﻿<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="sneakWalkLow.xml">
	<m_Name>sneakWalkLow2handed</m_Name>
	<m_AnimName>Bob_WalkLowSneak_Bat</m_AnimName>
	<m_Conditions />
	<m_Conditions />
	<m_Conditions />
	<m_Conditions>
		<m_Name>Weapon</m_Name>
		<m_Type>STRING</m_Type>
		<m_StringValue>2handed</m_StringValue>
	</m_Conditions>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Slow_Bat</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Bat</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Slow_Bat</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Slow_Bat</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Slow_Bat</m_AnimName>
	</m_2DBlends>
	<m_2DBlends>
		<m_AnimName>Bob_WalkLowSneak_Slow_Bat</m_AnimName>
	</m_2DBlends>
	<m_Transitions>
		<m_Target>strafe2handed</m_Target>
		<m_AnimName>Bob_WalkToWalkAimBat</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>sprint2handed</m_Target>
		<m_AnimName>Bob_IdleToSprint_Bat</m_AnimName>
	</m_Transitions>
	<m_Transitions>
		<m_Target>sneakIdleLow2handed</m_Target>
	</m_Transitions>
	<m_Transitions>
		<m_Target>walk2handed</m_Target>
	</m_Transitions>
	<m_Transitions>
		<m_Target>strafe2handed</m_Target>
	</m_Transitions>
</animNode>