<transitions x_include="../defaultTransitions.xml">
    <transition>
        <transitionTo>idle</transitionTo>
        <transitionOut>True</transitionOut>
        <conditions>
            <eventOccurred>ActiveAnimFinishing</eventOccurred>
            <isFalse>AttackAnim</isFalse>
        </conditions>
    </transition>

    <transition>
        <transitionTo>aim</transitionTo>
        <transitionOut>True</transitionOut>
        <conditions>
            <isTrue>aim</isTrue>
            <eventOccurred>ActiveAnimFinishing</eventOccurred>
            <isFalse>AttackAnim</isFalse>
        </conditions>
    </transition>

    <transition>
        <transitionTo>strafe</transitionTo>
        <transitionOut>True</transitionOut>
        <conditions>
            <isTrue>isStrafing</isTrue>
            <isTrue>isMoving</isTrue>
            <eventOccurred>ActiveAnimFinishing</eventOccurred>
            <isFalse>AttackAnim</isFalse>
        </conditions>
    </transition>

    <transition>
        <transitionTo>bumped</transitionTo>
        <conditions>
            <isTrue>bumped</isTrue>
        </conditions>
    </transition>
</transitions>
