module Base { /****************************** BOOKS ******************************/ item Book { DisplayCategory = Literature, Weight = 0.5, Type = Literature, UnhappyChange = -40, DisplayName = Book, StressChange = -40, Icon = Book, BoredomChange = -50, StaticModel = Book, WorldStaticModel = BookClosedGround, } item BookTrapping1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Trapping Vol. 1, Icon = Book4, SkillTrained = Trapping, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellowBrown_Ground, } item BookTrapping2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Trapping Vol. 2, Icon = Book4, SkillTrained = Trapping, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellowBrown_Ground, } item BookTrapping3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Trapping Vol. 3, Icon = Book4, SkillTrained = Trapping, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellowBrown_Ground, } item BookTrapping4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Trapping Vol. 4, Icon = Book4, SkillTrained = Trapping, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellowBrown_Ground, } item BookTrapping5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Trapping Vol. 5, Icon = Book4, SkillTrained = Trapping, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellowBrown_Ground, } item BookFishing1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Fishing Vol. 1, Icon = Book5, SkillTrained = Fishing, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookPurple_Ground, } item BookFishing2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Fishing Vol. 2, Icon = Book5, SkillTrained = Fishing, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookPurple_Ground, } item BookFishing3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Fishing Vol. 3, Icon = Book5, SkillTrained = Fishing, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookPurple_Ground, } item BookFishing4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Fishing Vol. 4, Icon = Book5, SkillTrained = Fishing, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedPurple_Ground, } item BookFishing5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Fishing Vol. 5, Icon = Book5, SkillTrained = Fishing, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedPurple_Ground, } item BookCarpentry1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Carpentry Vol. 1, Icon = Book8, SkillTrained = Carpentry, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookBrown_Ground, } item BookCarpentry2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Carpentry Vol. 2, Icon = Book8, SkillTrained = Carpentry, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookBrown_Ground, } item BookCarpentry3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Carpentry Vol. 3, Icon = Book8, SkillTrained = Carpentry, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookBrown_Ground, } item BookCarpentry4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Carpentry Vol. 4, Icon = Book8, SkillTrained = Carpentry, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedBrown_Ground, } item BookCarpentry5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Carpentry Vol. 5, Icon = Book8, SkillTrained = Carpentry, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedBrown_Ground, } item BookMechanic1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Mechanics Vol. 1, Icon = Book11, SkillTrained = Mechanics, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookMechanic2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Mechanics Vol. 2, Icon = Book11, SkillTrained = Mechanics, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookMechanic3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Mechanics Vol. 3, Icon = Book11, SkillTrained = Mechanics, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookMechanic4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Mechanics Vol. 4, Icon = Book11, SkillTrained = Mechanics, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellow_Ground, } item BookMechanic5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Mechanics Vol. 5, Icon = Book11, SkillTrained = Mechanics, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellow_Ground, } item BookFirstAid1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = First Aid Vol. 1, Icon = Book2, SkillTrained = FirstAid, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightBlue_Ground, } item BookFirstAid2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = First