module Base { /************************Normal************************/ item Money { DisplayCategory = Junk, Weight = 0.01, Type = Normal, DisplayName = Money, Icon = Money, WorldStaticModel = Money, } item Aluminum { DisplayCategory = Material, Weight = 0.1, Type = Normal, DisplayName = Aluminum, Icon = Aluminum, MetalValue = 5, WorldStaticModel = Aluminum, } item CordlessPhone { DisplayCategory = Electronics, Weight = 0.3, Type = Normal, DisplayName = Cordless Phone, Icon = CordlessPhone, WorldStaticModel = CordlessPhone, } item VideoGame { DisplayCategory = Electronics, Weight = 0.3, Type = Normal, DisplayName = Video Game, Icon = VideoGame, MetalValue = 7, WorldStaticModel = VideoGame, } item EmptyPetrolCan { DisplayCategory = VehicleMaintenance, Weight = 1.6, Type = Normal, DisplayName = Empty Gas Can, Icon = Petrol, StaticModel = GasCan, SurvivalGear = TRUE, ReplaceInSecondHand = Bag_GasCan_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_GasCan_RHand holdingbagright, WorldStaticModel = GasCan_Ground, Tags = EmptyPetrol, ReplaceTypes = PetrolSource PetrolCan, } item Generator { DisplayCategory = Electronics, Weight = 40, Type = Normal, DisplayName = Generator, Icon = Generator, Tooltip = Tooltip_Generator, RequiresEquippedBothHands = true, MetalValue = 500, ConditionMax = 100, Tags = HeavyItem, } item UnusableWood { DisplayCategory = Material, Weight = 1, Type = Normal, DisplayName = Unusable Wood, Icon = UnsableWood, WorldStaticModel = UnusableWood, } item UnusableMetal { DisplayCategory = Material, Weight = 1, Type = Normal, DisplayName = Unusable Metal, Icon = UnsableMetal, WorldStaticModel = UnusableMetal, } item Coldpack { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Cold Pack, Icon = Coldpack, Tooltip = Tooltip_ItemTraps, WorldStaticModel = ColdPack, } item ElectronicsScrap { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Electronics Scrap, Icon = ElectronicsScrap, MetalValue = 5, WorldStaticModel = ElectronicsScrap, } item Hairspray { DisplayCategory = Appearance, Weight = 0.2, Type = Normal, DisplayName = Hairspray, Icon = Hairspray, Tooltip = Tooltip_ItemTraps, WorldStaticModel = HairSpray, } item HomeAlarm { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Home Alarm, Icon = HomeAlarm, WorldStaticModel = HomeAlarm, } item MotionSensor { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Motion Sensor, Icon = MotionSensor, MetalValue = 7, Tooltip = Tooltip_MotionSensor, WorldStaticModel = MotionSensor, } item Receiver { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Receiver, Icon = Receiver, MetalValue = 7, Tooltip = Tooltip_Receiver, WorldStaticModel = Receiver, } item GunPowder { DisplayCategory = Material, Weight = 0.1, Type = Drainable, UseDelta = 0.1, UseWhileEquipped = FALSE, DisplayName = Gunpowder, Icon = GunpowderJar, WeightEmpty = 0.01, WorldStaticModel = GunpowderJar, } item WaterDrop { DisplayCategory = Hidden, Weight = 0.1, Type = Normal, DisplayName = WaterDrop, Icon = WaterDrop, } item TriggerCrafted { DisplayCategory = Electronics, Weight = 0.2, Type = Normal, DisplayName = Crafted Trigger, Icon = TriggerCrafted, MetalValue = 7, WorldStaticModel = CraftedTrigger, } item Sparklers { DisplayCategory = Material, Weight = 0.2, Type = Normal, DisplayName = Box of Sparklers, Icon = Sparklers, WorldStaticModel = BoxOfSparklers, } item BoxOfJars { DisplayCategory = Material, DisplayCategory = Cooking, Weight = 1.8, Type = Normal, DisplayName = Box of Jars, Icon = JarBox, SurvivalGear = TRUE, WorldStaticModel = BoxOfJars, } item Speaker { DisplayCategory = Electronics, Weight = 1.5, Type = Normal, DisplayName = Speaker, Icon = Speaker, MetalValue = 20, Tooltip = Tooltip_ItemTraps, WorldStaticModel = Speaker, } item Amplifier { DisplayCategory = Electronics, Weight = 0.3, Type = Normal, DisplayName = Amplifier, Icon = Amplifier, MetalValue = 8, WorldStaticModel = Amplifier, } item Timer { DisplayCategory = Electronics, Weight = 0.3, Type = Normal, DisplayName = Timer, Icon = Timer, MetalValue = 7, WorldStaticModel = Timer, } item TimerCrafted { DisplayCategory = Electronics, Weight = 0.5, Type = Normal, DisplayName = Crafted Timer, Icon = TimerCrafted, MetalValue = 10, Tooltip = Tooltip_CraftedTimer, WorldStaticModel = CraftedTimer, } item Baseball { DisplayCategory = Sports, Weight = 0.1, Type = Normal, DisplayName = Baseball, Icon = Baseball, WorldStaticModel = BaseBall, } item Basketball { DisplayCategory = Sports, Weight = 0.2, Type = Normal, DisplayName = Basketball, Icon = Basketball, WorldStaticModel = BasketBall, } item Bell { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Bell, Icon = Bell, MetalValue = 50, WorldStaticModel = Bell, } item Button { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Button, Icon = Button, WorldStaticModel = Button, } item CatToy { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Cat Toy, Icon = CatToy, WorldStaticModel = CatToy, } item ChessBlack { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Black Chess Pieces, Icon = ChessBlack, WorldStaticModel = BlackChessPieces, } item ChessWhite { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = White Chess Pieces, Icon = ChessWhite, WorldStaticModel = WhiteChessPieces, } item CleaningLiquid2 { DisplayCategory = Household, Type = Drainable, UseDelta = 0.02, UseWhileEquipped = FALSE, DisplayName = Cleaning Liquid, Icon = CleaningLiquid, Weight = 1.0, WeightEmpty = 0.3, WorldStaticModel = CleaningLiquid, } item CleaningLiquid { DisplayCategory = Household, Weight = 0.3, Type = Normal, DisplayName = Cleaning Liquid, Icon = CleaningLiquid, OBSOLETE = TRUE, } item Cologne { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Cologne, Icon = Cologne, WorldStaticModel = Cologne, } item Crayons { DisplayCategory = Junk, Weight = 0.4, Type = Normal, DisplayName = Crayons, Icon = Crayons, WorldStaticModel = Crayons, Tags = BluePen;Pen;Pencil;RedPen;Write, } item CreditCard { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = CreditCard, Icon = CreditCard, WorldStaticModel = CreditCard, } item Dart { DisplayCategory = Sports, Weight = 0.1, Type = Normal, DisplayName = Dart, Icon = Dart, MetalValue = 3, WorldStaticModel = Dart, } item DogChew { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Dog Chew Toy, Icon = DogChew, WorldStaticModel = DogChewToy, } item Eraser { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Eraser, Icon = Eraser, WorldStaticModel = Eraser, Tags = Erase, } item Football { DisplayCategory = Sports, Weight = 0.2, Type = Normal, DisplayName = Football, Icon = Football, WorldStaticModel = Football, } item GolfBall { DisplayCategory = Sports, Weight = 0.1, Type = Normal, DisplayName = Golf Ball, Icon = GolfBall, WorldStaticModel = GolfBall, } item KnittingNeedles { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Knitting Needles, Icon = KnittingNeedles, MetalValue = 13, WorldStaticModel = KnittingNeedles, } item Leash { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Leash, Icon = Leash, WorldStaticModel = Leash, } item LightBulb { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Light Bulb, Icon = LightBulb, ConditionMax = 100, WorldStaticModel = LightBulb, } item LightBulbRed { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Red Light Bulb, Icon = LightBulb, ColorRed = 255, ColorGreen = 0, ColorBlue = 0, WorldStaticModel = LightBulbRed, } item LightBulbGreen { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Green Light Bulb, Icon = LightBulb, ColorRed = 0, ColorGreen = 255, ColorBlue = 0, WorldStaticModel = LightBulbGreen, } item LightBulbBlue { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Blue Light Bulb, Icon = LightBulb, ColorRed = 0, ColorGreen = 0, ColorBlue = 255, WorldStaticModel = LightBulbBlue, } item LightBulbYellow { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Yellow Light Bulb, Icon = LightBulb, ColorRed = 255, ColorGreen = 255, ColorBlue = 0, WorldStaticModel = LightBulbYellow, } item LightBulbCyan { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Cyan Light Bulb, Icon = LightBulb, ColorRed = 0, ColorGreen = 255, ColorBlue = 255, WorldStaticModel = LightBulbCyan, } item LightBulbMagenta { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Magenta Light Bulb, Icon = LightBulb, ColorRed = 255, ColorGreen = 0, ColorBlue = 255, WorldStaticModel = LightBulbMagenta, } item LightBulbOrange { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Orange Light Bulb, Icon = LightBulb, ColorRed = 255, ColorGreen = 128, ColorBlue = 0, WorldStaticModel = LightBulbOrange, } item LightBulbPurple { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Purple Light Bulb, Icon = LightBulb, ColorRed = 128, ColorGreen = 0, ColorBlue = 255, WorldStaticModel = LightBulbPurple, } item LightBulbPink { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Pink Light Bulb, Icon = LightBulb, ColorRed = 255, ColorGreen = 20, ColorBlue = 147, WorldStaticModel = LightBulbPink, } item MakeupEyeshadow { DisplayCategory = Appearance, Weight = 0.1, Type = Normal, DisplayName = Eyes Makeup, Icon = MakeupEyeshadow, MakeUpType = Eyes, WorldStaticModel = EyesMakeup, } item MakeupFoundation { DisplayCategory = Appearance, Weight = 0.1, Type = Normal, DisplayName = Foundation Makeup, Icon = MakeupFoundation, MakeUpType = Foundation, WorldStaticModel = FoundationMakeup, } item Mop { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Mop, Icon = Mop, WorldStaticModel = Mop, } item Perfume { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Perfume, Icon = Perfume1, WorldStaticModel = Perfume, } item Pinecone { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Pine Cone, Icon = Pinecone, WorldStaticModel = PineCone, } item Pipe { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Plastic Pipe, Icon = Pipe, WorldStaticModel = PlasticPipe, } item RemoteCraftedV1 { DisplayCategory = Electronics, Weight = 0.4, Type = Normal, DisplayName = V1 Remote Controller, Icon = RemoteCrafted, RemoteController = TRUE, RemoteRange = 7, MetalValue = 15, Tooltip = Tooltip_RemoteController, WorldStaticModel = RemoteController, } item RemoteCraftedV2 { DisplayCategory = Electronics, Weight = 0.4, Type = Normal, DisplayName = V2 Remote Controller, Icon = RemoteCrafted, RemoteController = TRUE, RemoteRange = 11, MetalValue = 15, Tooltip = Tooltip_RemoteController, WorldStaticModel = RemoteController, } item RemoteCraftedV3 { DisplayCategory = Electronics, Weight = 0.4, Type = Normal, DisplayName = V3 Remote Controller, Icon = RemoteCrafted, RemoteController = TRUE, RemoteRange = 15, MetalValue = 15, Tooltip = Tooltip_RemoteController, WorldStaticModel = RemoteController, } item RubberBand { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Rubber Band, Icon = RubberBand, WorldStaticModel = RubberBand, } item ScrapMetal { DisplayCategory = Material, Weight = 0.1, Type = Normal, DisplayName = Scrap Metal, Icon = ScrapMetal, MetalValue = 30, SurvivalGear = TRUE, WorldStaticModel = ScrapMetal, } item SheetMetal { DisplayCategory = Material, Weight = 1.5, Type = Normal, DisplayName = Metal Sheet, Icon = SheetMetal, MetalValue = 80, SurvivalGear = TRUE, WorldStaticModel = MetalSheet, } item SoccerBall { DisplayCategory = Sports, Weight = 0.2, Type = Normal, DisplayName = SoccerBall, Icon = SoccerBall, WorldStaticModel = SoccerBall, } item Sponge { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Sponge, Icon = Sponge, WorldStaticModel = Sponge, } item TennisBall { DisplayCategory = Sports, Weight = 0.1, Type = Normal, DisplayName = Tennis Ball, Icon = TennisBall, WorldStaticModel = TennisBall, } item ToiletPaper { DisplayCategory = Junk, Weight = 0.2, Type = Drainable, UseWhileEquipped = FALSE, DisplayName = Toilet Paper, Icon = ToiletPaper, Tooltip = Tooltip_tissue_tooltip, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = ToiletPaper, } item BakingSoda { DisplayCategory = Cooking, Type = Drainable, DisplayName = Baking Soda, UseWhileEquipped = FALSE, UseDelta = 0.1, Icon = BakingSoda, Weight = 0.3, WorldStaticModel = BakingSoda_Ground, } item ToyCar { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Toy Car, Icon = ToyCar, WorldStaticModel = ToyCar, } item Underwear1 { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Underwear, Icon = Underwear1, OBSOLETE = TRUE, } item Underwear2 { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Underwear, Icon = Underwear2, OBSOLETE = TRUE, } item WaterDish { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Water Dish, Icon = WaterDish, MetalValue = 20, WorldStaticModel = WaterDish, } item Yarn { DisplayCategory = Material, Weight = 0.1, Type = Normal, DisplayName = Yarn, Icon = Yarn, WorldStaticModel = Yarn, } item Frog { DisplayCategory = Food, Weight = 0.4, Type = Normal, DisplayName = Frog, Icon = Frog, WorldStaticModel = Frog_Ground, } item LogStacks2 { DisplayCategory = Material, Weight = 6, Type = Normal, DisplayName = Two Logs Stack, Icon = Logs2, WorldStaticModel = TwoLogsStack, } item LogStacks3 { DisplayCategory = Material, Weight = 9, Type = Normal, DisplayName = Three Logs Stack, Icon = Logs3, WorldStaticModel = ThreeLogsStack, } item LogStacks4 { DisplayCategory = Material, Weight = 12, Type = Normal, DisplayName = Four Logs Stack, Icon = Logs4, WorldStaticModel = FourLogsStack, } item SutureNeedle { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Suture Needle, Icon = SutureNeedle, MetalValue = 5, Tooltip = Tooltip_SutureNeedle, Medical = TRUE, WorldStaticModel = SutureNeedle, } item SutureNeedleHolder { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Suture Needle Holder, Icon = SutureNeedleHolder, MetalValue = 9, Tooltip = Tooltip_SutureNeedleHolder, Medical = TRUE, WorldStaticModel = SutureNeedleHolder, Tags = RemoveBullet;RemoveGlass, } item Twigs { DisplayCategory = Material, Weight = 0.1, Type = Normal, DisplayName = Twigs, Icon = Twigs, WorldStaticModel = Twigs, } item TreeBranch { DisplayCategory = Material, Weight = 1.7, Type = Normal, DisplayName = Tree Branch, Icon = Branch, WorldStaticModel = TreeBranch, } item Stone { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Stone, Icon = Rock, WorldStaticModel = Stone, } item SharpedStone { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Chipped Stone, Icon = RockSharpened, WorldStaticModel = ChippedStone, } item Tarp { DisplayCategory = Material, Weight = 1, Type = Normal, DisplayName = Tarp, Icon = TentMaterial, WorldStaticModel = Tarp, } item Mattress { DisplayCategory = Furniture, Weight = 8, Type = Moveable, DisplayName = Mattress, Icon = Mattress, WorldObjectSprite = carpentry_02_76, /*WorldStaticObject = Mattress,*/ } item Bricktoys { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Bricktoys, Icon = Bricktoys, WorldStaticModel = BrickToys, } item Earbuds { DisplayCategory = Electronics, Weight = 0.1, Type = Normal, DisplayName = Earbuds, Icon = Earbuds, WorldStaticModel = EarBuds, } item Earrings { DisplayCategory = Accessory, Weight = 0.1, Type = Normal, DisplayName = Earrings, Icon = Earrings, MetalValue = 25, OBSOLETE = TRUE, } item Frame { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Frame, Icon = Frame, WorldStaticModel = Frame, } item Headphones { DisplayCategory = Electronics, Weight = 0.2, Type = Normal, DisplayName = Headphones, Icon = Headphones, WorldStaticModel = HeadPhones, } item Necklacepearl { DisplayCategory = Accessory, Weight = 0.1, Type = Normal, DisplayName = Pearl Necklace, Icon = Necklacepearl, MetalValue = 35, OBSOLETE = TRUE, } item Remote { DisplayCategory = Electronics, Weight = 0.2, Type = Normal, DisplayName = TV Remote, Icon = Remote, MetalValue = 8, WorldStaticModel = Remote, } item Ring { DisplayCategory = Accessory, Weight = 0.1, Type = Normal, DisplayName = Ring, Icon = Ring, MetalValue = 15, OBSOLETE = TRUE, } item Rubberducky { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Rubber Duck, Icon = Rubberducky, WorldStaticModel = Rubberducky, } item Rubberducky2 { DisplayCategory = Junk, Weight = 0.1, Type = Drainable, UseDelta = 0.003, DisplayName = Rubber Duck, Icon = Rubberducky, WorldStaticModel = Rubberducky, cantBeConsolided = TRUE, } item Soap { DisplayCategory = Household, Weight = 0.1, Type = Normal, DisplayName = Soap, Icon = Soap, OBSOLETE = true, } item CorpseMale { DisplayCategory = Corpse, Weight = 20.0, Type = Normal, DisplayName = Corpse, Icon = DeadPerson_MaleZombie, RequiresEquippedBothHands = true, Tags = HeavyItem, } item CorpseFemale { DisplayCategory = Corpse, Weight = 20.0, Type = Normal, DisplayName = Corpse, Icon = DeadPerson_FemaleZombie, RequiresEquippedBothHands = true, Tags = HeavyItem, } item Map { DisplayCategory = Cartography, Type = Map, DisplayName = Map, Icon = Map, Weight = 0.1, WorldStaticModel = Map, } item LouisvilleMap1 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap1, WorldStaticModel = Map, } item LouisvilleMap2 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap2, WorldStaticModel = Map, } item LouisvilleMap3 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap3, WorldStaticModel = Map, } item LouisvilleMap4 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap4, WorldStaticModel = Map, } item LouisvilleMap5 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap5, WorldStaticModel = Map, } item LouisvilleMap6 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap6, WorldStaticModel = Map, } item LouisvilleMap7 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap7, WorldStaticModel = Map, } item LouisvilleMap8 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap8, WorldStaticModel = Map, } item LouisvilleMap9 { DisplayCategory = Cartography, Type = Map, DisplayName = Louisville Map, Icon = Map, Weight = 0.1, Map = LouisvilleMap9, WorldStaticModel = Map, } item MarchRidgeMap { DisplayCategory = Cartography, Type = Map, DisplayName = March Ridge Map, Icon = Map, Weight = 0.1, Map = MarchRidgeMap, WorldStaticModel = Map, } item MuldraughMap { DisplayCategory = Cartography, Type = Map, DisplayName = Muldraugh Map, Icon = Map, Weight = 0.1, Map = MuldraughMap, SurvivalGear = TRUE, WorldStaticModel = Map, } item WestpointMap { DisplayCategory = Cartography, Type = Map, DisplayName = Westpoint Map, Icon = Map, Weight = 0.1, Map = WestpointMap, SurvivalGear = TRUE, WorldStaticModel = Map, } item RosewoodMap { DisplayCategory = Cartography, Type = Map, DisplayName = Rosewood Map, Icon = Map, Weight = 0.1, Map = RosewoodMap, SurvivalGear = TRUE, WorldStaticModel = Map, } item RiversideMap { DisplayCategory = Cartography, Type = Map, DisplayName = Riverside Map, Icon = Map, Weight = 0.1, Map = RiversideMap, SurvivalGear = TRUE, WorldStaticModel = Map, } item Umbrella { DisplayCategory = Household, Type = Normal, DisplayName = Umbrella, Icon = Umbrella, Weight = 1.5, OBSOLETE = TRUE, } item UmbrellaBlack { DisplayCategory = Household, Type = Normal, DisplayName = Umbrella, Icon = UmbrellaBlack, Weight = 1.5, primaryAnimMask = HoldingUmbrellaRight, secondaryAnimMask = HoldingUmbrellaLeft, StaticModel = UmbrellaBlack, MetalValue = 9, ProtectFromRainWhenEquipped = TRUE, EquippedNoSprint = TRUE, WorldStaticModel = Umbrella_Closed_Black, } item UmbrellaWhite { DisplayCategory = Household, Type = Normal, DisplayName = Umbrella, Icon = UmbrellaWhite, Weight = 1.5, primaryAnimMask = HoldingUmbrellaRight, secondaryAnimMask = HoldingUmbrellaLeft, StaticModel = UmbrellaWhite, MetalValue = 9, ProtectFromRainWhenEquipped = TRUE, EquippedNoSprint = TRUE, WorldStaticModel = Umbrella_Closed_White, } item UmbrellaBlue { DisplayCategory = Household, Type = Normal, DisplayName = Umbrella, Icon = UmbrellaBlue, Weight = 1.5, primaryAnimMask = HoldingUmbrellaRight, secondaryAnimMask = HoldingUmbrellaLeft, StaticModel = UmbrellaBlue, MetalValue = 9, ProtectFromRainWhenEquipped = TRUE, EquippedNoSprint = TRUE, WorldStaticModel = Umbrella_Closed_Blue, } item UmbrellaRed { DisplayCategory = Household, Type = Normal, DisplayName = Umbrella, Icon = UmbrellaRed, Weight = 1.5, primaryAnimMask = HoldingUmbrellaRight, secondaryAnimMask = HoldingUmbrellaLeft, StaticModel = UmbrellaRed, MetalValue = 9, ProtectFromRainWhenEquipped = TRUE, EquippedNoSprint = TRUE, WorldStaticModel = Umbrella_Closed_Red, } item Paperclip { DisplayCategory = Material, Type = Normal, DisplayName = Paperclip, Icon = Paperclip, Weight = 0.01, MetalValue = 1, WorldStaticModel = Paperclip, } item Doll { DisplayCategory = Junk, Type = Normal, DisplayName = Doll, Icon = Doll, Weight = 0.1, WorldStaticModel = Doll, } item Disc { DisplayCategory = Entertainment, Type = Normal, DisplayName = CD, Icon = Disc, Weight = 0.1, WorldStaticModel = Disk, } item Cornflour { DisplayCategory = Food, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.1, DisplayName = Corn Flour, Icon = Cornflour, WorldStaticModel = Cornflour_Ground, Tags = Flour, } item Cork { DisplayCategory = Junk, Type = Normal, DisplayName = Cork, Icon = Cork, Weight = 0.1, WorldStaticModel = Cork, } item Corkscrew { DisplayCategory = Junk, Type = Normal, DisplayName = Corkscrew, Icon = Corkscrew, Weight = 0.1, MetalValue = 5, WorldStaticModel = Corkscrew, Tags = Corkscrew, } item CakeBatter { DisplayCategory = Food, Type = Normal, DisplayName = Cake Batter, Icon = CakeBatter, Weight = 0.3, Carbohydrates = 50, Proteins = 8, Lipids = 48, Calories = 800, WorldStaticModel = CakeBatter, } item PieDough { DisplayCategory = Food, Type = Normal, DisplayName = Pie Dough, Icon = Dough, Weight = 0.3, Carbohydrates = 50, Proteins = 8, Lipids = 48, Calories = 800, WorldStaticModel = Dough, } item BakingPan { DisplayCategory = Cooking, Type = Normal, DisplayName = Baking Pan, Icon = BakingPan, Weight = 0.1, MetalValue = 60, WorldStaticModel = BakingPan, } item DigitalWatch { DisplayCategory = Accessory, Type = Normal, DisplayName = Digital Watch, Icon = DigitalWatch, Weight = 0.0, MetalValue = 3, Obsolete = TRUE, } item DigitalWatch2 { DisplayCategory = Accessory, Type = AlarmClock, DisplayName = Digital Watch, Icon = DigitalWatch, Weight = 0.0, AlarmSound = WatchAlarmLoop, SoundRadius = 7, MetalValue = 3, Obsolete = TRUE, } item Scotchtape { DisplayCategory = Material, Type = Normal, DisplayName = Adhesive Tape, Icon = Scotchtape, Weight = 0.1, Tooltip = Tooltip_FixItems, SurvivalGear = TRUE, WorldStaticModel = Scotchtape, } item Toothbrush { DisplayCategory = Junk, Type = Normal, DisplayName = Toothbrush, Icon = Toothbrush, Weight = 0.1, WorldStaticModel = Toothbrush, } item Toothpaste { DisplayCategory = Junk, Type = Normal, DisplayName = Toothpaste, Icon = Toothpaste, Weight = 0.1, WorldStaticModel = Toothpaste, } item Soap2 { DisplayCategory = Household, Type = Drainable, UseDelta = 0.05, UseWhileEquipped = FALSE, DisplayName = Soap, Icon = Soap, Weight = 0.1, cantBeConsolided = TRUE, WorldStaticModel = Soap, } item Twine { DisplayCategory = Material, Type = Drainable, UseDelta = 0.2, UseWhileEquipped = FALSE, DisplayName = Twine, Icon = Twine, Weight = 0.1, SurvivalGear = TRUE, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = Twine, } item Wire { DisplayCategory = Material, Weight = 0.2, Type = Drainable, DisplayName = Wire, Icon = Wire, UseWhileEquipped = FALSE, UseDelta = 0.2, MetalValue = 20, SurvivalGear = TRUE, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = Wire, } item Yeast { DisplayCategory = Food, Type = Drainable, UseDelta = 0.2, UseWhileEquipped = FALSE, DisplayName = Yeast, Icon = Yeast, Weight = 0.1, WorldStaticModel = Yeast, } item Woodglue { DisplayCategory = Material, Type = Drainable, UseDelta = 0.2, UseWhileEquipped = FALSE, DisplayName = Wood Glue, Icon = Woodglue, Weight = 0.1, Tooltip = Tooltip_FixItems, SurvivalGear = TRUE, WorldStaticModel = WoodGlue, Tags = Glue, } item BathTowelWet { DisplayCategory = Household, Type = Normal, DisplayName = Wet Bath Towel, Icon = Bathtowel, Weight = 0.5, Wet = TRUE, WetCooldown = 10000, ItemWhenDry = Base.BathTowel, WorldStaticModel = BathTowel, } item BathTowel { DisplayCategory = Household, Weight = 0.3, Type = Drainable, DisplayName = Bath Towel, UseWhileEquipped = FALSE, Icon = Bathtowel, UseDelta = 0.1, ReplaceOnDeplete = BathTowelWet, Tooltip = Tooltip_Bathtowel, WorldStaticModel = BathTowel, cantBeConsolided = TRUE, } item Bandaid { DisplayCategory = FirstAid, Type = Normal, DisplayName = Adhesive Bandages, Icon = Bandaid, Weight = 0.05, CanBandage = true, BandagePower = 1.5, Tooltip = Tooltip_UseOnHealthPanel, Medical = TRUE, WorldStaticModel = BandAid, } item Bandage { DisplayCategory = FirstAid, Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Bandage, ReplaceOnUse = BandageDirty, Icon = Bandage, CanBandage = true, BandagePower = 4, Tooltip = Tooltip_UseOnHealthPanel, Medical = TRUE, WorldStaticModel = Bandage, } item BandageDirty { DisplayCategory = FirstAid, Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Dirty Bandage, Icon = BandageDirty, CanBandage = true, BandagePower = 0.5, Medical = TRUE, WorldStaticModel = BandageDirty, } item AlcoholBandage { DisplayCategory = FirstAid, Count = 1, Weight = 0.1, AlwaysWelcomeGift = true, Type = Normal, DisplayName = Sterilized Bandage, ReplaceOnUse = BandageDirty, Alcoholic = TRUE, Icon = Bandage, CanBandage = true, BandagePower = 4, Tooltip = Tooltip_AlcoholBandage, Medical = TRUE, WorldStaticModel = Bandage, } item NailsBox { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Box of Nails, Icon = NailsBox, MetalValue = 100, SurvivalGear = TRUE, WorldStaticModel = NailsBox, } item PaperclipBox { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Box of Paperclips, Icon = PaperclipBox, MetalValue = 40, WorldStaticModel = PaperclipBox, } item ScrewsBox { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Box of Screws, Icon = ScrewsBox, MetalValue = 100, WorldStaticModel = ScrewsBox, } item Screws { DisplayCategory = Material, Count = 5, Weight = 0.003, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Screws, Icon = Screws, MetalValue = 1, WorldStaticModel = Screws, } item Glue { DisplayCategory = Material, Weight = 0.1, Type = Drainable, UseDelta = 0.2, UseWhileEquipped = FALSE, DisplayName = Glue, Icon = Glue, Tooltip = Tooltip_FixItems, SurvivalGear = TRUE, WorldStaticModel = Glue, Tags = Glue, } item Rope { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Rope, Icon = Rope, SurvivalGear = TRUE, WorldStaticModel = Rope, Tags = Rope, } item DuctTape { DisplayCategory = Material, Weight = 0.3, Type = Drainable, UseDelta = 0.25, UseWhileEquipped = FALSE, DisplayName = Duct Tape, Icon = DuctTape, Tooltip = Tooltip_FixItems, ConsolidateOption = ContextMenu_Merge, SurvivalGear = TRUE, WorldStaticModel = DuctTape, } item CardDeck { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Playing Cards, Icon = CardDeck, WorldStaticModel = CardDeck, } item Comb { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Comb, Icon = Comb, WorldStaticModel = Comb, } item Dice { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Dice, Icon = Dice, WorldStaticModel = Dice, } item Lipstick { DisplayCategory = Appearance, Weight = 0.2, Type = Normal, DisplayName = Lipstick, Icon = Lipstick, MetalValue = 1, MakeUpType = Lips, WorldStaticModel = Lipstick, } item Cube { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Cube, Icon = Cube, StaticModel = CubePuzzle, WorldStaticModel = Cube_Ground, } item Locket { DisplayCategory = Junk, Weight = 0.5, Type = Normal, DisplayName = Locket, Icon = Locket, MetalValue = 10, WorldStaticModel = Locket, } item Mirror { DisplayCategory = Appearance, Weight = 0.2, Type = Normal, DisplayName = Mirror, Icon = Mirror, MetalValue = 2, WorldStaticModel = Mirror, } item Radio { DisplayCategory = Communications, Weight = 0.2, Type = Normal, DisplayName = Radio, Icon = Radio, MetalValue = 10, OBSOLETE = TRUE, } item Razor { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Razor, Icon = Razor, MetalValue = 5, StaticModel = DisposableRazor, WorldStaticModel = Razor_Ground, Tags = Razor, } item String { DisplayCategory = Material, Weight = 0.2, Type = Normal, DisplayName = String, Icon = String, WorldStaticModel = String, } item ToyBear { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Toy Bear, Icon = ToyBear, WorldStaticModel = ToyBear, } item PillsVitamins { DisplayCategory = FirstAid, FatigueChange = -2, Weight = 0.2, UseDelta = 0.1, Type = Drainable, UseWhileEquipped = FALSE, DisplayName = Vitamins, Icon = Vitamins, Tooltip = Tooltip_Vitamins, StaticModel = PillBottle, WorldStaticModel = Vitamins_Ground, Medical = TRUE, } item Wallet { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Wallet, Icon = Wallet_01, WorldStaticModel = Wallet, } item Wallet2 { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Wallet, Icon = Wallet_02, WorldStaticModel = Wallet2, } item Wallet3 { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Wallet, Icon = Wallet_03, WorldStaticModel = Wallet3, } item Wallet4 { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Wallet, Icon = Wallet_04, WorldStaticModel = Wallet4, } item WeddingRing_Man { DisplayCategory = Accessory, Weight = 0.2, Type = Normal, DisplayName = Wedding Ring, Icon = WeddingRing_Man, MetalValue = 15, OBSOLETE = TRUE, } item WeddingRing_Woman { DisplayCategory = Accessory, Weight = 0.2, Type = Normal, DisplayName = Wedding Ring, Icon = WeddingRing_Woman, MetalValue = 15, OBSOLETE = TRUE, } item Yoyo { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Yoyo, Icon = Yoyo, WorldStaticModel = Yoyo, } item Spiffo { DisplayCategory = Raccoon, Weight = 0.2, Type = Normal, DisplayName = Spiffo, Icon = PlushSpiffo, WorldStaticModel = SpiffoPlushie, } item SpiffoBig { DisplayCategory = Raccoon, Weight = 5, Type = Normal, DisplayName = Big Spiffo, Icon = SpiffoXL, WorldStaticModel = SpiffoPlushieBig, } item Extinguisher { DisplayCategory = Household, Weight = 2, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.1, DisplayName = Extinguisher, Icon = Extinguisher, MetalValue = 25, Tooltip = Tooltip_Extinguisher, WorldStaticModel = Extinguisher, cantBeConsolided = TRUE, } item Lamp { DisplayCategory = Household, Weight = 0.2, Type = Normal, DisplayName = Lamp, Icon = Lamp, MetalValue = 12, OBSOLETE = TRUE, } /************************Food************************/ item BleachEmpty { DisplayCategory = WaterContainer, Weight = 0.2, CanStoreWater = TRUE, Type = Normal, DisplayName = Empty Bleach Bottle, Icon = Bleach, ReplaceOnUseOn = WaterSource-WaterBleachBottle, StaticModel = BleachBottle, WorldStaticModel = BleachBottle, Tags = EmptyPetrol, ReplaceTypes = PetrolSource PetrolBleachBottle;WaterSource WaterBleachBottle, Tooltip = Tooltip_item_OnlyPurifyMicrowave, } item MortarPestle { DisplayCategory = FirstAid, Weight = 0.3, Type = Normal, DisplayName = Mortar and Pestle, Icon = MortarPestle, StaticModel = Mortar, WorldStaticModel = Mortar_Ground, Tags = MortarPestle, } item Plantain { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Plantain, Icon = PlantainPlantago, Tooltip = Tooltip_Plantain, WorldStaticModel = MedicinalHerbsLeafBundle, } item PlantainCataplasm { DisplayCategory = FirstAid, Weight = 0.2, Type = Normal, DisplayName = Plantain Poultice, Icon = MashedHerbs, Tooltip = Tooltip_Plantain, WorldStaticModel = Poultice, } item Comfrey { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Comfrey, Icon = Comfrey, Tooltip = Tooltip_Comfrey, WorldStaticModel = MedicinalHerbsLeafBundle, } item ComfreyCataplasm { DisplayCategory = FirstAid, Weight = 0.2, Type = Normal, DisplayName = Comfrey Poultice, Icon = MashedHerbs, Tooltip = Tooltip_Comfrey, WorldStaticModel = Poultice, } item WildGarlic { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Wild Garlic, Icon = WildGarlic, Tooltip = Tooltip_Garlic, WorldStaticModel = MedicinalHerbsLeafBundle, } item WildGarlicCataplasm { DisplayCategory = FirstAid, Weight = 0.2, Type = Normal, DisplayName = Wild Garlic Poultice, Icon = MashedHerbs, Tooltip = Tooltip_Garlic, WorldStaticModel = Poultice, } /************************Container************************/ item Paperbag_Spiffos { DisplayCategory = Container, WeightReduction = 10, Weight = 0.1, Type = Container, Capacity = 5, DisplayName = Paper Bag, Icon = Paperbag_Spiffos, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, WorldStaticModel = PaperbagSpiffo_Ground, } item Paperbag_Jays { DisplayCategory = Container, WeightReduction = 10, Weight = 0.1, Type = Container, Capacity = 5, DisplayName = Paper Bag, Icon = Paperbag_Jays, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, WorldStaticModel = PaperbagJays_Ground, } item PaperBag { DisplayCategory = Container, WeightReduction = 10, Weight = 0.1, Type = Container, Capacity = 5, DisplayName = Paper Bag, Icon = Paperbag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, WorldStaticModel = Paperbag_Ground, } item SeedBag { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 5, DisplayName = Seed Bag, Icon = DrawstringBag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, SurvivalGear = TRUE, WorldStaticModel = SeedBag, } item SewingKit { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 5, DisplayName = Sewing Kit, Icon = SewingBox, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, SurvivalGear = TRUE, WorldStaticModel = SewingKit, } item CompostBag { DisplayCategory = Gardening, Type = Drainable, DisplayName = Compost Bag, Icon = Compost, Weight = 2.0, UseDelta = 0.25, UseWhileEquipped = false, ReplaceOnDeplete = EmptySandbag, Tooltip = Tooltip_Fertilizer, SurvivalGear = TRUE, ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, WorldStaticModel = CompostBag, } item Disinfectant { DisplayCategory = FirstAid, Type = Drainable, UseDelta = 0.1, UseWhileEquipped = FALSE, DisplayName = Bottle of Disinfectant, Icon = Alcohol, Weight = 0.3, AlcoholPower = 3, Tooltip = Tooltip_Disinfectant, Medical = TRUE, WorldStaticModel = Disinfectant, Tags = Disinfectant, } item AlcoholWipes { DisplayCategory = FirstAid, Type = Drainable, UseDelta = 0.2, UseWhileEquipped = FALSE, DisplayName = Alcohol Wipes, Icon = AlcoholWipes, Weight = 0.3, AlcoholPower = 4, Tooltip = Tooltip_AlcoholBandage, Medical = TRUE, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = AlcoholWipes, } item CottonBalls { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Cotton Balls, Icon = CottonBalls, Medical = TRUE, WorldStaticModel = CottonBalls, } item Splint { DisplayCategory = FirstAid, Weight = 1, Type = Normal, DisplayName = Splint, Icon = Splint, Tooltip = Tooltip_Splint, MetalValue = 1, Medical = TRUE, WorldStaticModel = Splint, } item Antibiotics { DisplayCategory = FirstAid, Weight = 0.1, Type = Food, DisplayName = Antibiotics, Icon = Antibiotics, ReduceInfectionPower = 50, CustomContextMenu = Take, CantBeFrozen = TRUE, Tooltip = Tooltip_Antibiotics, Medical = TRUE, WorldStaticModel = Antibiotics, } item AlcoholedCottonBalls { DisplayCategory = FirstAid, Type = Drainable, UseDelta = 1, UseWhileEquipped = FALSE, DisplayName = Cotton Balls Doused in Alcohol, Icon = CottonBalls, Weight = 0.1, AlcoholPower = 4, Tooltip = Tooltip_AlcoholBandage, Medical = TRUE, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = CottonBalls, } item Tweezers { DisplayCategory = FirstAid, Weight = 0.1, Type = Normal, DisplayName = Tweezers, Icon = Tweezers, Tooltip = Tooltip_Tweezers, MetalValue = 1, Medical = TRUE, WorldStaticModel = Tweezers, Tags = RemoveBullet;RemoveGlass, } /************************Traps************************/ item TrapSnare { DisplayCategory = Trapping, Weight = 0.5, Type = Normal, DisplayName = Snare Trap, Icon = TrapSnare, Trap = true, } item TrapCage { DisplayCategory = Trapping, Weight = 1, Type = Normal, DisplayName = Cage Trap, Icon = TrapCage, Trap = true, MetalValue = 10, } item TrapMouse { DisplayCategory = Trapping, Weight = 0.3, Type = Normal, DisplayName = Mouse Trap, Icon = Mousetrap, Trap = true, MetalValue = 2, } item TrapBox { DisplayCategory = Trapping, Weight = 1, Type = Normal, DisplayName = Trap Box, Icon = TrapBox, Trap = true, } item TrapCrate { DisplayCategory = Trapping, Weight = 1, Type = Normal, DisplayName = Trap Crate, Icon = TrapCrate, Trap = true, } item TrapStick { DisplayCategory = Trapping, Weight = 0.5, Type = Normal, DisplayName = Stick Trap, Icon = TrapStick, Trap = true, } /************************ Fishing ************************/ item FishingTackle { DisplayCategory = Fishing, Type = Normal, DisplayName = Fishing Tackle, Icon = FishingTackle, Weight = 0.1, FishingLure = true, Tooltip = Tooltip_FishingTackle, SurvivalGear = TRUE, WorldStaticModel = FishingTackle, } item FishingTackle2 { DisplayCategory = Fishing, Type = Normal, DisplayName = Fishing Tackle, Icon = FishingTackle2, Weight = 0.1, FishingLure = true, Tooltip = Tooltip_FishingTackle, SurvivalGear = TRUE, WorldStaticModel = FishingTackle2, } item WoodenStick { DisplayCategory = Material, Type = Normal, DisplayName = Sturdy Stick, Icon = TZ_WoodenStick, Weight = 1, WorldStaticModel = WoodenStick, } item FireWoodKit { DisplayCategory = Camping, Type = Normal, DisplayName = Kindling, Icon = TZ_AntiquatedLighter, Weight = 0.5, OBSOLETE = true } item PercedWood { DisplayCategory = Camping, Type = Normal, DisplayName = Notched Wooden Plank, Icon = TZ_PerforatedWoodenPlank, Weight = 0.5, WorldStaticModel = PercedWood, } item FishingLine { DisplayCategory = Fishing, Type = Drainable, UseDelta = 0.1, UseWhileEquipped = FALSE, DisplayName = Fishing Line, Icon = FishingLine, Weight = 0.1, SurvivalGear = TRUE, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = FishingLine, } item FishingNet { DisplayCategory = Fishing, Type = Normal, DisplayName = Fishing Net Trap, Icon = FishTrap, Weight = 0.5, SurvivalGear = TRUE, WorldStaticModel = FishingNet, } item BrokenFishingNet { DisplayCategory = Fishing, Type = Normal, DisplayName = Broken Fishing Net Trap, Icon = FishTrapBroken, Weight = 0.4, WorldStaticModel = BrokenFishingNet, } /************************ Weapon Upgrades ************************/ item IronSight { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Iron Sight, Icon = ScopeIronSight, Weight = 0.1, WeightModifier = 0.1, MaxRangeModifier = 3, MountOn = HuntingRifle; VarmintRifle; Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2, PartType = Scope, Tooltip = Tooltip_IronSight, MetalValue = 15, WorldStaticModel = Rifle_IronSights_Ground, } item x2Scope { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = x2 Scope, Icon = Scope2x, Weight = 0.3, WeightModifier = 0.3, MaxRangeModifier = 7, MinRangeModifier = 6, MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2, PartType = Scope, Tooltip = Tooltip_Scope, MetalValue = 22, WorldStaticModel = Rifle_2XScope_Ground, } item x4Scope { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = x4 Scope, Icon = Scope4x, Weight = 0.4, WeightModifier = 0.4, MaxRangeModifier = 13, MinRangeModifier = 8, MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2, PartType = Scope, Tooltip = Tooltip_Scope, MetalValue = 22, WorldStaticModel = Rifle_4XScope_Ground, } item x8Scope { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = x8 Scope, Icon = Scope8x, Weight = 0.8, WeightModifier = 0.8, MaxRangeModifier = 20, MinRangeModifier = 10, MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2, PartType = Scope, Tooltip = Tooltip_Scope, MetalValue = 22, WorldStaticModel = Rifle_8XScope_Ground, } item AmmoStraps { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Ammo Straps, Icon = AmmoStrap, Weight = 0.5, WeightModifier = 0.5, ReloadTimeModifier = -5, MountOn = HuntingRifle; VarmintRifle; Shotgun, PartType = Sling, Tooltip = Tooltip_AmmoStrap, WorldStaticModel = AmmoStrap_Ground, } item Sling { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Sling, Icon = GunSling, Weight = 0.5, WeightModifier = -0.3, MountOn = HuntingRifle; VarmintRifle; Shotgun, PartType = Sling, Tooltip = Tooltip_Sling, } item FiberglassStock { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Fiberglass Stock, Icon = RifleFibreglassStock, Weight = 1, WeightModifier = -0.5, HitChanceModifier = 8, MountOn = HuntingRifle; VarmintRifle, PartType = Stock, Tooltip = Tooltip_FiberglassStock, } item RecoilPad { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Recoil Pad, Icon = RifleRecoilPad, Weight = 0.1, WeightModifier = 0.1, RecoilDelayModifier = -10.0, MountOn = HuntingRifle; VarmintRifle; AssaultRifle; AssaultRifle2, PartType = RecoilPad, Tooltip = Tooltip_RecoilPad, WorldStaticModel = Rifle_RecoilPad_Ground, } item Laser { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Laser, Icon = HandgunLaser, Weight = 0.2, WeightModifier = 0.2, HitChanceModifier = 5, MountOn = Pistol; Pistol2; Pistol3; AssaultRifle; AssaultRifle2, PartType = Canon, Tooltip = Tooltip_Laser, MetalValue = 15, WorldStaticModel = Handgun_Laser_Ground, } item RedDot { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Red Dot, Icon = RedDot, Weight = 0.2, WeightModifier = 0.2, AimingTimeModifier = 5, MountOn = Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2; HuntingRifle; VarmintRifle, PartType = Scope, Tooltip = Tooltip_RedDot, StaticModel = RedDot, MetalValue = 15, WorldStaticModel = Handgun_RedDotScope_Ground, } item GunLight { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Gun Light, Icon = RedDot, Weight = 0.2, WeightModifier = 0.2, AimingTimeModifier = 5, MountOn = Pistol; Pistol2; Pistol3, PartType = Canon, StaticModel = GunLight, MetalValue = 15, WorldStaticModel = Handgun_Light_Ground, } item Bayonnet { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Bayonnet, Icon = HuntingKnife, Weight = 0.2, WeightModifier = 0.2, AimingTimeModifier = 5, MountOn = VarmintRifle; HuntingRifle, PartType = Canon, StaticModel = Bayonnet, MetalValue = 15, WorldStaticModel = Rifle_Bayonet_Ground, } item ChokeTubeFull { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Choke Tube Full, Icon = ShotgunChoke, Weight = 0.1, WeightModifier = 0.1, AngleModifier = 0.05, DamageModifier = 0.5, MountOn = Shotgun, PartType = Canon, Tooltip = Tooltip_ChokeTubeFull, MetalValue = 12, WorldStaticModel = Shotgun_Choke_Ground, } item ChokeTubeImproved { DisplayCategory = WeaponPart, Type = WeaponPart, DisplayName = Choke Tube Improved, Icon = ShotgunChoke, Weight = 0.1, WeightModifier = 0.1, AngleModifier = -0.1, DamageModifier = -0.5, MountOn = Shotgun, PartType = Canon, Tooltip = Tooltip_ChokeTubeImproved, MetalValue = 12, WorldStaticModel = Shotgun_Choke_Ground, } /************************ Canning food ************************/ item EmptyJar { DisplayCategory = Cooking, Type = Normal, DisplayName = Empty Jar, Icon = JarEmpty2, Weight = 0.2, Tooltip = Tooltip_Jar, SurvivalGear = TRUE, WorldStaticModel = EmptyJar, } item JarLid { DisplayCategory = Cooking, Type = Normal, DisplayName = Jar Lid, Icon = JarLid, Weight = 0.1, MetalValue = 10, SurvivalGear = TRUE, WorldStaticModel = LidJar, } item Vinegar { DisplayCategory = Food, Type = Drainable, UseDelta = 0.1, UseWhileEquipped = FALSE, DisplayName = Vinegar, Icon = Vinegar, Weight = 0.3, WorldStaticModel = Vinegar, } item CannedTomato { DisplayCategory = Food, Type = Food, DisplayName = Jar of Tomatoes, Icon = JarBrown, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodTomatoes_Ground, } item CannedCarrots { DisplayCategory = Food, Type = Food, DisplayName = Jar of Carrots, Icon = JarBrown, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodCarrots_Ground, } item CannedPotato { DisplayCategory = Food, Type = Food, DisplayName = Jar of Potatoes, Icon = JarWhite, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodPotatoes_Ground, } item CannedEggplant { DisplayCategory = Food, Type = Food, DisplayName = Jar of Eggplants, Icon = JamPurple, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodEggplants_Ground, } item CannedLeek { DisplayCategory = Food, Type = Food, DisplayName = Jar of Leeks, Icon = JarWhite, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodLeeks_Ground, } item CannedRedRadish { DisplayCategory = Food, Type = Food, DisplayName = Jar of Red Radishes, Icon = JarBrown, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodRadish_Ground, } item CannedBellPepper { DisplayCategory = Food, Type = Food, DisplayName = Jar of Bell Peppers, Icon = JarBrown, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodBellPeppers_Ground, } item CannedCabbage { DisplayCategory = Food, Type = Food, DisplayName = Jar of Cabbage, Icon = JarGreen, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodCabbage_Ground, } item CannedBroccoli { DisplayCategory = Food, Type = Food, DisplayName = Jar of Broccoli, Icon = JarGreen, Weight = 0.5, DaysFresh = 60, DaysTotallyRotten = 90, OnCooked = CannedFood_OnCooked, IsCookable = TRUE, MinutesToBurn = 120, MinutesToCook = 60, StaticModel = CanClosed, WorldStaticModel = JarFoodBroccoli_Ground, } /************************ Keys ************************/ item Key1 { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = Key1, MetalValue = 5, WorldStaticModel = Key, } item Key2 { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = Key2, MetalValue = 5, WorldStaticModel = Key2, } item Key3 { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = Key3, MetalValue = 5, WorldStaticModel = Key3, } item Key4 { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = Key4, MetalValue = 5, WorldStaticModel = Key3, } item Key5 { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = Key5, MetalValue = 5, WorldStaticModel = Key2, } item CombinationPadlock { DisplayCategory = Security, Weight = 0.2, Type = Key, DisplayName = Combination Padlock, Icon = PadlockDigital, DigitalPadlock = TRUE, MetalValue = 15, Tooltip = Tooltip_Padlock, WorldStaticModel = CombinationPadlock, } item Padlock { DisplayCategory = Security, Weight = 0.2, Type = Key, DisplayName = Padlock, Icon = Padlock, Padlock = TRUE, MetalValue = 15, Tooltip = Tooltip_Padlock, WorldStaticModel = Padlock, } item KeyPadlock { DisplayCategory = Security, Weight = 0, Type = Key, DisplayName = Key, Icon = KeyPadlock1, MetalValue = 5, WorldStaticModel = KeyPadlock, } item KeyRing { DisplayCategory = Container, Weight = 0, Type = Container, DisplayName = Key Ring, Icon = KeyRing, Capacity = 1, OnlyAcceptCategory = Key, MetalValue = 5, WorldStaticModel = KeyRing_Ground, } /************************ Traps ************************/ item Aerosolbomb { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Aerosolbomb, ExplosionPower = 70, ExplosionRange = 6, triggerExplosionTimer = 50, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap, WorldStaticModel = AerosolBomb, } item AerosolbombTriggered { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 10, CanBePlaced = TRUE, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = AerosolBombSensor, } item AerosolbombSensorV1 { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 3, CanBePlaced = TRUE, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = AerosolBombSensor, } item AerosolbombSensorV2 { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 4, CanBePlaced = TRUE, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = AerosolBombSensor, } item AerosolbombSensorV3 { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Aerosol Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, ExplosionTimer = 5, SensorRange = 6, CanBePlaced = TRUE, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = AerosolBombSensor, } item AerosolbombRemote { DisplayCategory = Explosives, MaxRange = 10, KnockdownMod = 0, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Aerosol Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Aerosolbomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = AerosolbombTimer, ExplosionPower = 70, ExplosionRange = 6, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = AerosolBombExplode, SwingSound = AerosolBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = AerosolBombSensor, } item FlameTrap { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Flame Trap, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = BottleWithGas, FirePower = 97, FireRange = 6, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, Tooltip = Tooltip_Trap, WorldStaticModel = FlameTrap, } item FlameTrapTriggered { DisplayCategory = Explosives, MaxRange = 3, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Flame Trap with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = constructedobjects_01_32, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = FireBomb, ExplosionTimer = 10, PlacedSprite = constructedobjects_01_32, FirePower = 97, FireRange = 6, CanBePlaced = TRUE, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, WorldStaticModel = FlameTrapSensor, } item FlameTrapSensorV1 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Flame Trap with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = FireBomb, SensorRange = 3, PlacedSprite = constructedobjects_01_32, ExplosionTimer = 5, FirePower = 97, FireRange = 6, CanBePlaced = TRUE, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, WorldStaticModel = FlameTrapSensor, } item FlameTrapSensorV2 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Flame Trap with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = FireBomb, SensorRange = 4, PlacedSprite = constructedobjects_01_32, ExplosionTimer = 5, FirePower = 97, FireRange = 6, CanBePlaced = TRUE, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, WorldStaticModel = FlameTrapSensor, } item FlameTrapSensorV3 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Flame Trap with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = FireBomb, SensorRange = 5, PlacedSprite = constructedobjects_01_32, ExplosionTimer = 5, FirePower = 97, FireRange = 6, CanBePlaced = TRUE, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, WorldStaticModel = FlameTrapSensor, } item FlameTrapRemote { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Flame Trap, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Molotov, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = FireBomb, PlacedSprite = constructedobjects_01_32, FirePower = 97, FireRange = 6, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = FlameTrapExplode, SwingSound = FlameTrapThrow, WorldStaticModel = FlameTrapSensor, } item SmokeBomb { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = Smokebomb, TriggerExplosionTimer = 50, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, Tooltip = Tooltip_Trap, WorldStaticModel = SmokeBomb, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item SmokeBombRemote { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Smoke Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, SmokeRange = 5, CanBePlaced = TRUE, CanBeRemote = TRUE, PlacedSprite = constructedobjects_01_36, WorldStaticModel = SmokeBombSensor, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item SmokeBombSensorV1 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 3, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, WorldStaticModel = SmokeBombSensor, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item SmokeBombSensorV2 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 4, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, WorldStaticModel = SmokeBombSensor, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item SmokeBombSensorV3 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, SensorRange = 5, Icon = SmokebombTimer, SmokeRange = 5, ExplosionTimer = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, WorldStaticModel = SmokeBombSensor, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item SmokeBombTriggered { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Smoke Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = ExplosiveTrap, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = SmokebombTimer, ExplosionTimer = 10, SmokeRange = 5, CanBePlaced = TRUE, PlacedSprite = constructedobjects_01_36, WorldStaticModel = SmokeBombSensor, ExplosionSound = SmokeBombExplode, SwingSound = SmokeBombThrow, } item NoiseTrap { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Maker, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseMaker, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, triggerExplosionTimer = 50, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseMakerActivate, Tooltip = Tooltip_Trap, WorldStaticModel = NoiseMaker, } item NoiseTrapTriggered { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, ExplosionTimer = 10, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseMakerActivate, WorldStaticModel = NoiseMakerSensor, } item NoiseTrapSensorV1 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, ExplosionTimer = 10, SensorRange = 3, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseMakerActivate, WorldStaticModel = NoiseMakerSensor, } item NoiseTrapSensorV2 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, ExplosionTimer = 10, SensorRange = 4, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseMakerActivate, WorldStaticModel = NoiseMakerSensor, } item NoiseTrapSensorV3 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Noise Generator with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, ExplosionTimer = 10, SensorRange = 6, CanBePlaced = TRUE, CanBeReused = TRUE, ExplosionSound = NoiseMakerActivate, WorldStaticModel = NoiseMakerSensor, } item NoiseTrapRemote { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Noise Generator, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = NoiseMaker, NoiseRange = 17, NoiseDuration = 30, CanBePlaced = TRUE, CanBeReused = TRUE, CanBeRemote = TRUE, ExplosionSound = NoiseMakerActivate, WorldStaticModel = NoiseMakerSensor, } item Football2 { DisplayCategory = Sports, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Football, UseSelf = TRUE, DisplayName = Football, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = Ball, MinDamage = 0, Weight = 0.425, MaxDamage = 0, MaxHitCount = 0, Icon = Football, TriggerExplosionTimer = 40, ExtraDamage = 0.001, ExplosionRange = 2, WorldStaticModel = Football, } item AlarmClock2 { DisplayCategory = Household, Type = AlarmClock, DisplayName = Alarm Clock, Weight = 0.5, Icon = AlarmClock, AlarmSound = AlarmClockRingingLoop, SoundRadius = 15, MetalValue = 25, WorldStaticModel = AlarmClock, } item AlarmClock { DisplayCategory = Household, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Alarm Clock, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = NoiseGenerator, MinDamage = 0, Weight = 0.5, MaxDamage = 0, MaxHitCount = 0, Icon = AlarmClock, NoiseRange = 10, ExplosionTimer = 10, CanBePlaced = TRUE, CanBeReused = TRUE, CountDownSound = ticking, ExplosionSound = alarmClockNoTicking, Tooltip = Tooltip_Trap, MetalValue = 25, OBSOLETE = true } item PipeBomb { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBomb, ExplosionPower = 90, ExplosionRange = 7, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, Tooltip = Tooltip_Trap, WorldStaticModel = PipeBomb, } item PipeBombTriggered { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Timer, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 10, CanBePlaced = TRUE, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = PipeBombSensor, } item PipeBombSensorV1 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 3, CanBePlaced = TRUE, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = PipeBombSensor, } item PipeBombSensorV2 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 4, CanBePlaced = TRUE, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = PipeBombSensor, } item PipeBombSensorV3 { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Pipe Bomb with Sensor, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, ExplosionTimer = 5, SensorRange = 6, CanBePlaced = TRUE, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = PipeBombSensor, } item PipeBombRemote { DisplayCategory = Explosives, MaxRange = 10, Type = Weapon, MinimumSwingTime = 1.5, SwingAnim = Throw, WeaponSprite = Molotov, UseSelf = TRUE, DisplayName = Remote Pipe Bomb, SwingTime = 1.5, SwingAmountBeforeImpact = 0.1, PhysicsObject = PipeBomb, MinDamage = 0, Weight = 1.5, MaxDamage = 0, MaxHitCount = 0, Icon = PipeBombTimer, ExplosionPower = 90, ExplosionRange = 7, CanBePlaced = TRUE, CanBeRemote = TRUE, ExplosionSound = PipeBombExplode, SwingSound = PipeBombThrow, PlacedSprite = constructedobjects_01_32, WorldStaticModel = PipeBombSensor, } /************************ Blacksmith ************************/ item IronIngot { DisplayCategory = Material, Weight = 5, Type = Drainable, DisplayName = Workable Iron, Icon = MetalBits, UseDelta = 