module Base { fixing Fix Gas Tank Welding { Require : SmallGasTank1;NormalGasTank1;BigGasTank1;SmallGasTank2;NormalGasTank2;BigGasTank2;SmallGasTank3;NormalGasTank3;BigGasTank3, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=3;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2, } fixing Fix Trailer Welding { Require : TrailerTrunk1;TrailerTrunk2;TrailerTrunk3, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=3;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2, } fixing Fix Trunk Welding { Require : SmallTrunk1;NormalTrunk1;BigTrunk1;SmallTrunk2;NormalTrunk2;BigTrunk2;SmallTrunk3;NormalTrunk3;BigTrunk3;VanSeatsTrunk2, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=3;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2, } fixing Fix Hood Welding { Require : EngineDoor1;EngineDoor2;EngineDoor3, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=1;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=1;Mechanics=2, } fixing Fix Hood { Require : EngineDoor1;EngineDoor2;EngineDoor3, GlobalItem : Screws=8, ConditionModifier : 0.5, Fixer : SheetMetal; Mechanics=2, } fixing Fix Trunk Lid Welding { Require : TrunkDoor1;TrunkDoor2;TrunkDoor3, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=1;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=1;Mechanics=2, } fixing Fix Trunk Lid { Require : TrunkDoor1;TrunkDoor2;TrunkDoor3, GlobalItem : Screws=8, ConditionModifier : 0.5, Fixer : SheetMetal; Mechanics=2, } fixing Fix Door Welding { Require : FrontCarDoor1;FrontCarDoor2;FrontCarDoor3;RearCarDoor1;RearCarDoor2;RearCarDoor3;RearCarDoorDouble1;RearCarDoorDouble2;RearCarDoorDouble3, GlobalItem : BlowTorch=2, ConditionModifier : 1.2, Fixer : SheetMetal; MetalWelding=3;Mechanics=2, Fixer : SmallSheetMetal=2; MetalWelding=3;Mechanics=2, } fixing Fix Glove box { Require : GloveBox1;GloveBox2;GloveBox3, Fixer : DuctTape=2;Mechanics=1, Fixer : Glue=2;Mechanics=1, } fixing Fix Car seat { Require : NormalCarSeat1;NormalCarSeat2;NormalCarSeat3, ConditionModifier : 0.8, Fixer : DuctTape=2;Mechanics=1, Fixer : Glue=2;Mechanics=1, } }