<transitions>

    <!-- When the attack animation ends, the zombie becomes a crawler -->
    <transition>
        <transitionTo>onground</transitionTo>
        <conditions>
            <isTrue>bDead</isTrue>
        </conditions>
    </transition>
	
	<transition>
        <transitionTo>fakedead-attack-network</transitionTo>
        <conditions>
			<isTrue>bClient</isTrue>
        </conditions>
    </transition>

</transitions>

