module Base { sound M625Shoot { category = Item, maxInstancesPerEmitter = 2, clip { event = Weapon/Firearm/M625/Shoot, } } sound M625InsertAmmo { category = Item, clip { event = Weapon/Firearm/M625/InsertAmmo, } } sound M625EjectAmmo { category = Item, clip { event = Weapon/Firearm/M625/EjectAmmo, } } sound M625InsertAmmoStart { category = Item, clip { event = Weapon/Firearm/M625/InsertAmmoStart, } } sound M625InsertAmmoStop { category = Item, clip { event = Weapon/Firearm/M625/InsertAmmoStop, } } sound M625EjectAmmoStart { category = Item, clip { event = Weapon/Firearm/M625/EjectAmmoStart, } } sound M625EjectAmmoStop { category = Item, clip { event = Weapon/Firearm/M625/EjectAmmoStop, } } sound M625Jam { category = Item, clip { event = Weapon/Firearm/M625/Jam, } } sound M625BringToBear { category = Item, clip { event = Weapon/Firearm/M625/BringToBear, } } sound M625Equip { category = Item, clip { event = Weapon/Firearm/M625/Equip, } } sound M625UnEquip { category = Item, clip { event = Weapon/Firearm/M625/UnEquip, } } sound M625Break { category = Item, clip { event = Weapon/Firearm/M625/Break, } } sound M625CartridgeFall { category = Item, clip { event = Weapon/Firearm/M625/CartridgeFall, } } }