module Base { sound M9Shoot { category = Item, maxInstancesPerEmitter = 2, clip { event = Weapon/Firearm/M9/Shoot, } } sound M9InsertAmmo { category = Item, clip { event = Weapon/Firearm/M9/InsertAmmo, } } sound M9EjectAmmo { category = Item, clip { event = Weapon/Firearm/M9/EjectAmmo, } } sound M9InsertAmmoStart { category = Item, clip { event = Weapon/Firearm/M9/InsertAmmoStart, } } sound M9InsertAmmoStop { category = Item, clip { event = Weapon/Firearm/M9/InsertAmmoStop, } } sound M9EjectAmmoStart { category = Item, clip { event = Weapon/Firearm/M9/EjectAmmoStart, } } sound M9EjectAmmoStop { category = Item, clip { event = Weapon/Firearm/M9/EjectAmmoStop, } } sound M9Rack { category = Item, clip { event = Weapon/Firearm/M9/Rack, } } sound M9Jam { category = Item, clip { event = Weapon/Firearm/M9/Jam, } } sound M9BringToBear { category = Item, clip { event = Weapon/Firearm/M9/BringToBear, } } sound M9Equip { category = Item, clip { event = Weapon/Firearm/M9/Equip, } } sound M9UnEquip { category = Item, clip { event = Weapon/Firearm/M9/UnEquip, } } sound M9Break { category = Item, clip { event = Weapon/Firearm/M9/Break, } } sound M9CartridgeFall { category = Item, clip { event = Weapon/Firearm/M9/CartridgeFall, } } }