module Base { sound MagazineInsertAmmo { category = Item, clip { event = Weapon/Firearm/Magazine/InsertAmmo, } } sound MagazineEjectAmmo { category = Item, clip { event = Weapon/Firearm/Magazine/EjectAmmo, } } sound MagazineInsertAmmoStart { category = Item, clip { event = Weapon/Firearm/Magazine/InsertAmmoStart, } } sound MagazineInsertAmmoStop { category = Item, clip { event = Weapon/Firearm/Magazine/InsertAmmoStop, } } sound MagazineEjectAmmoStart { category = Item, clip { event = Weapon/Firearm/Magazine/EjectAmmoStart, } } sound MagazineEjectAmmoStop { category = Item, clip { event = Weapon/Firearm/Magazine/EjectAmmoStop, } } }