module Base { sound M36Shoot { category = Item, maxInstancesPerEmitter = 2, clip { event = Weapon/Firearm/M36/Shoot, } } sound M36InsertAmmo { category = Item, clip { event = Weapon/Firearm/M36/InsertAmmo, } } sound M36EjectAmmo { category = Item, clip { event = Weapon/Firearm/M36/EjectAmmo, } } sound M36InsertAmmoStart { category = Item, clip { event = Weapon/Firearm/M36/InsertAmmoStart, } } sound M36InsertAmmoStop { category = Item, clip { event = Weapon/Firearm/M36/InsertAmmoStop, } } sound M36EjectAmmoStart { category = Item, clip { event = Weapon/Firearm/M36/EjectAmmoStart, } } sound M36EjectAmmoStop { category = Item, clip { event = Weapon/Firearm/M36/EjectAmmoStop, } } sound M36Jam { category = Item, clip { event = Weapon/Firearm/M36/Jam, } } sound M36BringToBear { category = Item, clip { event = Weapon/Firearm/M36/BringToBear, } } sound M36Equip { category = Item, clip { event = Weapon/Firearm/M36/Equip, } } sound M36UnEquip { category = Item, clip { event = Weapon/Firearm/M36/UnEquip, } } sound M36Break { category = Item, clip { event = Weapon/Firearm/M36/Break, } } sound M36CartridgeFall { category = Item, clip { event = Weapon/Firearm/M36/CartridgeFall, } } }