Aid Vol. 2, Icon = Book2, SkillTrained = FirstAid, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightBlue_Ground, } item BookFirstAid3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = First Aid Vol. 3, Icon = Book2, SkillTrained = FirstAid, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightBlue_Ground, } item BookFirstAid4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = First Aid Vol. 4, Icon = Book2, SkillTrained = FirstAid, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedLightBlue_Ground, } item BookFirstAid5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = First Aid Vol. 5, Icon = Book2, SkillTrained = FirstAid, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedLightBlue_Ground, } item BookBlacksmith1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Blacksmith Vol. 1, Icon = Book6, SkillTrained = Blacksmith, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookBlacksmith2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Blacksmith Vol. 2, Icon = Book6, SkillTrained = Blacksmith, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookBlacksmith3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Blacksmith Vol. 3, Icon = Book6, SkillTrained = Blacksmith, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookBlacksmith4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Blacksmith Vol. 4, Icon = Book6, SkillTrained = Blacksmith, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedRedPink_Ground, } item BookBlacksmith5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Blacksmith Vol. 5, Icon = Book6, SkillTrained = Blacksmith, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedRedPink_Ground, } item BookMetalWelding1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Metalwork Vol. 1, Icon = Book7, SkillTrained = MetalWelding, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGrey_Ground, } item BookMetalWelding2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Metalwork Vol. 2, Icon = Book7, SkillTrained = MetalWelding, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGrey_Ground, } item BookMetalWelding3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Metalwork Vol. 3, Icon = Book7, SkillTrained = MetalWelding, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGrey_Ground, } item BookMetalWelding4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Metalwork Vol. 4, Icon = Book7, SkillTrained = MetalWelding, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedGrey_Ground, } item BookMetalWelding5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Metalwork Vol. 5, Icon = Book7, SkillTrained = MetalWelding, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedGrey_Ground, } item BookElectrician1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Electrician Vol. 1, Icon = Book6, SkillTrained = Electricity, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookElectrician2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Electrician Vol. 2, Icon = Book6, SkillTrained = Electricity, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookElectrician3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Electrician Vol. 3, Icon = Book6, SkillTrained = Electricity, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookRedPink_Ground, } item BookElectrician4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Electrician Vol. 4, Icon = Book6, SkillTrained = Electricity, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedRedPink_Ground, } item BookElectrician5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Electrician Vol. 5, Icon = Book6, SkillTrained = Electricity, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedRedPink_Ground, } item BookCooking1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Cooking Vol. 1, Icon = Book9, SkillTrained = Cooking, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookDarkCyan_Ground, } item BookCooking2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Cooking Vol. 2, Icon = Book9, SkillTrained = Cooking, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookDarkCyan_Ground, } item BookCooking3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Cooking Vol. 3, Icon = Book9, SkillTrained = Cooking, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookDarkCyan_Ground, } item BookCooking4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Cooking Vol. 4, Icon = Book9, SkillTrained = Cooking, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedDarkCyan_Ground, } item BookCooking5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Cooking Vol. 5, Icon = Book9, SkillTrained = Cooking, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedDarkCyan_Ground, } item BookFarming1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Farming Vol. 1, Icon = Book3, SkillTrained = Farming, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightGreen_Ground, } item BookFarming2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Farming Vol. 2, Icon = Book3, SkillTrained = Farming, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightGreen_Ground, } item BookFarming3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Farming Vol. 3, Icon = Book3, SkillTrained = Farming, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookLightGreen_Ground, } item BookFarming4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Farming Vol. 4, Icon = Book3, SkillTrained = Farming, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedLightGreen_Ground, } item BookFarming5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Farming Vol. 5, Icon = Book3, SkillTrained = Farming, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedLightGreen_Ground, } item BookForaging1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Foraging Vol. 1, Icon = Book10, SkillTrained = Foraging, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGreen_Ground, } item BookForaging2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Foraging Vol. 2, Icon = Book10, SkillTrained = Foraging, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGreen_Ground, } item BookForaging3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Foraging Vol. 3, Icon = Book10, SkillTrained = Foraging, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookGreen_Ground, } item BookForaging4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Foraging Vol. 4, Icon = Book10, SkillTrained = Foraging, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedGreen_Ground, } item BookForaging5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Foraging Vol. 5, Icon = Book10, SkillTrained = Foraging, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedGreen_Ground, } item BookTailoring1 { DisplayCategory = SkillBook, NumberOfPages = 220, Weight = 0.8, Type = Literature, DisplayName = Tailoring Vol. 1, Icon = Book11, SkillTrained = Tailoring, LvlSkillTrained = 1, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookTailoring2 { DisplayCategory = SkillBook, NumberOfPages = 260, Weight = 0.8, Type = Literature, DisplayName = Tailoring Vol. 2, Icon = Book11, SkillTrained = Tailoring, LvlSkillTrained = 3, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookTailoring3 { DisplayCategory = SkillBook, NumberOfPages = 300, Weight = 0.8, Type = Literature, DisplayName = Tailoring Vol. 3, Icon = Book11, SkillTrained = Tailoring, LvlSkillTrained = 5, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookYellow_Ground, } item BookTailoring4 { DisplayCategory = SkillBook, NumberOfPages = 340, Weight = 0.8, Type = Literature, DisplayName = Tailoring Vol. 4, Icon = Book11, SkillTrained = Tailoring, LvlSkillTrained = 7, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellow_Ground, } item BookTailoring5 { DisplayCategory = SkillBook, NumberOfPages = 380, Weight = 0.8, Type = Literature, DisplayName = Tailoring Vol. 5, Icon = Book11, SkillTrained = Tailoring, LvlSkillTrained = 9, NumLevelsTrained = 2, StaticModel = Book, WorldStaticModel = BookClosedYellow_Ground, } /****************************** MAGAZINES ******************************/ item MechanicMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Laines Auto Manual - Standard Models, Icon = MagazineMechanic1, TeachedRecipes = Basic Mechanics, ReplaceOnUse = MechanicMag1, Tooltip = Tooltip_item_MechanicMag1, StaticModel = Magazine, WorldStaticModel = MagazineMec1Ground, } item MechanicMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Laines Auto Manual - Commercial Models, Icon = MagazineMechanic2, TeachedRecipes = Intermediate Mechanics, ReplaceOnUse = MechanicMag2, Tooltip = Tooltip_item_MechanicMag2, StaticModel = Magazine, WorldStaticModel = MagazineMec2Ground, } item MechanicMag3 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Laines Auto Manual - Performance Models, Icon = MagazineMechanic3, TeachedRecipes = Advanced Mechanics, ReplaceOnUse = MechanicMag3, Tooltip = Tooltip_item_MechanicMag3, StaticModel = Magazine, WorldStaticModel = MagazineMec3Ground, } item FarmingMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Farming Magazine, Icon = MagazineFish, TeachedRecipes = Make Mildew Cure;Make Flies Cure, ReplaceOnUse = FarmingMag1, StaticModel = Magazine, WorldStaticModel = MagazineFarmGround, } item FishingMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Angler USA Magazine Vol. 1, Icon = MagazineFish, TeachedRecipes = Make Fishing Rod;Fix Fishing Rod, ReplaceOnUse = FishingMag1, StaticModel = Magazine, WorldStaticModel = MagazineFish1Ground, } item FishingMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Angler USA Magazine Vol. 2, Icon = MagazineFish2, TeachedRecipes = Make Fishing Net;Get Wire Back, ReplaceOnUse = FishingMag2, StaticModel = Magazine, WorldStaticModel = MagazineFish2Ground, } item HuntingMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Hunter Magazine Vol. 1, Icon = MagazineHunting, TeachedRecipes = Make Snare Trap, ReplaceOnUse = HuntingMag1, StaticModel = Magazine, WorldStaticModel = MagazineHunter1Ground, } item HuntingMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Hunter Magazine Vol. 2, Icon = MagazineHunting2, TeachedRecipes = Make Wooden Box Trap;Make Stick Trap, ReplaceOnUse = HuntingMag2, StaticModel = Magazine, WorldStaticModel = MagazineHunter2Ground, } item HuntingMag3 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Hunter Magazine Vol. 3, Icon = MagazineHunting3, TeachedRecipes = Make Trap Box;Make Cage Trap, ReplaceOnUse = HuntingMag3, StaticModel = Magazine, WorldStaticModel = MagazineHunter3Ground, } item HerbalistMag { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Herbalist, Icon = MagazineFood, TeachedRecipes = Herbalist, ReplaceOnUse = HerbalistMag, StaticModel = Magazine, WorldStaticModel = MagazineHerbGround, } item MetalworkMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Metalwork Magazine Vol. 1, Icon = MagazineWelding1, TeachedRecipes = Make Metal Walls;Make Metal Roof, ReplaceOnUse = MetalworkMag1, StaticModel = Magazine, WorldStaticModel = MagazineMetal1Ground, } item MetalworkMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Metalwork Magazine Vol. 2, Icon = MagazineWelding2, TeachedRecipes = Make Metal Containers, ReplaceOnUse = MetalworkMag2, StaticModel = Magazine, WorldStaticModel = MagazineMetal2Ground, } item MetalworkMag3 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Metalwork Magazine Vol. 3, Icon = MagazineWelding3, TeachedRecipes = Make Metal Fences, ReplaceOnUse = MetalworkMag3, StaticModel = Magazine, WorldStaticModel = MagazineMetal4Ground, } item MetalworkMag4 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Metalwork Magazine Vol. 4, Icon = MagazineWelding3, TeachedRecipes = Make Metal Sheet;Make Small Metal Sheet, ReplaceOnUse = MetalworkMag4, StaticModel = Magazine, WorldStaticModel = MagazineMetal4Ground, } item SmithingMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Smithing Magazine Vol. 1, Icon = MagazineBlacksmith1, TeachedRecipes = Make Fork;Make Spoon;Make Cooking Pot;Make Roasting Pan;Make Saucepan;Make Baking Tray;Make Baking Pan;Make Pan, ReplaceOnUse = SmithingMag1, StaticModel = Magazine, WorldStaticModel = MagazineGround, } item SmithingMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Smithing Magazine Vol. 2, Icon = MagazineBlacksmith2, TeachedRecipes = Make Letter Opener;Make Nails;Make Paperclips;Make Scissors;Make Door Knob;Make Hinge;Make Butter Knife;Make Ball Peen Hammer, ReplaceOnUse = SmithingMag2, StaticModel = Magazine, WorldStaticModel = MagazineGround, } item SmithingMag3 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Smithing Magazine Vol. 3, Icon = MagazineBlacksmith3, TeachedRecipes = Make Tongs;Make Hammer;Make Sheet Metal;Make Suture Needle Holder;Make Tweezers;Make Suture Needle;Make Metal Drum;Make Kitchen Knife;Make Saw;Make Hunting Knife;Make Shovel;Make Hand Shovel, ReplaceOnUse = SmithingMag3, StaticModel = Magazine, WorldStaticModel = MagazineGround, } item SmithingMag4 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = The Smithing Magazine Vol. 4, Icon = MagazineBlacksmith4, TeachedRecipes = Make 9mm Bullets Mold;Make 308 Bullets Mold;Make 223 Bullets Mold;Make Shotgun Shells Mold;Make 9mm Bullets;Make Shotgun Shells;Make 308 Bullets;Make 223 Bullets;Make Crowbar;Make Golfclub;Make Axe;Make Sledgehammer, ReplaceOnUse = SmithingMag4, StaticModel = Magazine, WorldStaticModel = MagazineGround, } item CookingMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Good Cooking Magazine Vol. 1, Icon = MagazineFood, TeachedRecipes = Make Cake Batter;Make Pie Dough;Make Chocolate Chip Cookie Dough;Make Chocolate Cookie Dough;Make Oatmeal Cookie Dough;Make Sugar Cookie Dough;Make Shortbread Cookie Dough, ReplaceOnUse = CookingMag1, StaticModel = Magazine, WorldStaticModel = MagazineCook1Ground, } item CookingMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Good Cooking Magazine Vol. 2, Icon = MagazineFood2, TeachedRecipes = Make Bread Dough;Make Biscuits;Make Pizza, ReplaceOnUse = CookingMag2, StaticModel = Magazine, WorldStaticModel = MagazineCook2Ground, } item ElectronicsMag1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Electronics Magazine Vol. 1, Icon = MagazineElectronics01, TeachedRecipes = Make Remote Controller V1;Make Remote Controller V2;Make Remote Controller V3, ReplaceOnUse = ElectronicsMag1, StaticModel = Magazine, WorldStaticModel = MagazineElec1Ground, } item ElectronicsMag2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Electronics Magazine Vol. 2, Icon = MagazineElectronics03, TeachedRecipes = Make Timer;Add Timer, ReplaceOnUse = ElectronicsMag2, StaticModel = Magazine, WorldStaticModel = MagazineElec2Ground, } item ElectronicsMag3 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Electronics Magazine Vol. 3, Icon = MagazineElectronics04, TeachedRecipes = Add Motion Sensor V1;Add Motion Sensor V2;Add Motion Sensor V3, ReplaceOnUse = ElectronicsMag3, StaticModel = Magazine, WorldStaticModel = MagazineElec3Ground, } item ElectronicsMag4 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = How to Use Generators, Icon = MagazineElectronics02, TeachedRecipes = Generator, ReplaceOnUse = ElectronicsMag4, StaticModel = Magazine, WorldStaticModel = MagazineElec4Ground, } item ElectronicsMag5 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Electronics Magazine Vol. 4, Icon = MagazineElectronics03, TeachedRecipes = Make Remote Trigger;Add Crafted Trigger, ReplaceOnUse = ElectronicsMag5, StaticModel = Magazine, WorldStaticModel = MagazineElec3Ground, } item EngineerMagazine1 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Engineer Magazine Vol. 1, Icon = MagazineMechanics, TeachedRecipes = Make Noise Maker, ReplaceOnUse = EngineerMagazine1, StaticModel = Magazine, WorldStaticModel = MagazineEngi1Ground, } item EngineerMagazine2 { DisplayCategory = SkillBook, Weight = 0.1, Type = Literature, DisplayName = Engineer Magazine Vol. 2, Icon = MagazineMechanics, TeachedRecipes = Make Smoke Bomb, ReplaceOnUse = EngineerMagazine2, StaticModel = Magazine, WorldStaticModel = MagazineEngi1Ground, } /****************************** OTHERS ******************************/ item Notebook { DisplayCategory = Literature, Weight = 0.5, Type = Literature, DisplayName = Empty Notebook, Icon = Notebook, CanBeWrite = true, PageToWrite = 10, WorldStaticModel = EmptyNotebook, } item Doodle { DisplayCategory = Literature, Weight = 0.3, Type = Literature, DisplayName = Doodle, Icon = Paper, CanBeWrite = true, PageToWrite = 1, WorldStaticModel = EmptyNotebook, } item Journal { DisplayCategory = Literature, Weight = 0.1, Type = Literature, DisplayName = Journal, Icon = Notebook, CanBeWrite = true, PageToWrite = 20, StaticModel = Newspaper, WorldStaticModel = Newspaper_Ground, } item Magazine { DisplayCategory = Literature, Weight = 0.2, Type = Literature, DisplayName = Magazine, StressChange = -15, Icon = Magazine, BoredomChange = -20, StaticModel = Magazine, WorldStaticModel = MagazineGround, } item TVMagazine { DisplayCategory = Literature, Weight = 0.2, Type = Literature, DisplayName = TV Magazine, StressChange = -15, Icon = Magazine, BoredomChange = -20, StaticModel = Magazine, WorldStaticModel = TVMagazineGround, } item HottieZ { DisplayCategory = Literature, Weight = 0.2, Type = Literature, DisplayName = HottieZ, StressChange = -50, Icon = MagazineNudie1, BoredomChange = -40, StaticModel = Magazine, WorldStaticModel = MagazineOpenGround, } item Newspaper { DisplayCategory = Literature, Weight = 0.1, Type = Literature, DisplayName = Newspaper, StressChange = -15, Icon = Newspaper, BoredomChange = -15, StaticModel = Newspaper, WorldStaticModel = Newspaper_Ground, } item SheetPaper2 { DisplayCategory = Literature, Weight = 0.1, Type = Literature, DisplayName = Sheet of Paper, Icon = Paper, CanBeWrite = true, PageToWrite = 1, WorldStaticModel = 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