﻿<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="holdingbagleft.xml">
	<m_Name>walkbagleft</m_Name>
	<m_AnimName>Bob_Walk_Bag</m_AnimName>
	<m_SpeedScale>1.04</m_SpeedScale>
	<m_Conditions />
	<m_Conditions>
		<m_Name>ismoving</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>isRunning</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>isSprinting</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>Aim</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>sneaking</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>ClimbingFence</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Transitions>
		<m_Target>runbagleft</m_Target>
		<m_blendInTime>0.3</m_blendInTime>
		<m_blendOutTime>0.3</m_blendOutTime>
	</m_Transitions>
	<m_Transitions>
		<m_blendInTime>0.3</m_blendInTime>
	</m_Transitions>
	<m_Transitions>
		<m_Target>holdingbagleft</m_Target>
		<m_blendInTime>0.3</m_blendInTime>
	</m_Transitions>
</animNode>