﻿<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="sneakRun.xml">
	<m_Name>sneakRunRifle</m_Name>
	<m_AnimName>Bob_RunSneak_Shotgun</m_AnimName>
	<m_Conditions />
	<m_Conditions />
	<m_Conditions>
		<m_Name>Weapon</m_Name>
		<m_Type>STRING</m_Type>
		<m_StringValue>firearm</m_StringValue>
	</m_Conditions>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_RunSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkSneak_Shotgun_Slow</m_AnimName>
	</m_2DBlends>
	<m_Transitions>
		<m_Target>sneakIdleRifle</m_Target>
		<m_AnimName>Bob_RunSneakToStop_Shotgun</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>strafeRifle</m_Target>
		<m_AnimName>Bob_WalkToWalkAimRifle</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>strafeRifle</m_Target>
	</m_Transitions>
</animNode>