﻿<?xml version="1.0" encoding="utf-8"?>
<animNode>
	<m_Name>fromScramble</m_Name>
	<m_SpeedScale>0.80</m_SpeedScale>
	<m_AnimName>Bob_ScrambleFloorToIdle</m_AnimName>
	<m_deferredBoneAxis>Y</m_deferredBoneAxis>
	<m_Looped>false</m_Looped>
	<m_SyncTrackingEnabled>false</m_SyncTrackingEnabled>
	<m_EarlyTransitionOut>true</m_EarlyTransitionOut>
	<m_BlendTime>0.10</m_BlendTime>
	<m_Conditions>
		<m_Name>fallOnFront</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>BumpDone</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>
	<m_Conditions>
		<m_Name>getUpWalk</m_Name>
		<m_Type>BOOL</m_Type>
		<m_BoolValue>false</m_BoolValue>
	</m_Conditions>
	<m_Transitions>
		<m_Target>vaultOverSprintFail</m_Target>
		<m_blendInTime>0.1</m_blendInTime>
	</m_Transitions>
</animNode>