module Base { item Bag_FoodCanned { DisplayCategory = Bag, Type = Container, DisplayName = Duffel Bag, ClothingItem = Bag_FoodCanned, CanBeEquipped = Back, WeightReduction = 65, Weight = 1, Capacity = 18, Icon = Duffelbag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, RunSpeedModifier = 0.95, CanHaveHoles = false, ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft, ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright, WorldStaticModel = DuffelBag_Ground, } item Bag_FoodSnacks { DisplayCategory = Bag, Type = Container, DisplayName = Duffel Bag, ClothingItem = Bag_FoodSnacks, CanBeEquipped = Back, WeightReduction = 65, Weight = 1, Capacity = 18, Icon = Duffelbag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, RunSpeedModifier = 0.95, CanHaveHoles = false, ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft, ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright, WorldStaticModel = DuffelBag_Ground, } item Bag_MedicalBag { DisplayCategory = Bag, Type = Container, DisplayName = Trauma Bag, ClothingItem = Bag_MedicalBag, CanBeEquipped = Back, WeightReduction = 65, Weight = 1, Capacity = 18, Icon = DuffelbagMedical, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, RunSpeedModifier = 0.95, CanHaveHoles = false, ReplaceInSecondHand = Bag_DuffelBag_LHandMedical holdingbagleft, ReplaceInPrimaryHand = Bag_DuffelBag_RHandMedical holdingbagright, WorldStaticModel = DuffelBag_Ground, /*ColorRed = 159, ColorGreen = 38, ColorBlue = 38,*/ } item Bag_Military { DisplayCategory = Bag, Type = Container, DisplayName = Duffel Bag, ClothingItem = Bag_Military, CanBeEquipped = Back, WeightReduction = 65, Weight = 1, Capacity = 18, Icon = DuffelbagMilitary, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, RunSpeedModifier = 0.95, CanHaveHoles = false, ReplaceInSecondHand = Bag_DuffelBag_LHandMilitary holdingbagleft, ReplaceInPrimaryHand = Bag_DuffelBag_RHandMilitary holdingbagright, WorldStaticModel = DuffelBag_Ground, } item Bag_ToolBag { DisplayCategory = Bag, Type = Container, DisplayName = Duffel Bag, ClothingItem = Bag_ToolBag, CanBeEquipped = Back, WeightReduction = 65, Weight = 1, Capacity = 18, Icon = Duffelbag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, RunSpeedModifier = 0.95, CanHaveHoles = false, ReplaceInSecondHand = Bag_DuffelBag_LHandTINT holdingbagleft, ReplaceInPrimaryHand = Bag_DuffelBag_RHandTINT holdingbagright, WorldStaticModel = DuffelBag_Ground, } item ShotgunCase1 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item GroceryBag1 { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 8, DisplayName = Plastic Bag, Icon = Plasticbag, ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright, WorldStaticModel = PlasticBag_Ground, } item GroceryBag2 { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 8, DisplayName = Plastic Bag, Icon = Plasticbag, ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright, WorldStaticModel = PlasticBag_Ground, } item GroceryBag3 { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 8, DisplayName = Plastic Bag, Icon = Plasticbag, ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright, WorldStaticModel = PlasticBag_Ground, } item GroceryBag4 { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 8, DisplayName = Plastic Bag, Icon = Plasticbag, ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright, WorldStaticModel = PlasticBag_Ground, } item GroceryBag5 { DisplayCategory = Container, WeightReduction = 30, Weight = 0.1, Type = Container, Capacity = 8, DisplayName = Plastic Bag, Icon = Plasticbag, ReplaceInSecondHand = Bag_Plasticbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Plasticbag_RHand holdingbagright, WorldStaticModel = PlasticBag_Ground, } item RifleCase1 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item RifleCase2 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item RifleCase3 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item ShotgunCase1 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item ShotgunCase2 { DisplayCategory = Container, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 7, DisplayName = Gun Case, Icon = GuitarCase02, RunSpeedModifier = 0.97, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_FlightCase_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_FlightCase_RHand holdingbagright, WorldStaticModel = GuitarCase_Ground, } item SackCabbages { DisplayCategory = Container, Weight = 0.1, Type = Container, WeightReduction = 10, Capacity = 15, DisplayName = Sack, Icon = SandbagEmpty, RunSpeedModifier = 0.99, ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, WorldStaticModel = SandBag_Ground, Tooltip = Tooltip_item_empty_sack_container, Tags = HoldDirt, } item SackCarrots { DisplayCategory = Container, Weight = 0.1, Type = Container, WeightReduction = 10, Capacity = 15, DisplayName = Sack, Icon = SandbagEmpty, RunSpeedModifier = 0.99, ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, WorldStaticModel = SandBag_Ground, Tooltip = Tooltip_item_empty_sack_container, Tags = HoldDirt, } item SackPotatoes { DisplayCategory = Container, Weight = 0.1, Type = Container, WeightReduction = 10, Capacity = 15, DisplayName = Sack, Icon = SandbagEmpty, RunSpeedModifier = 0.99, ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, WorldStaticModel = SandBag_Ground, Tooltip = Tooltip_item_empty_sack_container, Tags = HoldDirt, } item SackOnions { DisplayCategory = Container, Weight = 0.1, Type = Container, WeightReduction = 10, Capacity = 15, DisplayName = Sack, Icon = SandbagEmpty, RunSpeedModifier = 0.99, ReplaceInSecondHand = Bag_Sandbag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_Sandbag_RHand holdingbagright, WorldStaticModel = SandBag_Ground, Tooltip = Tooltip_item_empty_sack_container, Tags = HoldDirt, } item Bag_DoctorBag { DisplayCategory = Bag, WeightReduction = 20, Weight = 1, Type = Container, Capacity = 8, DisplayName = Doctor Bag, ClothingItem = Bag_DoctorBag, Icon = DoctorBag, OpenSound = OpenBag, CloseSound = CloseBag, PutInSound = PutItemInBag, ReplaceInSecondHand = Bag_DoctorBag_LHand holdingbagleft, ReplaceInPrimaryHand = Bag_DoctorBag_RHand holdingbagright, WorldStaticModel = DoctorBag_Ground, } }