module Base { sound BoxOfShellsOpenAll { category = Item, clip { event = Weapon/Firearm/BoxOfShells/OpenAll, } } sound BoxOfShellsOpenOne { category = Item, clip { event = Weapon/Firearm/BoxOfShells/OpenOne, } } sound BoxOfShellsPlaceAll { category = Item, clip { event = Weapon/Firearm/BoxOfShells/PlaceAll, } } sound BoxOfShellsPlaceOne { category = Item, clip { event = Weapon/Firearm/BoxOfShells/PlaceOne, } } }