module Base { sound ZombieFootstepsCombined { category = Zombie, clip { event = Zombie/Footsteps, } } sound FemaleZombieCombined { category = Zombie, clip { event = Zombie/Voice/FemaleA, } clip { event = Zombie/Voice/FemaleB, } clip { event = Zombie/Voice/FemaleC, } } sound MaleZombieCombined { category = Zombie, clip { event = Zombie/Voice/MaleA, } clip { event = Zombie/Voice/MaleB, } clip { event = Zombie/Voice/MaleC, } } sound HeadSmash { category = Zombie, clip { event = Zombie/HeadSmash, } } sound HeadStab { category = Zombie, clip { event = Zombie/HeadStab, } } sound BurningFlesh { category = Zombie, clip { event = Character/Combat/BurningFlesh, } } sound ZombieThumpGeneric { category = Zombie, clip { event = Zombie/Thump/Generic, } } sound ZombieThumpMetal { category = Zombie, clip { event = Zombie/Thump/Metal, } } sound ZombieThumpVehicle { category = Zombie, clip { event = Zombie/Thump/Vehicle, } } sound ZombieThumpVehicleWindow { category = Zombie, clip { event = Zombie/Thump/VehicleWindow, } } sound ZombieThumpWindow { category = Zombie, clip { event = Zombie/Thump/Window, } } sound ZombieThumpBarbedFence { category = Zombie, clip { event = Zombie/Thump/BarbedFence, } } sound ZombieThumpGarageDoor { category = Zombie, clip { event = Zombie/Thump/GarageDoor, } } sound ZombieScratch { category = Zombie, clip { event = Zombie/Scratch, } } sound ZombieBite { category = Zombie, clip { event = Zombie/Bite, } } sound ZombieCrawlLungeSwing { category = Zombie, clip { event = Weapon/Melee/BluntShort/Hammer/Swing, } } sound ZombieCrawlLungeHit { category = Zombie, clip { event = Zombie/Scratch, volume = 0.5, } } sound ZombieSurprisedPlayer { category = Zombie, clip { event = Game/ZombieSurprisedPlayer, } } sound BodyHitGround { category = Zombie, clip { event = Character/Foley/BodyHitGround, } } sound ZombieTrip { category = Zombie, clip { event = Zombie/Trip, } } sound TutorialZombie { category = Zombie, clip { /* event = Zombie/Voice/Tutorial,*/ file = media/sound/fzombierand5.wav, distanceMax = 100, } } }