<transitions>

    <!-- When the attack animation ends, the zombie becomes a crawler -->
    <transition>
        <transitionTo>onground</transitionTo>
        <conditions>
            <isTrue>bDead</isTrue>
        </conditions>
    </transition>
	
    <transition>
        <transitionTo>fakedead-attack</transitionTo>
        <conditions>
			<isFalse>bClient</isFalse>
        </conditions>
    </transition>

</transitions>

