<transitions>
    <transition>
        <transitionTo>idle</transitionTo>
        <conditions>
            <eventOccurred>ActiveAnimFinishing</eventOccurred>
        </conditions>
    </transition>

    <transition>
        <transitionTo>aim</transitionTo>
        <transitionOut>True</transitionOut>
        <conditions>
            <isTrue>aim</isTrue>
            <isFalse>ShotDone</isFalse>
            <eventOccurred>ActiveAnimFinishing</eventOccurred>
        </conditions>
    </transition>
</transitions>
