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<a name = "hj-top"> </a><table class = "table1" id = "table11"><tr><td><table class = "DocHeader"><tr><td class = "DocHeader1" colspan = "2"><h1>硬件支持</h1></td></tr><tr><td class = "DocHeader4" colspan = "2"/></tr><tr><td class = "DocHeader3" colspan = "2"><table class = "DocThemeIntro" id = "table12"><tr><td class = "Intro1Only"><p class = "header"><p class = "abstract">
    <span class = "shortdesc">“硬件支持”页面允许您修改显卡设置。</span>

    <p>
      <div class = "notes collapse"><span class = "run-in.notes">注:
    		</span><span class = "notecontent">
        <ul class = "ul">
          <li class = "li">必须重启应用程序才能使对硬件设置的更改生效。</li>
          <li class = "li">并非所有显卡都支持所有与硬件相关的设置。</li>
          <li class = "li">有关其他硬件设置，请参见 <a class = "xref" href = "cps-c-cu-ApplicationPreferences-AdvancedSettings.htm#cps-c-cu-ApplicationPreferences-AdvancedSettings" title = "“高级设置”页面允许您控制高级功能和解决问题。">高级设置</a>。</li>
        </ul>
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            <th class = "entry" id = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">选项</th>
            <th class = "entry" id = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">描述</th>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用 3D OpenGL 硬件加速</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">启用显卡加速。如果遇到严重的显卡渲染问题，请清除此选项。<div class = "notes collapse"><span class = "run-in.notes">注:
    		</span><span class = "notecontent"><ul class = "ul"><li class = "li">禁用此选项可能会明显降低图形性能。</li><li class = "li">如果遇到图形显示问题，请按 <span class = "ph uicontrol">R</span> 并在视口中重置 OpenGL 引擎。</li></ul></span></div>
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            <td class = "entry" id = "cps-c-cu-ApplicationPreferences-HardwareSupport__HardwareSupportAdvanced" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">高级</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">使用 OpenGL 帧缓冲区对象 (FBO) 和其他扩展名提供屏外渲染。启用此设置：<ul class = "ul"><li class = "li">某些功能需要，例如每个角色颜色加盖的切除面、样式预览图像生成以及高质量渲染效果（例如环境光遮挡）。</li><li class = "li">在使用色域和阴影时，改进技术图解工作间结果。</li><li class = "li">改进“简化 - 遮挡”结果。</li><li class = "li">可以避免与其他渲染技术相关联的屏幕刷新问题，例如 P-Buffer 和辅助缓冲区。</li><li class = "li">可以减少位图输出问题，例如灰色或黑色图像。</li></ul><div class = "note collapse"><span class = "run-in.note">注:
    		</span><span class = "notecontent">此选项与<span class = "keyword wintitle">高级设置</span>页面上的 <span class = "ph uicontrol">HardwareSupport.Advance</span> 相同。</span></div>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">标准</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">禁用 FBO 和其他高级扩展。可以选择性地启用或禁用渲染技术，例如使用 P-Buffer 和辅助缓冲区。</td>
          </tr>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用 P-Buffer</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">通过 OpenGL 使用像素缓冲区启用屏外渲染。选择此选项可解决屏幕捕获、打印、已保存图像和其他图像操作问题。此外，渲染还可以是硬件加速。</td>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">静态 P-Buffer</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">（在选定<span class = "ph uicontrol">启用 P-Buffer</span> 时可用。）使用静态像素缓冲区。</td>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用直接交换进行刷新</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">启用直接交换进行刷新。如果出现屏幕显示问题（例如突出显示问题），请清除此选项。</td>
          </tr>
          <tr class = "row">
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用辅助缓冲区</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">启用辅助缓冲区。如果上述选项无法解决图形问题，请清除此选项。</td>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用 OpenGL 显示列表</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">启用 OpenGL 显示列表。显示列表是一系列定义输出图像的图形命令。如果出现问题（例如文本不可见），请清除此选项。</td>
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            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__1">
              <span class = "ph uicontrol">启用文本重置</span>
            </td>
            <td class = "entry" headers = "cps-c-cu-ApplicationPreferences-HardwareSupport__entry__2">（在选择<span class = "ph uicontrol">启用 OpenGL 显示列表</span>时可用。）重置文本显示。如果存在文本显示问题，请选择此选项。</td>
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