0.01, ConsolidateOption = ContextMenu_Merge, UseWhileEquipped = FALSE, } item SmallSheetMetal { DisplayCategory = Material, Weight = 0.4, Type = Normal, DisplayName = Small Metal Sheet, Icon = MetalSheetSmall, MetalValue = 20, WorldStaticModel = MetalSheetSmall, } item TinCanEmpty { DisplayCategory = Material, Weight = 0.2, Type = Normal, DisplayName = Empty Tin Can, Icon = TinCanEmpty, MetalValue = 20, StaticModel = CanOpen, WorldStaticModel = TinCanEmpty_Ground, } item Tongs { DisplayCategory = Tool, Weight = 0.5, Type = Normal, DisplayName = Tongs, Icon = BlacksmithTongs, MetalValue = 15, WorldStaticModel = Tongs, } item 9mmBulletsMold { DisplayCategory = Ammo, Weight = 0.5, Type = Normal, DisplayName = 9mm Bullets Mold, Icon = BulletMold, MetalValue = 15, WorldStaticModel = ShotGunShellsMold_Ground, } item ShotgunShellsMold { DisplayCategory = Ammo, Weight = 0.5, Type = Normal, DisplayName = Shotgun Shells Mold, Icon = BulletMold, MetalValue = 15, WorldStaticModel = ShotGunShellsMold_Ground, } item 308BulletsMold { DisplayCategory = Ammo, Weight = 0.5, Type = Normal, DisplayName = 308 Bullets Mold, Icon = BulletMold, MetalValue = 15, WorldStaticModel = ShotGunShellsMold_Ground, } item 223BulletsMold { DisplayCategory = Ammo, Weight = 0.5, Type = Normal, DisplayName = 223 Bullets Mold, Icon = BulletMold, MetalValue = 15, WorldStaticModel = ShotGunShellsMold_Ground, } item BlowTorch { DisplayCategory = Tool, Weight = 1.0, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.1, DisplayName = Propane Torch, Icon = BlowTorch, MetalValue = 20, KeepOnDeplete = true, StaticModel = BlowTorch, WeightEmpty = 0.3, WorldStaticModel = BlowtorchGround, cantBeConsolided = TRUE, } item WeldingRods { DisplayCategory = Material, Weight = 1.5, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.05, DisplayName = Welding Rods, Icon = WeldingRods, MetalValue = 20, WeightEmpty = 0.2, ConsolidateOption = ContextMenu_Merge, WorldStaticModel = WeldingRods, } item Bellows { DisplayCategory = Tool, Weight = 0.1, Type = Normal, DisplayName = Bellows, Icon = Bellows, Tooltip = Tooltip_Bellows, } item Handle { DisplayCategory = Material, Weight = 0.3, Type = Normal, DisplayName = Handle, Icon = WoodHandle, WorldStaticModel = Handle, } item MetalDrum { DisplayCategory = Hidden, Weight = 2, Type = Normal, DisplayName = Metal Drum, Icon = BarrellDrum, MetalValue = 40, } item PaintbucketEmpty { DisplayCategory = Material, Weight = 1.0, Type = Normal, DisplayName = Empty Paint Bucket, Icon = PaintbucketEmpty, MetalValue = 20, StaticModel = Bucket, CanStoreWater = TRUE, ReplaceOnUseOn = WaterSource-WaterPaintbucket, RainFactor = 1, Tooltip = Tooltip_item_RainFromGround, EatType = Bucket, WorldStaticModel = PaintTinEmpty_Ground, } item WaterPaintbucket { DisplayCategory = Water, Type = Drainable, DisplayName = Paint Bucket With Water, Icon = PaintbucketEmpty, IsCookable = TRUE, Weight = 4.0, ReplaceOnDeplete = PaintbucketEmpty, UseWhileEquipped = FALSE, UseDelta = 0.04, ReplaceOnUseOn = WaterSource-WaterPaintbucket, IsWaterSource = TRUE, CanStoreWater = TRUE, FillFromDispenserSound = GetWaterFromDispenserMetalBig, FillFromTapSound = GetWaterFromTapMetalBig, RainFactor = 1, EatType = Bucket, WorldStaticModel = PaintTinEmpty_Ground, Tags = HasMetal, } item BeerCanEmpty { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Empty Beer Can, Icon = BeerCan, MetalValue = 10, WorldStaticModel = BeerCanEmptyWorld, } item PopEmpty { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Empty Pop Can, Icon = PopEmpty, MetalValue = 10, WorldStaticModel = PopCanDietWorld, } item Pop2Empty { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Empty Pop Can, Icon = PopEmpty, MetalValue = 10, WorldStaticModel = PopCanRedWorld, } item Pop3Empty { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Empty Pop Can, Icon = PopEmpty, MetalValue = 10, WorldStaticModel = PopCanFizzWorld, } item HairDyeBlonde { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Blonde Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 212, ColorGreen = 171, ColorBlue = 69, WorldStaticModel = HairDyeBlond, } item HairDyeBlack { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Black Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 27, ColorGreen = 23, ColorBlue = 22, WorldStaticModel = HairDyeBlackDarkBrown, } item HairDyeWhite { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = White Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 202, ColorGreen = 200, ColorBlue = 192, WorldStaticModel = HairDyeBlackWhite, } item HairDyePink { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Pink Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 246, ColorGreen = 83, ColorBlue = 150, WorldStaticModel = HairDyePink, } item HairDyeYellow { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Yellow Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 252, ColorGreen = 223, ColorBlue = 0, WorldStaticModel = HairDyeYellowBlond, } item HairDyeRed { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Red Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 210, ColorGreen = 38, ColorBlue = 18, WorldStaticModel = HairDyeRedStrawberryBlond, } item HairDyeGinger { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Strawberry Blonde Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 190, ColorGreen = 89, ColorBlue = 34, WorldStaticModel = HairDyeRedStrawberryBlond, } item HairDyeLightBrown { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Light Brown Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 159, ColorGreen = 108, ColorBlue = 43, WorldStaticModel = HairDyeBrown, } item HairDyeGreen { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Green Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 55, ColorGreen = 152, ColorBlue = 77, WorldStaticModel = HairDyeGreen, } item HairDyeBlue { DisplayCategory = Appearance, Weight = 1, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 0.5, DisplayName = Blue Hair Dye, Icon = HairDye, HairDye = TRUE, ColorRed = 66, ColorGreen = 155, ColorBlue = 207, WorldStaticModel = HairDyeBlue, } item DenimStrips { DisplayCategory = Material, CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Denim Strips, ReplaceOnUse = DenimStripsDirty, Icon = DenimStrips, BandagePower = 2, Tooltip = Tooltip_RippedSheets, FabricType = Denim, WorldStaticModel = DenimStrips, } item DenimStripsDirty { DisplayCategory = Material, CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Dirty Denim Strips, Icon = DenimStrips, BandagePower = 0.5, CanBandage = TRUE, WorldStaticModel = DenimStripsDirty, } item LeatherStrips { DisplayCategory = Material, CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Leather Strips, ReplaceOnUse = LeatherStripsDirty, Icon = LeatherStrips, BandagePower = 2, Tooltip = Tooltip_RippedSheets, FabricType = Leather, WorldStaticModel = LeatherStrips, } item LeatherStripsDirty { DisplayCategory = Material, CanBandage = TRUE, Weight = 0.05, AlwaysWelcomeGift = TRUE, Type = Normal, DisplayName = Dirty Leather Strips, Icon = LeatherStrips, BandagePower = 0.5, CanBandage = TRUE, WorldStaticModel = LeatherStripsDirty, } item HandTorch { DisplayCategory = LightSource, LightDistance = 15, Weight = 0.5, DisappearOnUse = FALSE, Type = Drainable, TorchCone = TRUE, UseDelta = 0.0004, LightStrength = 0.9, DisplayName = Hand Torch, ActivatedItem = TRUE, Icon = Flashlight2, MetalValue = 10, cantBeConsolided = TRUE, StaticModel = HandTorch, primaryAnimMask = HoldingTorchRight, secondaryAnimMask = HoldingTorchLeft, WorldStaticModel = HandTorchGround, } item Hairgel { DisplayCategory = Appearance, Type = Drainable, Weight = 0.1, UseDelta = 0.05, DisplayName = Hair gel, Icon = HairGel, WorldStaticModel = HairGel_Ground, } item Mov_AntiqueStove { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = appliances_cooking_01_16, } item Mov_Lamp1 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_8, } item Mov_Lamp2 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_9, } item Mov_Lamp3 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_10, } item Mov_Lamp4 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_11, } item Mov_Lamp5 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_12, } item Mov_Lamp6 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = lighting_indoor_01_13, } item Mov_Microwave { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = appliances_cooking_01_24, } item Mov_Microwave2 { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = appliances_cooking_01_28, } item Mov_Toaster { DisplayCategory = Furniture, Type = Moveable, Icon = default, Weight = 0.5, DisplayName = Moveable, WorldObjectSprite = appliances_cooking_01_32, } item Disc_Retail { DisplayCategory = Entertainment, Type = Normal, DisplayName = CD, Icon = Disc, Weight = 0.1, WorldStaticModel = Disk, MediaCategory = CDs, } item VHS { DisplayCategory = Entertainment, Type = Normal, DisplayName = VHS, Icon = Cassette3, Weight = 0.1, WorldStaticModel = VHSBox, } item VHS_Retail { DisplayCategory = Entertainment, Type = Normal, DisplayName = VHS-Retail, Icon = Cassette3, Weight = 0.1, MediaCategory = Retail-VHS, WorldStaticModel = VHSBox2, } item VHS_Home { DisplayCategory = Entertainment, Type = Normal, DisplayName = VHS-Home, Icon = Cassette3, Weight = 0.1, MediaCategory = Home-VHS, WorldStaticModel = VHSBox3, } item PlasticCup { DisplayCategory = WaterContainer, Type = Normal, DisplayName = Plastic Cup, Icon = PlasticCup, Weight = 0.1, WorldStaticModel = PlasticCup_Ground, CanStoreWater = TRUE, ReplaceOnUseOn = WaterSource-PlasticCupWater, ReplaceTypes = WaterSource PlasticCupWater, RainFactor = 0.2, Tooltip = Tooltip_item_RainFromGroundOnlyPurifyMicrowave, } item Camera { DisplayCategory = Junk, Type = Normal, DisplayName = Camera, Icon = Camera, Weight = 0.2, WorldStaticModel = Camera_Ground, Tags = Camera, } item CameraDisposable { DisplayCategory = Junk, Type = Normal, DisplayName = Disposable Camera, Icon = CameraDisposable, Weight = 0.2, WorldStaticModel = CameraDisposable_Ground, Tags = Camera, } item CameraExpensive { DisplayCategory = Junk, Type = Normal, DisplayName = High-end Camera, Icon = CameraExpensive, Weight = 0.3, WorldStaticModel = CameraExpensive_Ground, Tags = Camera, } item CameraFilm { DisplayCategory = Junk, Type = Normal, DisplayName = Camera Film, Icon = CameraFilm, Weight = 0.1, WorldStaticModel = CameraFilm_Ground, } item Chopsticks { DisplayCategory = Junk, Type = Normal, DisplayName = Chopsticks, Icon = Chopsticks, Weight = 0.1, WorldStaticModel = Chopsticks_Ground, } item GlassTumbler { DisplayCategory = WaterContainer,, Type = Normal, DisplayName = Tumbler, Icon = GlassTumbler, Weight = 0.1, WorldStaticModel = GlassTumbler_Ground, CanStoreWater = TRUE, ReplaceOnUseOn = WaterSource-GlassTumblerWater, ReplaceTypes = WaterSource GlassTumblerWater, RainFactor = 0.2, Tooltip = Tooltip_item_RainFromGround, Tags = CoffeeMaker, } item GlassWine { DisplayCategory = WaterContainer, Type = Normal, DisplayName = Wine Glass, Icon = GlassWine, Weight = 0.1, WorldStaticModel = GlassWine_Ground, CanStoreWater = TRUE, ReplaceOnUseOn = WaterSource-GlassWineWater, ReplaceTypes = WaterSource GlassWineWater, RainFactor = 0.2, Tooltip = Tooltip_item_RainFromGround, Tags = CoffeeMaker, } item Plate { DisplayCategory = Junk, Type = Normal, DisplayName = Plate, Icon = Plate, Weight = 0.2, WorldStaticModel = Plate_Ground, } item PlateBlue { DisplayCategory = Junk, Type = Normal, DisplayName = Blue Plate, Icon = Plate, Weight = 0.2, WorldStaticModel = Plate_Blue_Ground, } item PlateOrange { DisplayCategory = Junk, Type = Normal, DisplayName = Orange Plate, Icon = Plate, Weight = 0.2, WorldStaticModel = Plate_Orange_Ground, } item PlateFancy { DisplayCategory = Junk, Type = Normal, DisplayName = Fancy Plate, Icon = Plate, Weight = 0.2, WorldStaticModel = Plate_Fancy_Ground, } item Teacup { Type = Normal, DisplayCategory = Cooking, CanStoreWater = TRUE, ReplaceOnUseOn = WaterSource-WaterTeacup, RainFactor = 0.1, Tooltip = Tooltip_item_RainFromGround, DisplayName = Teacup, Icon = Teacup, Weight = 0.1, WorldStaticModel = Teacup_Ground, Tags = CoffeeMaker, } item GravyMix { Type = Drainable, DisplayCategory = Cooking, DisplayName = Gravy Mix, Icon = GravyMix, Weight = 0.1, UseWhileEquipped = FALSE, UseDelta = 0.5, WorldStaticModel = GravyMix_Ground, } item PancakeMix { Type = Drainable, DisplayCategory = Cooking, DisplayName = Pancake Mix, Icon = PancakeMix, Weight = 0.1, UseWhileEquipped = FALSE, UseDelta = 0.25, WorldStaticModel = PancakeMix_Ground, } item MuffinTray { DisplayCategory = Cooking, Weight = 0.5, Type = Normal, DisplayName = Muffin Tray, Icon = Muffintray, MetalValue = 60, WorldStaticModel = MuffinTray, } item OvenMitt { DisplayCategory = Cooking, Weight = 0.1, Type = Normal, DisplayName = Oven Mitt, Icon = OvenMitt, WorldStaticModel = OvenMitt_Ground, } item GrillBrush { DisplayCategory = Cooking, Weight = 0.1, Type = Normal, DisplayName = Grill Brush, Icon = GrillBrush, MetalValue = 20, WorldStaticModel = GrillBrush_Ground, } item CarvingFork { DisplayCategory = Cooking, Weight = 0.1, Type = Normal, DisplayName = Carving Fork, Icon = CarvingFork, MetalValue = 20, WorldStaticModel = CarvingFork_Ground, } item PaperNapkins { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Paper Napkins, Icon = PaperNapkins, WorldStaticModel = PaperNapkins_Ground, } item KitchenTongs { DisplayCategory = Cooking, Weight = 0.1, Type = Normal, DisplayName = KitchenTongs, Icon = Tongs, } item Straw { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Straw, Icon = Straw, WorldStaticModel = Straw_Ground, } item Spatula { DisplayCategory = Cooking, Weight = 0.1, Type = Normal, DisplayName = Spatula, Icon = Spatula, WorldStaticModel = Spatula_Ground, } item PlasticTray { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Plastic Tray, Icon = PlasticTray, WorldStaticModel = PlasticTray_Ground, } item FountainCup { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Fountain Cup, Icon = FountainCup, WorldStaticModel = FountainCup_Ground, } item BorisBadger { DisplayCategory = Badger, Weight = 0.2, Type = Normal, DisplayName = Boris The Badger, Icon = Plush_Badger, WorldStaticModel = PlushieBadger_Ground, } item JacquesBeaver { DisplayCategory = Beaver, Weight = 0.2, Type = Normal, DisplayName = Jacques The Beaver, Icon = Plush_Beaver, WorldStaticModel = PlushieBeaver_Ground, } item FreddyFox { DisplayCategory = Fox, Weight = 0.2, Type = Normal, DisplayName = Freddy The Fox, Icon = Plush_Fox, WorldStaticModel = PlushieFox_Ground, } item PancakeHedgehog { DisplayCategory = Hedgehog, Weight = 0.2, Type = Normal, DisplayName = Pancake The Hedgehog, Icon = Plush_Hedgehog, WorldStaticModel = PlushieHedgehog_Ground, } item MoleyMole { DisplayCategory = Mole, Weight = 0.2, Type = Normal, DisplayName = Moley The Mole, Icon = Plush_Mole, WorldStaticModel = PlushieMole_Ground, } item FluffyfootBunny { DisplayCategory = Bunny, Weight = 0.2, Type = Normal, DisplayName = Fluffyfoot The Bunny, Icon = Plush_Rabbit, WorldStaticModel = PlushieRabbit_Ground, } item FurbertSquirrel { DisplayCategory = Squirrel, Weight = 0.2, Type = Normal, DisplayName = Furbert The Squirrel, Icon = Plush_Squirrel, WorldStaticModel = PlushieSquirrel_Ground } item CuttingBoardPlastic { DisplayCategory = Junk, Weight = 0.3, Type = Normal, DisplayName = Plastic Cutting Board, Icon = CuttingBoard_Plastic, WorldStaticModel = CuttingBoard_Plastic_Ground, } item CuttingBoardWooden { DisplayCategory = Junk, Weight = 0.4, Type = Normal, DisplayName = Wooden Cutting Board, Icon = CuttingBoard_Wood, WorldStaticModel = CuttingBoard_Wood_Ground, } item GamePieceBlack { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Black Game Pieces, Icon = GamePieces_Black, WorldStaticModel = GamePiecesBlack_Ground, } item GamePieceRed { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = Red Game Pieces, Icon = GamePieces_Red, WorldStaticModel = GamePiecesRed_Ground, } item GamePieceWhite { DisplayCategory = Junk, Weight = 0.1, Type = Normal, DisplayName = White Game Pieces, Icon = GamePieces_White, WorldStaticModel = GamePiecesWhite_Ground, } item CheckerBoard { DisplayCategory = Junk, Weight = 0.3, Type = Normal, DisplayName = Checkerboard, Icon = CheckerBoard, WorldStaticModel = CheckerBoard_Ground, } item BackgammonBoard { DisplayCategory = Junk, Weight = 0.3, Type = Normal, DisplayName = Backgammon Board, Icon = BackgammonBoard, WorldStaticModel = BackgammonBoard_Ground, } item PokerChips { DisplayCategory = Junk, Weight = 0.2, Type = Normal, DisplayName = Poker Chips, Icon = PokerChips, WorldStaticModel = PokerChips_Ground, } item Staples { DisplayCategory = Material, Weight = 0.1, Type = Normal, DisplayName = Staples, Icon = Staples, WorldStaticModel = Staples_Ground, } item Stapler { DisplayCategory = Junk, Weight = 0.3, Type = Normal, DisplayName = Stapler, Icon = Stapler, WorldStaticModel = Stapler_Ground, } item HolePuncher { DisplayCategory = Junk, Weight = 0.3, Type = Normal, DisplayName = HolePuncher, Icon = HolePuncher, WorldStaticModel = HolePuncher_Ground, } item PetrolBleachBottle { DisplayName = Bleach Bottle of Gasoline, DisplayCategory = VehicleMaintenance, Type = Drainable, Weight = 1.6, Icon = Bleach, FillFromDispenserSound = GetWaterFromDispenserPlasticBig, FillFromTapSound = GetWaterFromTapPlasticBig, ReplaceOnDeplete = BleachEmpty, ReplaceOnUseOn = WaterSource-WaterBleachBottle, UseDelta = 0.5, UseWhileEquipped = FALSE, StaticModel = BleachBottle, WorldStaticModel = BleachBottle, Tags = Petrol, } item PetrolPopBottle { DisplayName = Bottle of Gasoline, DisplayCategory = VehicleMaintenance, Type = Drainable, Weight = 0.8, Icon = BottlePopGas, ReplaceOnDeplete = PopBottleEmpty, UseDelta = 1, UseWhileEquipped = FALSE, StaticModel = PopBottleGasoline, WorldStaticModel = PopBottleFullGasoline, Tags = Petrol, } item WaterBottlePetrol { DisplayCategory = VehicleMaintenance, DisplayName = Bottle of Gasoline, Type = Drainable, Weight = 0.8, Icon = BottleWithGas, ReplaceOnDeplete = WaterBottleEmpty, UseDelta = 1, UseWhileEquipped = FALSE, StaticModel = WaterBottleGasoline, WorldStaticModel = WaterBottleFullGasoline, Tags = Petrol, } item WhiskeyPetrol { DisplayCategory = VehicleMaintenance, Weight = 0.7, Type = Drainable, UseWhileEquipped = FALSE, UseDelta = 1, DisplayName = Bottle of Gasoline, Icon = WhiskeyBottleGas, ReplaceOnDeplete = WhiskeyEmpty, StaticModel = WhiskeyBottleGasoline, WorldStaticModel = WhiskeyBottleGroundGasoline, Tags = Petrol, } item WinePetrol { DisplayName = Bottle of Gasoline, DisplayCategory = VehicleMaintenance, Type = Drainable, Weight = 1, Icon = WineEmpty, ReplaceOnDeplete = WineEmpty, UseDelta = 1, UseWhileEquipped = FALSE, StaticModel = WhiteWineBottle, WorldStaticModel = WineWhiteGround, Tags = Petrol, } }