewer 的 64 位版本不可用，因此 64 位操作系统会忽略 <span class = "ph uicontrol">ExternalVectorViewWindow</span>。SVG 预览始终显示在 Internet Explorer 中。</span></div>
</p></td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">SvgOutput.ShowPaper</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">仅包括位于 SVG 图像中纸张空间内的部分视口场景。要包括整个场景，请清除此选项。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">SvgOutput.ShowTooltip</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <p>包括 SVG 输出中的热点工具提示。要抑制工具提示，请清除此选项。</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">VectoShowEllipsesInBlue</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">以蓝色显示<span class = "ph uicontrol">生成椭圆</span>选项（技术图解工作间）生成的椭圆。可用于进行调试。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1" rowspan = "2">
                <span class = "ph uicontrol">几何图形</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">CuttingLinesPrecision</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">
                <p>指定几何图形简化系数，它管理切除线的显示方式。默认情况下，此简化系数为切除线宽度的 1/2500。</p>
              </td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">MergeKeepDraws</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">提高对<span class = "ph uicontrol">合并几何图形</span><img class = "image" src = "../Icons3DVIA/I_CPSGeometryMerge.png"/> 命令所生成的几何图形进行的几何操作的性能，但会减慢渲染速度。此选项影响合并操作的内部细节，与“装配体”窗格中显示的结果相同。</td>
            </tr>
            <tr class = "row">
              <td class = "entry" headers = "c-Settings__entry__1">
                <span class = "ph uicontrol">调试信息</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__2">
                <span class = "ph uicontrol">ShowDebugPropertiesInPropertiesPane</span>
              </td>
              <td class = "entry" headers = "c-Settings__entry__3">包括<span class = "keyword wintitle">属性</span>窗格中的调试属性。调试属性仅供参考，它不会更改 3D 场景。。</td>
            </tr>
          </tbody></table>
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