<transitions>
    <transition>
        <transitionTo>hitreaction</transitionTo>
        <conditions>
            <isTrue>hashitreaction</isTrue>
            <isFalse>hitpvp</isFalse>
        </conditions>
    </transition>
    <transition>
        <transitionTo>hitreactionpvp</transitionTo>
        <asSubstate>true</asSubstate>
        <conditions>
            <eventOccurred>washitpvp</eventOccurred>
            <isFalse>bknockeddown</isFalse>
        </conditions>
    </transition>
    <transition>
        <transitionTo>knockeddown</transitionTo>
        <conditions>
            <isTrue>bknockeddown</isTrue>
        </conditions>
    </transition>
    <transition>
        <transitionTo>falldown</transitionTo>
        <conditions>
            <isTrue>bDead</isTrue>
            <isFalse>bOnFloor</isFalse>
        </conditions>
    </transition>
    <transition>
        <transitionTo>onground</transitionTo>
        <conditions>
            <isTrue>bDead</isTrue>
            <isTrue>bOnFloor</isTrue>
        </conditions>
    </transition>

</transitions>
