module Base { mannequin FemaleBlack01 { female = true, model = FemaleBody, texture = F_Mannequin_Black, animSet = mannequin, animState = female, pose = pose01, outfit = , } mannequin FemaleBlack02 { female = true, model = FemaleBody, texture = F_Mannequin_Black, animSet = mannequin, animState = female, pose = pose02, outfit = , } mannequin FemaleBlack03 { female = true, model = FemaleBody, texture = F_Mannequin_Black, animSet = mannequin, animState = female, pose = pose03, outfit = , } mannequin MaleBlack01 { female = false, model = MaleBody, texture = M_Mannequin_Black, animSet = mannequin, animState = male, pose = pose01, outfit = , } mannequin MaleBlack02 { female = false, model = MaleBody, texture = M_Mannequin_Black, animSet = mannequin, animState = male, pose = pose02, outfit = , } mannequin MaleBlack03 { female = false, model = MaleBody, texture = M_Mannequin_Black, animSet = mannequin, animState = male, pose = pose03, outfit = , } mannequin FemaleWhite01 { female = true, model = FemaleBody, texture = F_Mannequin_White, animSet = mannequin, animState = female, pose = pose01, outfit = , } mannequin FemaleWhite02 { female = true, model = FemaleBody, texture = F_Mannequin_White, animSet = mannequin, animState = female, pose = pose02, outfit = , } mannequin FemaleWhite03 { female = true, model = FemaleBody, texture = F_Mannequin_White, animSet = mannequin, animState = female, pose = pose03, outfit = , } mannequin MaleWhite01 { female = false, model = MaleBody, texture = M_Mannequin_White, animSet = mannequin, animState = male, pose = pose01, outfit = , } mannequin MaleWhite02 { female = false, model = MaleBody, texture = M_Mannequin_White, animSet = mannequin, animState = male, pose = pose02, outfit = , } mannequin MaleWhite03 { female = false, model = MaleBody, texture = M_Mannequin_White, animSet = mannequin, animState = male, pose = pose03, outfit = , } mannequin MannequinScarecrow01 { female = false, model = Mannequin_Scarecrow, texture = Male_Scarecrow, animSet = mannequin, animState = scarecrow, pose = pose01, outfit = none, } mannequin MannequinSkeleton01 { female = false, model = Mannequin_Skeleton, texture = Skeleton_Mannequin, animSet = mannequin, animState = skeleton, pose = pose01, outfit = none, } }