﻿<?xml version="1.0" encoding="utf-8"?>
<animNode x_extends="AssaultRifleDefault.xml">
	<m_Name>AssaultRifleSingle</m_Name>
	<m_SpeedScale>singleShootSpeed</m_SpeedScale>
	<m_Scalar>recoilVarX</m_Scalar>
	<m_Scalar2>recoilVarY</m_Scalar2>
	<m_Conditions />
	<m_Conditions />
	<m_Conditions />
	<m_Conditions>
		<m_StringValue>Single</m_StringValue>
	</m_Conditions>
	<m_2DBlends />
	<m_2DBlends>
		<m_XPos>-0.21</m_XPos>
	</m_2DBlends>
	<m_2DBlends>
		<m_XPos>0.00</m_XPos>
	</m_2DBlends>
	<m_2DBlends>
		<m_XPos>0.00</m_XPos>
	</m_2DBlends>
	<m_2DBlends>
		<m_XPos>0.00</m_XPos>
		<m_YPos>0.25</m_YPos>
	</m_2DBlends>
</animNode>