﻿<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="FirearmEmpty.xml">
	<m_Name>FirearmEmptyOnFloor</m_Name>
	<m_Conditions />
	<m_Conditions />
	<m_Conditions>
		<m_Name>AimFloorAnim</m_Name>
		<m_BoolValue>true</m_BoolValue>
	</m_Conditions>
	<m_Conditions />
	<m_SubStateBoneWeights>
		<boneName>Dummy01</boneName>
	</m_SubStateBoneWeights>
	<m_SubStateBoneWeights>
		<boneName>Translation_Data</boneName>
	</m_SubStateBoneWeights>
</animNode>